Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 7592947125568234827 44 artiwater1 the Shooter (level 3, 0/27 HPs) Began as a Formicid Hunter on Aug 16, 2026. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (1192 turns). artiwater1 the Shooter (Formicid Hunter) Turns: 1192, Time: 00:01:03 Health: 0/27 AC: 8 Str: 15 XL: 3 Next: 87% Magic: 3/3 EV: 6 Int: 8 God: Gold: 116 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of magic regeneration Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.48/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour d - a +0 chain mail (worn) Jewellery c - an amulet of magic regeneration (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of noise {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of vulnerability {unknown} l - 2 scrolls of identify {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of immolation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} j - a potion of enlightenment {unknown} k - a potion of ambrosia {unknown} n - a potion of curing {unknown} Skills: - Level 2.1 Fighting + Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 100% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club and quivering poisoned darts (58% to hit) You shoot an arrow. The arrow hits the goblin. The goblin is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The goblin barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 48% to hit) You shoot an arrow. The arrow barely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ########## #........# # #........# ### # #.##........# #>#.# #...........# #.#.# # #........# #.... . #..S@....# #.#†#.# ## #...g....###.#.#.#... #...............#....... ####............#...#... ##..###.#............ #.. ###....#...#### .... #....#...# ###. #........# #....#..## You could see an adder and a goblin. Vanquished Creatures 2 adders (D:2) 3 endoplasms 5 hobgoblins 4 ball pythons 4 bats (D:1) 3 frilled lizards 3 goblins (D:1) 4 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artiwater1 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 150 | D:1 | Found a faded altar of an unknown god. 735 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 957 | D:2 | Reached skill level 5 in Ranged Weapons 1192 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_loops_cross, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.2 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 99 Armour: Leather armour || 6 Chain mail || 56 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1233 | 1222 | 11 | 0 | 981 | 2 | 616.5 | Dungeon | 1233 | 1222 | 11 | 0 | 981 | 2 | 616.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts D:2: 505 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+