asbx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 30, D:1) a rat skeleton (7, 26, D:1) a bat corpse (skeletalised by now) (8, 27, D:1) a rat skeleton (8, 28, D:1) a +0 club (8, 52, D:1) a rat skeleton (9, 5, D:1) a +0 dagger (10, 5, D:1) a +0 club (10, 39, D:1) a +0 dagger a kobold skeleton (24, -10, D:1) a quokka corpse (skeletalised by now) (25, 0, D:1) a +0 short sword (27, -4, D:1) a +0 short sword (27, -2, D:1) a +0 dagger a kobold skeleton (36, 39, D:1) a +0 club a goblin skeleton (41, 48, D:1) a rat corpse (skeletalised by now) (42, -7, D:1) a frilled lizard corpse (skeletalised by now) (43, 31, D:1) a frilled lizard skeleton (48, -4, D:1) a ball python corpse (skeletalised by now) (48, 14, D:1) a +0 short sword (48, 39, D:1) a kobold skeleton (61, 5, D:1) a ball python skeleton (61, 8, D:1) a rat skeleton Level 2 of the Dungeon (0, 34, D:2) a +0 ring mail (21, 30, D:2) 3 stones a +0 club a kobold skeleton (24, 35, D:2) a bat skeleton (26, 27, D:2) a rat skeleton (28, 33, D:2) a quokka skeleton (34, 22, D:2) the +1 dagger "Kuecam" {protect, +Blink Str+6} +Blink: It lets you blink. Str+6: It affects your strength (+6). (46, -2, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (54, 8, D:2) a +0 hammer (54, 37, D:2) a ball python corpse (skeletalised by now) (55, 5, D:2) a +0 hammer (56, -4, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (2, -3, D:3) a +0 short sword (5, -7, D:3) a jackal corpse (skeletalised by now) (6, -7, D:3) a jackal corpse (skeletalised by now) (12, 12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (19, 3, D:3) a +0 club