asbx Level 1 of the Dungeon [Shop] Enkous Tulag's Antique Weapon Emporium the +2 great sword of Armageddon {spect, SInv} (877 gold) SInv: It lets you see invisible. a +0 short sword (57 gold) a +0 dagger (38 gold) a +0 antimagic sling (123 gold) a +0 spear (57 gold) a +0 whip (47 gold) a +0 morningstar (114 gold) [Shop] Dumaecw's Antique Weapon Emporium a +0 whip (60 gold) a +0 dagger of venom (105 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 short sword (72 gold) a +0 dagger (48 gold) [Shop] Dafizos's Weapon Shoppe a +0 trident (45 gold) a +0 mace (39 gold) the +1 scimitar "Norph" {elec, rF+} (442 gold) rF+: It protects you from fire. the +0 orcbow "Cemeam" {elec, rPois Int+3 Dex-4 Stlth+} (284 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a +1 war axe of venom (145 gold) a +0 sling (19 gold) a +0 mace (39 gold) a +0 club (6 gold) a +0 short sword (39 gold) 6 stones (7 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (5, -1, D:1) a +0 whip 2 stones (7, -16, D:1) 7 stones (7, -14, D:1) a bat corpse (skeletalised by now) (15, 12, D:1) a rat corpse (skeletalised by now) (20, 15, D:1) a quokka corpse (skeletalised by now) (33, -10, D:1) a rat skeleton (35, -1, D:1) a +0 ring mail (37, 16, D:1) a +0 dagger (37, 17, D:1) a +0 dagger (56, -9, D:1) a +0 dagger (57, -17, D:1) a +0 whip a kobold corpse (skeletalised by now) (58, 26, D:1) a +0 dagger a stone a kobold skeleton (60, 23, D:1) a +0 dagger (61, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 9 stones (4, -12, D:2) a gnoll skeleton (8, -1, D:2) a +0 dagger (12, -12, D:2) a gnoll skeleton (15, -8, D:2) a +0 robe (23, 14, D:2) a +0 club (38, 3, D:2) a rat skeleton (41, 4, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (9, 7, D:3) a +0 war axe (15, 15, D:3) 2 stones (19, 8, D:3) a bat skeleton (22, -6, D:3) a +0 falchion 2 stones (22, 13, D:3) a bat skeleton (26, 11, D:3) 3 poisoned darts (27, 22, D:3) 2 stones a +0 dagger (28, 14, D:3) a +0 morningstar a +0 chain mail (28, 22, D:3) 6 poisoned darts a +0 dagger (29, 14, D:3) a bat corpse (skeletalised by now) (36, 16, D:3) a staff of alchemy (37, 14, D:3) a +0 club a kobold skeleton (44, -2, D:3) a +0 ring mail (44, 10, D:3) 5 stones (44, 20, D:3) a +0 short sword a kobold skeleton (45, 3, D:3) a +0 dagger (46, -1, D:3) a +0 falchion (50, 21, D:3) 5 poisoned darts (57, 15, D:3) a +0 sling (65, 0, D:3) a +0 spear a +0 ring mail (65, 1, D:3) a +0 halberd of flaming a gnoll corpse (skeletalised by now) (65, 2, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (65, 3, D:3) a +0 flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -14, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (4, -15, D:4) a +0 dagger a +0 sling (5, 6, D:4) a +0 scale mail (6, -6, D:4) a +0 flail a +0 chain mail (7, -16, D:4) a +0 club (7, -6, D:4) a hound corpse (skeletalised by now) (7, -4, D:4) a +0 sling (8, -6, D:4) a +0 dagger (10, -23, D:4) a +0 mace (13, -26, D:4) a +0 scale mail (19, 0, D:4) a +0 flail a jackal corpse (skeletalised by now) (19, 1, D:4) a jackal corpse (skeletalised by now) (19, 2, D:4) a jackal corpse (skeletalised by now) (19, 7, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, 6, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (22, 1, D:4) the +2 ring mail "Cuijiz" {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (27, -5, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (27, 