asbx Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -52, D:1) a +0 club (5, -44, D:1) a jackal skeleton (7, -22, D:1) a +0 dagger (9, 3, D:1) a +0 dagger (12, -58, D:1) a +0 long sword (12, -46, D:1) a +0 club a goblin skeleton (12, -26, D:1) a frilled lizard skeleton (12, -25, D:1) a rat skeleton (12, -1, D:1) a +2 ring mail of poison resistance (13, -46, D:1) a hobgoblin skeleton (14, -47, D:1) a +0 dagger of freezing (17, -54, D:1) a ball python skeleton (18, -54, D:1) a +0 dagger (23, -44, D:1) a +0 dagger (24, -36, D:1) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -15, D:1) a +0 whip (29, -16, D:1) a ball python skeleton (34, -1, D:1) 2 potions of heal wounds (38, -11, D:1) a +0 ring mail (38, -1, D:1) a +0 flail (40, -5, D:1) a +0 pair of gloves (41, -20, D:1) a +0 mace (42, -10, D:1) a bat skeleton (46, -41, D:1) a ball python skeleton (48, -34, D:1) a +4 dagger (51, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 club (9, -7, D:2) a hobgoblin corpse (skeletalised by now) (24, -3, D:2) a parchment of Lesser Beckoning (24, 3, D:2) an inkwell talisman (25, 4, D:2) a ball python corpse (26, 0, D:2) a bat corpse (53, 4, D:2) a quill talisman