artiwater1 Level 1 of the Dungeon (1, -10, D:1) a bat skeleton (5, -39, D:1) a +0 chain mail (6, -38, D:1) a hobgoblin corpse (skeletalised by now) (6, -36, D:1) a +0 robe (11, -49, D:1) a +0 whip (18, -16, D:1) a frilled lizard skeleton (19, -12, D:1) a +0 dagger (23, -17, D:1) a bat skeleton (29, -47, D:1) a +0 club (29, -17, D:1) a hobgoblin skeleton (30, -48, D:1) a jackal skeleton a jackal skeleton (31, -48, D:1) a +0 dagger a kobold skeleton (31, -44, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -19, D:1) a ball python skeleton (40, -29, D:1) a +0 dagger a goblin skeleton (44, -43, D:1) a bat skeleton (53, -53, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (12, 21, D:2) a +0 sling (14, 11, D:2) a ball python corpse (skeletalised by now) (20, 16, D:2) a +0 club (23, 4, D:2) a +0 hand axe a +0 leather armour a +0 sling a goblin skeleton (26, 6, D:2) a ball python skeleton (30, 14, D:2) a staff of conjuration (36, 35, D:2) a bat skeleton (37, 35, D:2) a +2 dagger of holy wrath a goblin skeleton (38, 4, D:2) a +0 quarterstaff (38, 5, D:2) a frilled lizard skeleton (48, 36, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (49, -3, D:2) a +0 falchion (55, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (4, -7, D:3) a +0 war axe (6, 7, D:3) a +0 hand axe (7, 32, D:3) a potion of attraction (7, 34, D:3) a scroll of silence (9, 21, D:3) a +0 hammer (9, 31, D:3) a potion of enlightenment (9, 33, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (9, 35, D:3) a scroll of acquirement (17, -5, D:3) a +0 robe (17, -1, D:3) a +0 ring mail (27, 2, D:3) a +0 club a +3 leather armour of cold resistance (30, 8, D:3) a hobgoblin skeleton (36, 24, D:3) a +0 club a +0 sling (42, -7, D:3) a +0 cloak Level 4 of the Dungeon (5, 1, D:4) a hound skeleton (14, -24, D:4) a ball python skeleton (14, 21, D:4) a +0 whip a stone (28, 13, D:4) a staff of air (34, -10, D:4) a +0 club a goblin skeleton (54, -31, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (16, -14, D:5) a +0 chain mail (20, 16, D:5) a +0 hand axe an orc corpse (skeletalised by now) (21, -3, D:5) a +1 dagger of chaos (27, -12, D:5) a +0 hand axe (27, -11, D:5) a +0 flail (29, -14, D:5) a +0 trident an orc skeleton (30, -15, D:5) a +0 dagger a +0 robe an orc skeleton (33, -17, D:5) a +0 dagger a +0 robe (45, -2, D:5) a +0 chain mail (47, 10, D:5) 5 poisoned darts (48, -1, D:5) an adder corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (2, -1, D:8) a +0 great sword of protection (still there?) a +0 robe (still there?) (3, 0, D:8) a parchment of Slow (still there?) a +4 mace (still there?) a +0 robe (still there?) (5, -1, D:8) a +1 mace of freezing (still there?) a +0 robe (still there?) (8, 5, D:8) 15 gold pieces