asbx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +0 short sword a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 40, D) a +0 arbalest (49, 41, D) a +0 war axe (50, 25, D) a +1 chain mail of cold resistance (unseen) (50, 37, D) a +5 vampiric great sword a +0 arbalest a yaktaur corpse (50, 41, D) a +0 plate armour (51, 35, D) a +2 rapier of speed a +2 hand axe of freezing (51, 37, D) a staff of conjuration (51, 38, D) a +1 battleaxe a +1 heavy orcbow a +0 chain mail a human corpse (51, 39, D) a human corpse (51, 41, D) a +0 chain mail (52, 14, D) a +2 war axe (still there?) a +3 scimitar of distortion (still there?) the +6 shadow dragon scales of the Bursted God {rF- rN+ Will+ Int+2 Stlth+} (still there?) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a human corpse (still there?) (52, 16, D) a +0 chain mail (52, 24, D) a +4 chain mail of archery (52, 25, D) the +10 trident of the Inferno {freeze, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (52, 39, D) a +2 long sword of protection (still there?) a +0 chain mail (still there?) a ring of protection from cold (still there?) a human corpse (still there?) (52, 41, D) a +0 great sword a +0 chain mail a human corpse (52, 42, D) 5 large rocks a stone giant corpse (53, 14, D) a +4 mace of protection (still there?) a +1 broad axe of distortion (still there?) a +0 plate armour (still there?) the ring "Lexoasel" {Str+7 Int+2 Slay+4} (still there?) [ring of slaying] Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a human corpse (still there?) (53, 25, D) a +2 sling of freezing (still there?) the +8 Wrath of Trog {antimagic, *Rage Rampage} (still there?) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (53, 40, D) a +0 great sword a +0 plate armour a human corpse (53, 41, D) a +0 long sword (54, 16, D) a human corpse (54, 36, D) a staff of cold (unseen) (54, 37, D) a staff of conjuration (unseen) (56, 14, D) a parchment of Summon Cactus Giant (57, 25, D) a staff of air (unseen) (58, 36, D) the +7 shortbow of the Crushed Wonders {flame, Str+5} Str+5: It affects your strength (+5). (unseen) (60, 36, D) a +0 falchion of freezing (60, 37, D) a +5 quarterstaff of holy wrath (unseen) (61, 0, D) a staff of conjuration (61, 8, D) a +3 scimitar of protection (61, 16, D) a +0 mace (61, 26, D) a +3 leather armour of cold resistance (61, 36, D) a +6 ring of strength (61, 37, D) a +1 falchion of electrocution (62, 0, D) a +1 short sword of draining (62, 1, D) a staff of air (62, 8, D) a +3 chain mail of willpower (62, 9, D) a +1 scimitar of holy wrath (62, 17, D) a staff of necromancy (62, 18, D) a +0 flail a +0 leather armour (62, 19, D) a +0 dagger a +0 robe a +6 ring of intelligence an orc corpse (skeletalised by now) (62, 20, D) a +0 battleaxe of venom a +0 plate armour a +0 halberd a +0 orcbow a +1 plate armour of willpower an orc corpse an orc corpse (skeletalised by now) (62, 29, D) an adder corpse (62, 36, D) a staff of fire (unseen) (63, 0, D) a +2 scale mail of command (63, 8, D) a +0 rapier (63, 11, D) a +1 heavy war axe a +0 robe (63, 16, D) a +0 plate armour (63, 18, D) a +0 halberd of venom a +0 chain mail an orc corpse (skeletalised by now) (63, 19, D) a +3 scimitar of freezing a +0 chain mail an orc corpse (skeletalised by now) (63, 20, D) a +0 mace (63, 25, D) a staff of necromancy (63, 30, D) a water moccasin corpse (63, 36, D) a parchment of Ozocubu's Armour (63, 37, D) a staff of cold (unseen) (64, 16, D) a staff of cold (64, 17, D) a +0 trident (64, 26, D) a +4 scimitar of electrocution (64, 30, D) a water moccasin corpse (65, 29, D) a +0 spear (67, 0, D) the +7 spear of Zufe {venom, Fly rElec rC+} Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. (67, 2, D) a +0 scimitar (67, 39, D) a naga corpse (67, 40, D) a +0 hand axe (68, 0, D) a +4 plate armour of death (68, 38, D) a +0 scimitar (69, 0, D) a +2 flail of draining (70, 8, D) a +4 vampiric dagger (70, 9, D) an orb of mayhem (70, 11, D) a hell hound corpse (skeletalised by now) (70, 28, D) a +0 club (70, 36, D) a staff of fire (70, 37, D) a +4 chain mail of poison resistance (unseen) (70, 38, D) a +0 halberd (71, 16, D) a +1 heavy trident (71, 31, D) a purple draconian corpse (skeletalised by now) (71, 36, D) a staff of conjuration (71, 37, D) a +0 halberd (71, 39, D) a +0 hand axe a +0 robe a naga corpse (72, 9, D) a +0 ring mail of fire resistance (72, 16, D) the +6 war axe "Hutiewk" {spect, Will+} Will+: It increases your willpower. (72, 17, D) the staff "Doille" {+Blink rN+ Int+4 Necro} [staff of necromancy] +Blink: It lets you blink. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. (72, 25, D) a +0 short sword a staff of fire (72, 30, D) a +0 halberd a +4 rapier of protection a +0 war axe (72, 36, D) a +1 leather armour of positive energy (72, 37, D) the +1 ring mail "Upeid" {^Drain Fly rC+ Str+2} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). a ball python corpse (72, 39, D) a +0 halberd a naga corpse (73, 16, D) a staff of cold (73, 17, D) a +4 scimitar of draining (73, 29, D) a +0 flail a draconian corpse (skeletalised by now) (73, 30, D) a +0 quarterstaff of holy wrath (still there?) a +0 trident (still there?) 4 potions of haste (still there?) a +2 orcbow of freezing (still there?) a draconian corpse (skeletalised by now) (still there?) (73, 37, D) a +0 dagger of freezing (unseen) (74, 1, D) a +0 leather armour (74, 2, D) a +3 short sword a +0 robe an elf corpse (skeletalised by now)