Dungeon Crawl Stone Soup version 0.35-a0-542-gedf2d32dfa (webtiles) character file. Game seed: 14499585410831571056 15 artiwater1 the Vexing (level 2, -2/1 HPs) Began as an Octopode Hexslinger on June 18, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (581 turns). artiwater1 the Vexing (Octopode Hexslinger) Turns: 581, Time: 00:01:56 Health: -2/1 AC: 1 Str: 7 XL: 2 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 77 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) (no helmet) rPois . (100%) (no amulet) rElec + (33%) (no ring) rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) b - sanguine talisman of Dishonour {rElec rN+ Slay+2} %: no passive effects @: vampire-form, inhibited regen A: vampire fangs, bloodcurse, torment resistance 1, bat form, hypnotic gaze, very stealthy, reduced hp, inhibited regeneration, accursed, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Bat Swarm (0%) You were on level 2 of the Dungeon. You were a living vampire. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 kite shield Talismans b - the sanguine talisman of Dishonour (worn) {rElec rN+ Slay+2} (You found it on level 1 of the Dungeon) [sanguine talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Scrolls p - a scroll of poison c - a scroll of revelation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of noise {unknown} Potions f - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting * Level 2.3 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.2 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 10% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Launch Clockwork Bee Frge 0% N/A 58% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a living vampire. Your fangs allow you to drain the lifeblood from your enemies. When you kill a living creature with a stab, you may create a vampiric thrall. You are resistant to unholy torment. You can occasionally transform into a swarm of bats. You often daze monsters when they first notice you. You are very stealthy. Your maximum health is decreased, since you lack skill for your form. You do not regenerate when monsters are visible. You recover more slowly from Doom and Banes. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You see here a +0 kite shield. c - a +0 kite shield Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter an adder and a ball python. Found a spear. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is moderately wounded. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. Ouch! That really hurt! You die... ####... ....# #...... ....### S..... ...... ..... ....# #... ....# ... ... #.####.#S# #...)..V.# ######.### #+ You could see an adder and a ball python (asleep). Vanquished Creatures 4 hobgoblins (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | artiwater1 the Octopode Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 9 | D:1 | Identified the sanguine talisman of Dishonour {rElec rN+ | Slay+2} 73 | D:1 | Reached XP level 2. HP: 1/18 MP: 3/3 266 | D:1 | Reached skill level 1 in Stealth 581 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, st_stairs_1, chequers_decorated_corner D:2: minmay_alternating_diamond, layout_loops_corners, basic_altar, ebering_ecumenical_altar_petrified, serial_shops, shop, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 1.2 Ranged Weapons | | 2.3 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 35 Armour: None || 2 Dodge: Dodged || 6 Form: Vampire || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 591 | 546 | 45 | 0 | 466 | 2 | 295.5 | Dungeon | 591 | 546 | 45 | 0 | 466 | 2 | 295.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 584 daAuts D:2: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+