3, D:4) a hound skeleton (30, -30, D:4) a +1 vampiric dagger a hobgoblin skeleton (31, -32, D:4) a +0 club (31, -30, D:4) a +0 dagger a +0 animal skin a +2 helmet of intelligence a +0 club a +0 club a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (32, -32, D:4) a +0 dagger a goblin skeleton (32, -31, D:4) a +0 club a goblin skeleton (32, -30, D:4) a +0 club a goblin skeleton (34, -23, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (34, -22, D:4) a +0 club a goblin corpse (skeletalised by now) (38, -12, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Kiabaun's Book Emporium a book of Cryoformation (420 gold) a book of the Dragon (420 gold) a book of Unlife (280 gold) a Young Poisoner's Handbook (200 gold) a Trismegistus Codex (360 gold) a book of Fire (320 gold) the Enchiridion on the Mechanist (400 gold) Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Forge Phalanx Beetle Forgecraft 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 a book of Weapons (480 gold) the Vellum of Electric Conjury (280 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Bombard Conjuration/Earth 6 (9, -19, D:5) a +0 scale mail (10, -12, D:5) a +0 club (15, -27, D:5) an iguana skeleton (18, -31, D:5) 3 flux baubles (19, -13, D:5) a +0 chain mail (20, -14, D:5) a +0 long sword (23, -43, D:5) an adder corpse (skeletalised by now) (41, 11, D:5) a +0 robe (45, 0, D:5) a +0 chain mail a +0 flail (50, -17, D:5) a +0 hand axe an orc skeleton (55, -34, D:5) a human skeleton (58, -33, D:5) an adder skeleton Level 6 of the Dungeon (16, 23, D:6) a +0 robe (20, -22, D:6) a +0 orcbow (23, 7, D:6) a +0 ring mail (24, 6, D:6) a +0 halberd (24, 7, D:6) a +0 flail (25, -29, D:6) a +0 dagger a +0 robe (25, -27, D:6) a +0 dagger a +0 robe (25, -26, D:6) a +0 war axe a +0 hand axe (26, -5, D:6) a +0 war axe a +0 robe (27, -7, D:6) a +4 falchion a +0 robe a +0 scimitar a +0 robe (27, -5, D:6) a +0 trident a +0 robe (28, -5, D:6) a +1 dagger a +0 robe (29, -27, D:6) a +0 short sword (47, 12, D:6) 5 curare-tipped darts (50, 12, D:6) 3 stones (51, 15, D:6) a +0 flail (58, 0, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, -14, D:7) a +0 club a +0 ring mail (5, -14, D:7) a +0 club a +0 leather armour a +0 short sword a +0 scale mail (5, -13, D:7) a +0 orcbow (6, 3, D:7) 5 stones (21, -20, D:7) an orb of mayhem (21, -12, D:7) a +0 short sword (22, 14, D:7) a +0 heavy hand axe (40, -6, D:7) a +0 hand axe (44, -14, D:7) a +0 whip (44, -13, D:7) a +0 whip (44, 2, D:7) a +0 ring mail (45, -15, D:7) a +0 spear (46, -15, D:7) a +0 spear (46, -13, D:7) a +0 whip a +0 robe Level 8 of the Dungeon (6, -6, D:8) a ring of wizardry a ring of protection from cold (7, 14, D:8) a +0 trident (8, 15, D:8) a +0 dagger a +0 ring mail (8, 16, D:8) a +0 scimitar a +0 arbalest a +0 plate armour (11, 11, D:8) a +0 club (13, -3, D:8) a +0 short sword a +0 leather armour (13, 25, D:8) a +0 long sword a +0 arbalest a +0 leather armour (14, -3, D:8) a +0 dagger a +0 robe (15, -3, D:8) a +0 short sword a +0 scale mail (17, 20, D:8) a +0 quarterstaff (18, -7, D:8) a +0 leather armour (19, 5, D:8) a +0 dagger a +0 robe (19, 20, D:8) a +0 dagger (20, 19, D:8) a +0 dagger a +0 robe (20, 20, D:8) a +3 spear a +0 scale mail (20, 21, D:8) a +0 club 5 poisoned darts (21, 20, D:8) a +0 short sword a +1 chain mail of cold resistance (22, 