asbx Level 1 of the Dungeon (0, 0, D:1) a +0 flail (5, -36, D:1) 4 poisoned darts (7, -18, D:1) a +0 spear (11, -22, D:1) a +0 leather armour (13, -43, D:1) a ball python corpse (skeletalised by now) (13, -42, D:1) a ball python corpse (skeletalised by now) (13, -34, D:1) a +0 dagger (19, -10, D:1) a +0 robe (24, -34, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, -47, D:1) a hobgoblin skeleton (31, -47, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -47, D:1) a +0 short sword (34, -15, D:1) a +0 whip a kobold skeleton (41, -48, D:1) a +0 ring mail (47, -41, D:1) a hobgoblin skeleton (49, -24, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 22, D:2) a staff of earth (11, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 8, D:2) an adder corpse (skeletalised by now) (14, 25, D:2) a +0 war axe (23, 11, D:2) a +0 flail (27, 17, D:2) a +0 scale mail (30, 14, D:2) a hobgoblin skeleton (31, 25, D:2) a +0 ring mail (42, 11, D:2) a +0 dagger a goblin skeleton (53, 17, D:2) a bat corpse (skeletalised by now) (54, 18, D:2) a frilled lizard corpse (skeletalised by now) (56, 17, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Isergheph's Antique Weapon Boutique a +4 heavy war axe (735 gold) the +7 hand axe of the Fifty Defenders {vamp, *Corrode rPois Int+4 SInv} (1617 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 whip (65 gold) a +0 rapier (143 gold) a +0 flail (91 gold) a +0 flail (91 gold) a +0 quarterstaff (130 gold) a +0 dagger (52 gold) (0, 3, D:3) a +1 ring mail of poison resistance (3, 29, D:3) 5 curare-tipped darts (5, 19, D:3) a +0 club a +0 dagger (7, 19, D:3) a +0 club a +0 club a +0 animal skin a +1 helmet a +0 dagger (8, 19, D:3) a +0 club (9, 19, D:3) a +0 club a +0 dagger a +0 club a +0 club (10, 19, D:3) a +0 club (13, 39, D:3) a +0 dagger (15, 17, D:3) a +0 war axe (28, 32, D:3) 5 poisoned darts (39, -6, D:3) the +1 robe "Noubypt" {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club a +0 whip (1, 0, D:4) a +0 mace a +0 ring mail (4, -1, D:4) a +0 dagger (4, 13, D:4) a +0 club (8, 6, D:4) 4 poisoned darts (11, -3, D:4) a +0 robe (28, -23, D:4) 3 poisoned darts (50, -22, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (0, 1, D:5) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (7, -6, D:5) the quill talisman of Tyniawk {rPois rC+} [quill talisman] rPois: It protects you from poison. rC+: It protects you from cold. (11, 31, D:5) a +0 giant club (17, 39, D:5) a ring of wizardry (19, -3, D:5) a +0 leather armour (20, 1, D:5) a +0 pair of gloves (26, -14, D:5) a +0 flail (27, -14, D:5) a +0 shortbow (36, -16, D:5) a +0 club a +0 club (37, -17, D:5) a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe of positive energy a +0 whip (37, -16, D:5) a +0 club a +0 chain mail a +0 mace a +0 scale mail (38, -17, D:5) a +0 flail a +0 leather armour (40, -15, D:5) a +0 whip (41, -14, D:5) a +0 club (42, -14, D:5) a +0 giant club (47, 25, D:5) a +0 flail (61, 22, D:5) 2 curare-tipped darts (66, -16, D:5) a +0 spear of venom Level 6 of the Dungeon (0, 0, D:6) a potion of magic (2, -7, D:6) a +0 buckler (10, 5, D:6) a +0 whip (11, 4, D:6) a +0 spear (12, 3, D:6) a +0 halberd (12, 4, D:6) a +0 whip (22, 4, D:6) a +0 flail (23, -3, D:6) a +0 chain mail (24, 6, D:6) a +0 club a +1 heavy spear (25, -15, D:6) a +0 scale mail (28, -7, D:6) a +0 spear (28, -6, D:6) a +0 scale mail a +0 trident (29, -8, D:6) a +0 spear (29, -7, D:6) a +0 club (29, -6, D:6) a +0 club (30, -8, D:6) a +3 flail of venom (32, 12, D:6) a +0 leather armour (42, -9, D:6) a +0 scale mail (47, -12, D:6) 3 large rocks (49, -12, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, 12, D:7) a ring of ice a ring of fire (8, 14, D:7) a +0 leather armour a +0 club a +0 club (8, 15, D:7) a +0 chain mail a +0 whip a +0 partisan a +0 chain mail (8, 16, D:7) a +0 falchion (9, -17, D:7) a +0 hammer of protection (10, -14, D:7) a +3 quarterstaff of chaos (17, -13, D:7) a +0 war axe (31, 21, D:7) 5 atropa-tipped darts (37, -15, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -1, D:8) a +0 trident a +0 plate armour (6, -2, D:8) a +0 dagger a +0 robe (6, -1, D:8) a +0 flail of protection a +0 chain mail (15, -12, D:8) a +0 dagger of venom a +0 robe (15, 11, D:8) +0 steam dragon scales a +0 halberd (24, 13, D:8) a +0 leather armour (33, 16, D:8) a +0 leather armour a +0 hand axe (37, 12, D:8) a +0 leather armour a +0 whip (42, 11, D:8) a +0 scale mail a +0 mace (44, 12, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger (44, 36, D:8) a +0 trident (47, 39, D:8) a +0 dagger a +0 dagger a +0 leather armour (48, 39, D:8) a +0 flail (61, 40, D:8) a +0 scale mail Level 1 of the Lair of Beasts (0, 40, Lair:1) a +0 leather armour (21, 42, Lair:1) a +0 club (30, 53, Lair:1) the +6 short sword of a sewer {antimagic, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (35, 21, Lair:1) 2 flux baubles (43, 11, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 kite shield a +1 war axe (0, 5, Lair:2) a +0 dagger a +0 robe (7, 30, Lair:2) a +0 trident (11, 3, Lair:2) a +0 quarterstaff (11, 15, Lair:2) a +0 sling (22, 31, Lair:2) a dragon-coil talisman (26, 12, Lair:2) a +0 leather armour (31, 30, Lair:2) 3 poisoned darts (44, 26, Lair:2) a human skeleton (45, 23, Lair:2) a human skeleton (48, 33, Lair:2) a -2 demon whip of venom (51, 31, Lair:2) a human skeleton (53, 20, Lair:2) a +0 flail (57, 30, Lair:2) a human skeleton (59, -1, Lair:2) a +0 trident of venom a +2 chain mail of fire resistance (59, 34, Lair:2) a +0 barding Level 3 of the Lair of Beasts (0, 26, Lair:3) a +0 spear (11, 9, Lair:3) 7 gold pieces (14, 7, Lair:3) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (unseen) (14, 8, Lair:3) a stone (still there?) a +0 scimitar of draining (still there?) (14, 9, Lair:3) 36 gold pieces (15, 7, Lair:3) a potion of curing (15, 9, Lair:3) a scroll of identify (23, 30, Lair:3) a +0 quarterstaff