Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 13477625199262109894 100 asbx the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on Aug 12, 2025. Slain by Grinder (5 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:47 (2186 turns). asbx the Conjurer (Deep Elf Conjurer) Turns: 2186, Time: 00:02:47 Health: -3/25 AC: 5 Str: 4 XL: 4 Next: 46% Magic: 4/12 EV: 2 Int: 25 God: Gold: 181 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) a - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of willpower HPRegen 0.24/turn i - ring of flight MPRegen 0.26/turn %: no passive effects @: paralysed, flying, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +0 helmet of light (worn) c - a +0 leather armour (worn) e - a +0 ring mail h - a +0 pair of gloves (worn) Jewellery f - a +4 ring of slaying g - a ring of willpower (worn) i - a ring of flight (worn) Talismans d - an inkwell talisman Scrolls t - 2 scrolls of teleportation V - a scroll of vulnerability Potions g - 2 potions of magic a - a potion of ambrosia d - a potion of resistance {unknown} w - a potion of heal wounds f - 2 potions of might {unknown} j - a potion of enlightenment {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 0.4 Armour + Level 3.1 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 16% 1 Grave Claw Necr 10% 2d7 24% 2 Sublimation of Blood Necr 5% N/A 24% 2 Gloom Hex/Necr 10% N/A 43% 3 Passwall Erth 5% N/A 43% 3 Summon Ice Beast Ice/Summ 5% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 47% 4 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Airstrike Air 2% 2d(1-17) 85% 4 Animate Dead Necr 5% N/A 85% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) The searing ray misses Grinder. Grinder gestures at you. You resist with some effort. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (severely wounded, haloed, 83% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##### #...###### ############......... #.........##...###### #...@...#.#.....# #...5##.#...#..## #....##.#..###...# #....##...## ##..# #....###... ..# #.##.# ##.. P..# #. #.# #... ~..# #. #.. ..... ..# ## You could see Grinder. Vanquished Creatures A hound (D:3) An adder (D:2) 2 dart slugs 5 giant cockroaches 7 hobgoblins 9 jackals 5 orcs (D:3) A quokka (D:2) 2 ball pythons (D:1) 2 bats (D:2) 4 endoplasms 3 frilled lizards 6 goblins 3 kobolds (D:2) 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asbx the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 542 | D:1 | Learned a level 2 spell: Searing Ray 1166 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1501 | D:2 | Reached skill level 5 in Conjurations 1653 | D:2 | Reached skill level 1 in Fighting 1971 | D:3 | Reached XP level 4. HP: 25/25 MP: 4/12 2176 | D:3 | Noticed Grinder 2184 | D:3 | Paralysed by Grinder for 4 turns 2186 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_rooms D:3: layout_loops_corners, tso_oasis_becter, dreamdust_wishing_well, uniq_grinder, uniq_robin, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Spellcasting | 4 | 4.3 Fighting | 1 | 1.1 Dodging | 3 | 3.1 Armour | | 0.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 98 | 10 || 108 Searing Ray | | 2 || 2 Use: Scroll | 4 | || 4 Armour: Robe | 7 | || 7 Skin | 2 | || 2 Leather armour | | 3 || 3 Dodge: Dodged | 9 | || 9 Form: | 1 | || 1 Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2181 | 1956 | 225 | 0 | 1688 | 3 | 727.0 | Dungeon | 2181 | 1956 | 225 | 0 | 1688 | 3 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 552 daAuts D:3: 466 daAuts