artiwater1 Level 1 of the Dungeon (6, 38, D:1) a +0 whip (9, -7, D:1) a ball python skeleton (10, 17, D:1) a gnoll skeleton (11, 1, D:1) a +0 club a goblin skeleton (16, 9, D:1) 3 poisoned darts (16, 35, D:1) a +0 dagger (18, 17, D:1) a gnoll skeleton (21, -17, D:1) a bat corpse (skeletalised by now) (21, 19, D:1) a ball python skeleton (27, 11, D:1) a ball python skeleton (28, -4, D:1) a ball python skeleton (28, 11, D:1) a ball python skeleton (31, 6, D:1) +0 shadow dragon scales (44, 19, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (4, 36, D:2) a +0 whip (8, 6, D:2) a rat skeleton (15, -1, D:2) a bat corpse (skeletalised by now) (17, 11, D:2) a +0 club (24, 45, D:2) an adder corpse (skeletalised by now) (27, 29, D:2) a +0 cloak of stealth (37, 1, D:2) a +0 club (53, 44, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, -10, D:3) a +0 short sword a +0 dagger (8, -7, D:3) a +0 flail an orc corpse (skeletalised by now) (13, 10, D:3) a rat skeleton (20, -18, D:3) a +0 dagger (37, 28, D:3) a +0 leather armour (41, -10, D:3) a hobgoblin corpse (44, -10, D:3) a potion of brilliance (47, -30, D:3) a frilled lizard corpse (48, -27, D:3) a quill talisman (53, -31, D:3) the +5 ring mail of the Watchman {Rampage rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. (53, -9, D:3) a quokka corpse (54, 11, D:3) a +0 rapier (58, 14, D:3) a +0 dagger