18, D:8) 4 poisoned darts (22, 21, D:8) a +6 ring of intelligence a +0 hand axe (24, 2, D:8) a +0 shortbow (28, 29, D:8) a +0 flail (31, 20, D:8) a +0 buckler a +1 war axe a +0 leather armour (33, 3, D:8) a +0 trident a +0 chain mail (34, -1, D:8) a +0 club (34, 3, D:8) a +0 dagger a +0 robe (35, -8, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail a +0 club (35, 3, D:8) a +0 dagger a +0 robe (45, 16, D:8) a +6 ring of strength (47, 12, D:8) 6 stones (48, -3, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Omerau's Armour Emporium a +0 robe (10 gold) a +0 chain mail (72 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 scale mail (48 gold) a +1 pair of gloves (138 gold) (7, 9, D:9) a +0 pair of gloves (10, -20, D:9) a +0 heavy scimitar (12, -37, D:9) a +0 whip (12, -36, D:9) a +0 whip (13, -38, D:9) a +0 club (13, -37, D:9) a +2 dire flail of venom a +0 chain mail (14, -9, D:9) a +0 orcbow (20, -1, D:9) 6 stones (20, 5, D:9) 5 stones (24, -13, D:9) a +0 robe a +0 trident (25, -12, D:9) a +0 robe a +2 great sword a +0 robe a +0 morningstar (26, -12, D:9) a +0 robe a +2 trident (26, -11, D:9) a +0 robe a +0 spear (32, -44, D:9) a +0 spear (36, -4, D:9) a +0 flail (39, -36, D:9) a +0 giant club a +0 giant spiked club (40, -37, D:9) a +0 plate armour (40, -31, D:9) a +0 dire flail a +0 giant club (45, -30, D:9) a +0 ring mail a +0 short sword (48, -24, D:9) a +0 robe Level 10 of the Dungeon (24, 28, D:10) a +0 leather armour (37, 4, D:10) a +0 buckler (37, 28, D:10) 5 stones (41, 19, D:10) a +0 spear (42, 18, D:10) a +0 whip (42, 19, D:10) a +0 flail (43, 19, D:10) a +0 whip a +0 leather armour Level 11 of the Dungeon (10, 16, D:11) 5 stones (10, 27, D:11) 3 potions of moonshine (11, 39, D:11) a +0 leather armour (26, 40, D:11) a +0 scale mail (28, 17, D:11) a stone (32, 40, D:11) a +0 whip (33, 3, D:11) a +0 shortbow (43, 0, D:11) a +0 whip (46, 20, D:11) a +0 robe a +0 dagger (59, 19, D:11) a +0 giant club a +0 giant club (63, 28, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Ifyokhu's Jewellery Emporium a +6 ring of intelligence (468 gold) the ring of Mytoeweo {Fly Dex+5} (455 gold) [ring of flight] Fly: It grants you flight. Dex+5: It affects your dexterity (+5). a +6 ring of dexterity (unknown) (468 gold) the scarab talisman "Jorghi Siun" {Harm SInv} (845 gold) [scarab talisman] Harm: It increases damage dealt and taken. SInv: It lets you see invisible. the ring "Duacukh" {MP+9 Int+2 Dex+3} (487 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the dragon-coil talisman of the Archfiend {rN+ Will+} (2085 gold) [dragon-coil talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. a scarab talisman (325 gold) a ring of wizardry (390 gold) (1, 5, D:12) a +0 sling (6, -7, D:12) a +0 leather armour (7, -7, D:12) an amulet of faith (10, 19, D:12) a +0 mace (15, 7, D:12) a +0 mace (16, 29, D:12) a +0 partisan (29, 17, D:12) 7 stones (33, 3, D:12) a +0 flail (36, -4, D:12) a +2 dagger of electrocution a +0 robe (39, -2, D:12) 3 large rocks (40, -1, D:12) 8 stones (41, -1, D:12) a +0 robe (45, 16, D:12) a +0 plate armour Level 13 of the Dungeon (1, 0, D:13) a +0 leather armour (5, -12, D:13) 2 poisoned darts (6, -9, D:13) a +0 ring mail (12, 20, D:13) a +0 giant spiked club a +2 robe of positive energy (16, -7, D:13) a +0 broad axe a +0 leather armour (19, -11, D:13) a +2 spectral lajatang (19, -10, D:13) a +2 heavy glaive (19, -9, D:13) a staff of death (20, -11, D:13) a +4 scimitar of flaming (20, -10, D:13) the +4 great sword of the Grave {antimagic, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). a +2 shortbow of draining (20, -9, D:13) a +2 double sword of holy wrath (21, -11, D:13) a +0 halberd the staff of Evil {^Contam rC+ Conj Earth} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (21, -10, D:13) a +0 shortbow (21, -9, D:13) a +0 war axe a +3 ring mail of willpower a +1 buckler of poison resistance a +0 leather armour (22, -10, D:13) a +0 giant club a +0 giant spiked club (27, -16, D:13) a +0 dagger a +0 leather armour (28, -14, D:13) a +3 war axe of electrocution a +0 plate armour (28, 2, D:13) a +0 dagger of venom 3 curare-tipped darts (29, -14, D:13) a +0 long sword of electrocution 7 javelins a +0 scale mail a +0 orcbow (30, -15, D:13) a +0 battleaxe a +0 plate armour (33, -19, D:13) a +0 war axe a +0 leather armour a +2 kite shield (34, -21, D:13) a +0 ring mail (35, -29, D:13) a +2 battleaxe of flaming (39, -13, D:13) a +0 dagger a +0 robe (40, -28, D:13) a +0 shortbow (41, -28, D:13) 3 large rocks (47, 1, D:13) a +0 shortbow of flaming (47, 7, D:13) a +0 hand axe (50, 8, D:13) a +0 giant club a +0 dire flail (50, 9, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (51, 7, D:13) a +0 robe a +0 spear (51, 8, D:13) a +0 giant club a +0 giant spiked club a +0 flail (52, 8, D:13) a +0 giant spiked club a +0 giant club (52, 9, D:13) a +0 giant club a +0 giant club (53, 8, D:13) 6 stones Level 14 of the Dungeon [Shop] Igymy's Antique Armour Emporium a +2 leather armour of cold resistance (456 gold) a +3 scale mail of willpower (624 gold) a +0 pair of boots (108 gold) a +0 pair of boots (108 gold) a +0 leather armour (48 gold) the +2 robe "Gaips" {Str+2 Dex+4 SInv} (832 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (0, 0, D:14) 5 large rocks (0, 1, D:14) a staff of earth (6, 8, D:14) a +0 quarterstaff (8, 3, D:14) a +0 plate armour (11, -14, D:14) 3 stones (11, -1, D:14) a +0 scimitar of flaming (11, 12, D:14) a +0 robe a +0 rapier (21, 15, D:14) a +0 club (28, 9, D:14) a +0 orcbow (36, -35, D:14) a +0 leather armour a +3 short sword (36, -34, D:14) a +0 giant spiked club a +0 giant spiked club (36, -33, D:14) a +0 buckler a +0 leather armour a +0 long sword (38, -33, D:14) a +0 ring mail a +0 dagger (39, -33, D:14) a +0 leather armour a +0 rapier (39, 12, D:14) a +0 orcbow (39, 13, D:14) a +0 orcbow (40, 12, D:14) a +0 shortbow (45, 9, D:14) 4 large rocks (53, 7, D:14) a +0 ring mail (55, 0, D:14) the +0 leather armour of Grace {SInv} SInv: It lets you see invisible. (57, -17, D:14) 6 stones Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (2, 52, D:15) a +0 leather armour (5, 34, D:15) a +0 orcbow (10, 44, D:15) 6 curare-tipped darts (10, 50, D:15) a +0 spear (32, 18, D:15) 4 large rocks (43, 21, D:15) a +0 long sword (45, 15, D:15) a potion of moonshine (47, -7, D:15) a +0 broad axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 chain mail (1, 0, Orc:1) a +0 trident a +0 leather armour (1, 1, Orc:1) a +0 mace a +0 leather armour a +0 club a +0 leather armour (1, 2, Orc:1) a +0 falchion a +0 scale mail (2, 13, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (8, -10, Orc:1) a +0 club (8, -9, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail