asbx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 scale mail +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) a +0 long sword the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) the amulet "Liguit" {Spirit *Slow rC++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. (unseen) (59, 37, D) a ring of protection from cold (60, 36, D) a +6 ring of intelligence (60, 37, D) the +0 robe of the Sacrificial Victim {Int+8} Int+8: It affects your intelligence (+8). (unseen) (61, 0, D) the +3 longbow of the Swamp {chaos, rElec rF+ rN+ Dex-2} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (61, 8, D) a +3 short sword of freezing (61, 11, D) a +0 flail a +0 leather armour (61, 12, D) a +0 short sword a +0 leather armour (61, 16, D) a +6 chain mail of ponderousness (61, 26, D) the +1 scale mail "Poackeuc" {Int+5 Dex+5} Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). (61, 28, D) a +0 long sword a +0 robe an elf corpse (61, 37, D) a +1 short sword of speed (unseen) (62, 0, D) a +1 quarterstaff of distortion (62, 3, D) a +0 hand axe (still there?) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (62, 8, D) a staff of cold (62, 9, D) a staff of air (62, 11, D) a +0 flail (62, 17, D) a +1 leather armour of fire resistance (62, 27, D) the +1 halberd "Tyzurame" {pain, Will+ Str+2 Int-3 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (62, 28, D) a +0 rapier a +0 leather armour an elf corpse (62, 32, D) a +0 long sword a +0 robe a +0 buckler an elf corpse (62, 36, D) a Necronomicon (62, 37, D) a book of Scorching (63, 0, D) the +9 whip of Deformation {protect, rElec} rElec: It insulates you from electricity. (63, 2, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (63, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 11, D) a +0 short sword (63, 16, D) a ring of magical power (63, 17, D) a +0 spear of freezing (63, 26, D) a staff of cold (63, 27, D) a phantom mirror (63, 29, D) a +0 rapier a +0 scale mail (63, 32, D) a spark wasp corpse (63, 33, D) a curare-tipped dart (63, 36, D) an amulet of reflection (63, 37, D) a +1 orcbow of flaming (unseen) (64, 16, D) a +1 heavy longbow (unseen) (64, 17, D) a staff of cold (unseen) (64, 27, D) a ring of magical power (65, 26, D) a +0 chain mail of willpower (68, 0, D) a staff of alchemy (69, 0, D) a +2 leather armour of willpower (69, 36, D) a +2 short sword of venom (70, 29, D) a +0 spear a +0 buckler (70, 37, D) a +2 spear of pain (70, 40, D) a hell hound corpse (71, 8, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (71, 11, D) a +0 rapier a +0 robe (71, 12, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (71, 16, D) a +4 antimagic battleaxe (71, 18, D) a +0 glaive a +0 chain mail (71, 19, D) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (71, 27, D) a staff of death (71, 30, D) a +0 buckler 3 boomerangs (71, 31, D) a +0 dagger a +0 robe (71, 36, D) the +3 flail "Impbane" {flame, Fly Str+2 Stlth+} Fly: It grants you flight. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (71, 40, D) a hell hound corpse (72, 9, D) a +1 scale mail of poison resistance (72, 16, D) the +6 whip of Jayngas {heavy, rElec Str+4 Int+2} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (72, 18, D) a +0 dagger a +0 robe (72, 20, D) a javelin (72, 26, D) a +1 spectral quarterstaff (72, 27, D) a staff of cold (72, 30, D) a +0 quarterstaff a +0 robe a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) a black bear skeleton (72, 31, D) a wolf corpse (skeletalised by now) (72, 36, D) a +1 glaive of venom (72, 37, D) the +3 falchion of the Empty Page {flame, Str+3} Str+3: It affects your strength (+3). (72, 40, D) a hell hound corpse (72, 41, D) a hell hound corpse (73, 17, D) a ring of wizardry a +2 chain mail of willpower (73, 18, D) a +0 arbalest (73, 19, D) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (73, 27, D) a +0 antimagic spear (73, 36, D) the +0 helmet of Ydghalud {Rampage SInv} Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. (73, 37, D) a +2 heavy spear (74, 3, D) a jackal corpse (skeletalised by now)