asbx the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +0 scale mail a +0 buckler a +0 war axe a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 33, D) a death scarab corpse (49, 37, D) a +1 robe (50, 25, D) the +2 helmet "Keniad" {+Blink Will+} +Blink: It lets you blink. Will+: It increases your willpower. (unseen) (50, 37, D) a staff of alchemy (51, 25, D) a +3 heavy quarterstaff (unseen) (51, 36, D) a +4 vampiric rapier (51, 37, D) a +1 falchion of protection (51, 42, D) quicksilver dragon scales a quicksilver dragon skeleton (52, 25, D) the Vellum of Ouranomancy Spells Type Level a - Airstrike Air 4 b - Magnavolt Earth/Air 7 c - Chain Lightning Conjuration/Air 9 (unseen) (52, 36, D) a +0 battleaxe of flaming (52, 37, D) a +1 long sword of flaming (52, 42, D) quicksilver dragon scales a quicksilver dragon skeleton (53, 36, D) a staff of conjuration (53, 37, D) a +0 dagger of freezing (54, 25, D) a +4 plate armour of positive energy (unseen) (58, 40, D) a +0 arbalest (59, 36, D) a book of Debilitation (59, 40, D) a +0 arbalest (60, 41, D) a +0 long sword a +4 plate armour (60, 42, D) 5 large rocks a +0 long sword a +0 plate armour (60, 43, D) a +0 war axe a +0 plate armour (61, 16, D) a +2 scale mail of cold resistance (61, 26, D) the +6 short sword "Killer Bee's Peril" {spect, rPois rF+ Int+2 Dex+4} rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (61, 30, D) a +0 hand axe a +0 robe (62, 16, D) a +1 morningstar of holy wrath (62, 26, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (62, 27, D) a +0 great sword of protection (62, 30, D) a black mamba corpse (skeletalised by now) (62, 40, D) a +0 arbalest a ring of resist corrosion a yaktaur corpse (skeletalised by now) (62, 41, D) a +0 partisan a +0 plate armour a human corpse (skeletalised by now) (62, 42, D) a +0 battleaxe a +0 plate armour (63, 0, D) a +2 robe of fire resistance (63, 17, D) the +6 partisan "Buczask" {spect, rC++ Str+2 Dex+6} rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (63, 26, D) a +0 flail of draining (63, 27, D) the +3 mace of Demonkind {antimagic, Dex+3} Dex+3: It affects your dexterity (+3). (63, 30, D) an adder corpse (skeletalised by now) (64, 16, D) a +1 ring mail of poison resistance (64, 27, D) a +2 robe of positive energy (64, 30, D) a +0 war axe of flaming (65, 26, D) a staff of alchemy (67, 0, D) a +3 scale mail of poison resistance (68, 0, D) a +1 scimitar of electrocution (69, 0, D) the staff "Haniasiw" {rElec rN+ Dex-2 Ice Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (69, 11, D) a +0 rapier a +0 leather armour (69, 41, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (70, 8, D) a +2 short sword of venom (70, 12, D) a +2 long sword of protection a +0 robe an elf corpse (skeletalised by now) (70, 36, D) a +1 plate armour of fire resistance a +1 leather armour of willpower (70, 42, D) a +0 shortbow a +0 leather armour (70, 43, D) a +0 scimitar a +0 ring mail (71, 7, D) a +2 chain mail of willpower a +6 ring of dexterity a +6 ring of dexterity a ring of flight a ring of ice (71, 16, D) the +9 war axe of Conflict {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (71, 17, D) the +1 scale mail of Inviolability {+Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). (71, 26, D) a +4 antimagic longbow (71, 37, D) a +0 falchion of electrocution (71, 42, D) a +2 war axe of electrocution a glowing shapeshifter corpse (skeletalised by now) (72, 12, D) a +0 long sword a +2 robe of willpower an elf corpse (skeletalised by now) (72, 26, D) a +2 troll leather armour (72, 37, D) a +0 war axe of freezing (72, 39, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 42, D) a +0 scimitar a +0 scale mail a +0 buckler (73, 2, D) a polar bear corpse (skeletalised by now) (73, 16, D) the +2 morningstar of Stickiness {spect, +Blink rC+ Str-5} +Blink: It lets you blink. rC+: It protects you from cold. Str-5: It affects your strength (-5). (73, 17, D) a +2 trident of freezing (73, 27, D) the +3 chain mail of the Gusle {Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (73, 36, D) a staff of conjuration (73, 37, D) a +1 long sword of protection