of protection (9, -22, Orc:1) a +0 whip (9, -20, Orc:1) a +0 mace (9, -9, Orc:1) a +0 club (10, -23, Orc:1) a +0 dire flail of protection a +0 dire flail (10, -22, Orc:1) a +0 plate armour a +0 hand axe (10, -19, Orc:1) a +0 robe a +0 dagger (10, -10, Orc:1) a +0 plate armour a +0 hand axe (10, -9, Orc:1) a +0 giant spiked club a +0 giant club (12, -10, Orc:1) a +0 robe a +0 dagger (13, -7, Orc:1) a +0 falchion (13, 8, Orc:1) a +0 dagger (14, 8, Orc:1) a +0 chain mail a +0 trident (14, 9, Orc:1) a +0 leather armour a +0 short sword of flaming a +0 plate armour a +0 flail a +0 mace (15, 8, Orc:1) a +0 plate armour a +0 great mace (15, 9, Orc:1) a +0 robe a +0 dagger (15, 10, Orc:1) a +1 heavy hand axe (16, 8, Orc:1) a +0 club (16, 10, Orc:1) a +0 robe a +0 hand axe (16, 11, Orc:1) a +0 giant club (16, 12, Orc:1) a +1 antimagic hand axe (17, 9, Orc:1) a +0 chain mail of poison resistance a +0 club (17, 10, Orc:1) a +0 trident (17, 11, Orc:1) a +0 chain mail a +0 halberd (17, 12, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Cimpit's Antique Weapon Shoppe a +0 scimitar (102 gold) a +0 club (8 gold) a +0 shortbow (51 gold) a +2 antimagic shortbow (357 gold) a +1 dagger of draining (180 gold) a +1 shortbow of flaming (210 gold) a +0 rapier (93 gold) a +2 war axe of flaming (311 gold) [Shop] Deiryo Piuta's Assorted Antiques a +0 leather armour (64 gold) a phantom mirror (1280 gold) a potion of heal wounds (256 gold) a potion of moonshine (32 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) a phantom mirror (1280 gold) [Shop] Lokkes Luall's Assorted Antiques a scroll of enchant weapon (270 gold) a +4 great sword (1152 gold) the +2 spear of the Exiled Towns {freeze, Str+5} (1184 gold) Str+5: It affects your strength (+5). a +0 giant spiked club (93 gold) a +0 mace (108 gold) a lightning rod (4/4) (1440 gold) a lightning rod (4/4) (1440 gold) a scroll of teleportation (108 gold) 3 scrolls of enchant armour (810 gold) the +2 leather armour of the Glimmering Gods {rN+ Regen+ Int+6 Dex-2} (1137 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). a potion of invisibility (288 gold) [Shop] Mabebotus's Jewellery Emporium a ring of flight (unknown) (297 gold) a ring of magical power (unknown) (340 gold) a ring of positive energy (340 gold) a ring of magical power (unknown) (340 gold) an amulet of reflection (unknown) (510 gold) a ring of willpower (unknown) (425 gold) a ring of ice (425 gold) a +5 ring of evasion (unknown) (612 gold) a +6 ring of strength (612 gold) (0, 0, Orc:2) a +0 club (1, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +0 flail (2, 0, Orc:2) a +0 dagger of venom a +0 leather armour (2, 1, Orc:2) a +0 hand axe a +0 chain mail (13, -26, Orc:2) a +0 shortbow (18, -25, Orc:2) a +0 dagger a +2 robe of cold resistance (18, -24, Orc:2) a +0 dire flail a +0 chain mail (18, -23, Orc:2) a +0 dagger a +0 robe a +0 flail (19, -25, Orc:2) a +0 partisan a +0 plate armour (19, -24, Orc:2) a +1 war axe a +0 chain mail (19, -23, Orc:2) a +0 falchion a +0 whip (19, -22, Orc:2) a +0 hand axe 9 stones (19, -21, Orc:2) a +0 club a +0 chain mail (20, -24, Orc:2) a +1 arbalest of flaming (20, -21, Orc:2) a +0 partisan a +0 plate armour (21, -23, Orc:2) a +0 arbalest (21, -19, Orc:2) a +0 giant club (22, -20, Orc:2) a +0 dagger a +0 robe (22, -19, Orc:2) a +0 flail a +0 leather armour (23, -21, Orc:2) a +0 flail a +0 leather armour a +0 flail a +0 robe (23, -20, Orc:2) a +0 dagger a +0 robe (23, -19, Orc:2) a +0 war axe a +0 plate armour (24, -22, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (24, -21, Orc:2) a +0 giant club (24, -20, Orc:2) a +0 flail a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 giant club (25, -22, Orc:2) a +0 giant club a +0 giant spiked club (25, -21, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (25, -20, Orc:2) a +0 giant club a +0 giant club a +0 giant club (25, -18, Orc:2) a +0 club a +0 giant club (26, -21, Orc:2) a +0 giant spiked club (26, -20, Orc:2) a +0 giant club (26, -19, Orc:2) a +0 flail a +0 robe (26, -15, Orc:2) a +0 giant spiked club an ogre skeleton (27, -21, Orc:2) a +0 giant spiked club (27, -20, Orc:2) a +0 dire flail a +0 giant club (27, -19, Orc:2) a +0 giant club a +0 giant club (27, -16, Orc:2) a +0 dagger a +0 robe (27, -15, Orc:2) a +0 war axe (28, -19, Orc:2) a +0 giant spiked club (28, -18, Orc:2) a +0 giant spiked club a +0 giant club (28, -17, Orc:2) a +0 giant club (28, -15, Orc:2) a +0 dagger a +0 robe (29, -21, Orc:2) a +0 giant club (29, -20, Orc:2) a +0 whip a +0 robe (29, -16, Orc:2) a +0 glaive a +0 chain mail (30, -18, Orc:2) a +0 giant club a +0 giant club (30, -17, Orc:2) a +0 mace a +1 plate armour of fire resistance (31, -21, Orc:2) a +0 giant club (31, -19, Orc:2) a +0 giant club a +0 giant club (31, -18, Orc:2) a +0 giant spiked club (33, -20, Orc:2) a +0 giant club a +0 giant club (33, -18, Orc:2) a +0 giant club an ogre skeleton (33, -17, Orc:2) a +0 giant spiked club (34, 0, Orc:2) a +0 club (35, 1, Orc:2) a +0 dagger a +0 robe (36, 0, Orc:2) a +0 dagger a +0 robe (36, 1, Orc:2) a +0 hand axe a +0 arbalest a +0 plate armour (41, -35, Orc:2) a +0 orcbow a +0 trident a +0 plate armour (42, -34, Orc:2) a +0 trident a +0 chain mail (42, -33, Orc:2) a +0 war axe a +0 chain mail (43, -34, Orc:2) a +0 bardiche a +0 chain mail (43, -33, Orc:2) a +0 flail a +0 ring mail a +0 falchion (44, -34, Orc:2) a +0 hand axe a +0 chain mail (44, -33, Orc:2) a +0 club a +0 leather armour a +0 short sword (46, -38, Orc:2) a +0 dagger of venom (46, -16, Orc:2) a +0 giant club a +0 giant spiked club (46, -15, Orc:2) a +0 dire flail a +0 dire flail (47, -37, Orc:2) a +0 halberd a +0 orcbow a +0 plate armour (47, -33, Orc:2) a +0 dagger a +0 robe (49, -36, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (1, -25, Lair:1) 8 stones (4, -5, Lair:1) a +0 buckler (9, -26, Lair:1) a +0 robe (9, 7, Lair:1) a human skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (3, 4, Lair:2) a +0 long sword (10, -32, Lair:2) a +0 flail (11, -25, Lair:2) a ring of protection from cold (12, -35, Lair:2) a staff of conjuration (23, -19, Lair:2) a hive talisman (23, -7, Lair:2) a +0 ring mail (24, -16, Lair:2) a black bear skeleton (27, -9, Lair:2) a +0 shortbow (27, 11, Lair:2) the medusa talisman "Wink" {rElec rC++ Str+3} [medusa talisman] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). (43, 1, Lair:2) a +0 mace (46, -13, Lair:2) a book of Hexes (49, -29, Lair:2) a +0 chain mail (50, -25, Lair:2) a +0 leather armour (53, -26, Lair:2) 3 stones (57, 14, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (2, 0, Lair:3) 3 curare-tipped darts (12, 22, Lair:3) a +0 robe (16, 17, Lair:3) a yak skeleton (18, 14, Lair:3) a cane toad skeleton (19, 18, Lair:3) a hydra skeleton (20, 9, Lair:3) a wolf skeleton (21, 6, Lair:3) a bullfrog skeleton (23, 18, Lair:3) a bullfrog skeleton (26, 3, Lair:3) a fortress talisman (26, 10, Lair:3) a wyvern skeleton (28, -5, Lair:3) a +0 spear (29, 17, Lair:3) a +0 hand axe (30, -6, Lair:3) a +0 trident (30, -5, Lair:3) a +0 trident (30, -4, Lair:3) a +0 trident (45, -16, Lair:3) a +0 partisan (46, -16, Lair:3) a +1 heavy war axe (46, -1, Lair:3) a +4 rapier (51, -7, Lair:3) 3 stones (59, 18, Lair:3) 6 stones (61, -21, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (19, -5, Lair:4) a +0 long sword (21, 46, Lair:4) a +0 kite shield (24, 22, Lair:4) a +0 dagger of protection (29, 32, Lair:4) a +0 great mace (39, 15, Lair:4) a +0 flail (51, 30, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe a staff of earth (10, 2, Lair:5) a +0 trident (12, 0, Lair:5) a +0 dagger a +0 robe (16, 50, Lair:5) a blink frog skeleton (26, 39, Lair:5) a +3 longbow of flaming a +0 quarterstaff a +1 barding (31, -1, Lair:5) a +0 helmet (36, 49, Lair:5) an elephant skeleton (37, 22, Lair:5) a wellspring talisman (46, 2, Lair:5) an elephant corpse (skeletalised by now) (53, 0, Lair:5) the +4 helmet of Zicoxut {rF++ Str+6 Stlth+} rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. Level 1 of the Snake Pit [Shop] Ribepp's Assorted Antiques a ring of ice (650 gold) a condenser vane (1040 gold) a scroll of silence (247 gold) a +0 hand axe (78 gold) a scroll of teleportation (78 gold) [Shop] Cotesy's Armour Emporium a +0 helmet of intelligence (149 gold) a +0 plate armour (234 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +4 plate armour of cold resistance (585 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (240 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (3, -5, Snake:1) a ring of ice the +6 quick blade of Compassion {flame, ^Contam ^Drain rF+++ rCorr} ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence the +0 pair of gloves of Wu Jian's Castigation {-Tele rElec rN+ Stlth+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a ring of protection from cold a +4 ring of protection a ring of fire the ring of Emia {^Contam rF+ rC- Str+2 Int+2 Fire} [ring of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. a +0 kite shield an amulet of magic regeneration (3, -4, Snake:1) a +0 spear (14, 17, Snake:1) a +0 orcbow (17, 14, Snake:1) a +0 trident (18, -12, Snake:1) a +0 chain mail (25, 10, Snake:1) the serpent talisman of Vamibyk Ago {Will+} [serpent talisman] Will+: It increases your willpower. (25, 13, Snake:1) a +0 mace a +0 tower shield (27, 32, Snake:1) a +0 ring mail (30, -12, Snake:1) a +0 short sword a +0 robe (42, -15, Snake:1) a +0 plate armour (43, -9, Snake:1) a +0 chain mail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 dire flail (1, -2, Snake:2) a +0 trident (14, 17, Snake:2) a +2 robe of willpower (unseen) (15, -2, Snake:2) 5 stones (15, 2, Snake:2) a +0 chain mail (16, 17, Snake:2) a +0 heavy quarterstaff (20, 0, Snake:2) a +0 flail a +0 robe (21, 7, Snake:2) a +0 glaive (22, -7, Snake:2) a +0 leather armour (22, -6, Snake:2) a +0 hand axe a +0 robe (24, -5, Snake:2) a +0 spear (25, -6, Snake:2) a +0 whip a +0 robe (26, -6, Snake:2) a +0 club (26, 12, Snake:2) 4 poisoned darts (29, 14, Snake:2) a +0 flail (42, 21, Snake:2) a +0 short sword (46, 23, Snake:2) a +0 halberd a +0 leather armour