arica4 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -1, D:1) a hobgoblin corpse (skeletalised by now) (25, -14, D:1) a hobgoblin corpse (skeletalised by now) (37, -16, D:1) a bat corpse (skeletalised by now) (38, 11, D:1) a +0 sling (38, 14, D:1) a ball python skeleton (40, -16, D:1) a jackal corpse (skeletalised by now) (40, -15, D:1) a jackal corpse (skeletalised by now) (40, -14, D:1) a jackal corpse (skeletalised by now) (40, 15, D:1) a +0 club a kobold skeleton (41, -16, D:1) a jackal corpse (skeletalised by now) (41, 5, D:1) a quokka corpse (skeletalised by now) (41, 14, D:1) a rat skeleton (41, 15, D:1) a +0 club a goblin skeleton (43, -11, D:1) a ball python corpse (skeletalised by now) (48, 32, D:1) a potion of moonshine (50, 34, D:1) a potion of moonshine (51, 21, D:1) a +0 club (52, 20, D:1) a potion of moonshine (53, 33, D:1) a potion of moonshine (54, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (1, 29, D:2) a +0 dagger (5, 14, D:2) a +0 whip (17, 12, D:2) a +0 short sword a kobold skeleton (24, 7, D:2) a +0 hand axe (35, 0, D:2) a +0 dagger (37, 22, D:2) a +0 hand axe (40, 10, D:2) a +0 dagger (44, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 18, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (46, 18, D:2) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, -6, D:3) a +0 robe (7, 21, D:3) a +0 dagger (9, 21, D:3) a bat corpse (skeletalised by now) (15, -24, D:3) a +0 scale mail (20, -18, D:3) a +0 dagger a goblin skeleton (20, -17, D:3) a rat skeleton (21, -1, D:3) a quokka corpse (skeletalised by now) (28, -24, D:3) 4 darts of disjunction (34, -13, D:3) a +0 robe (43, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 31, D:4) a +0 chain mail (11, 23, D:4) a +1 antimagic dagger a +0 robe (11, 40, D:4) a parchment of Ozocubu's Armour (12, 44, D:4) a +0 trident (15, 31, D:4) a ball python skeleton (16, 14, D:4) a +0 robe (22, 7, D:4) a quokka skeleton (23, 33, D:4) a +0 whip (28, 24, D:4) an adder skeleton (29, 23, D:4) a +0 club an adder skeleton (29, 24, D:4) an iguana skeleton (30, 22, D:4) a +0 short sword a +0 falchion a +0 leather armour an orc skeleton (30, 23, D:4) a +0 dagger a +0 robe a +0 mace an orc skeleton (40, 1, D:4) a +0 robe (45, 17, D:4) a +0 long sword (49, 17, D:4) a hobgoblin skeleton (52, 23, D:4) a +0 leather armour (60, 22, D:4) a +0 club 5 stones a kobold skeleton a jackal skeleton a jackal skeleton (62, 12, D:4) a +0 robe (64, 18, D:4) a hound skeleton (64, 26, D:4) a quokka skeleton Level 5 of the Dungeon [Shop] Lenutudi's Antique Weapon Emporium the +0 great sword of Gallantry {antimagic, *Noise +Blink rPois rC++} (1679 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 mace (81 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 longbow (297 gold) a +1 arbalest of draining (553 gold) the +6 dagger "Meamoatiq" {venom, rPois Int+2 Dex+3} (1460 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 trident of Kagh {distort, rElec rN+ Will+ SInv} (2070 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Tigybb's Assorted Antiques a scroll of identify (44 gold) a scroll of identify (44 gold) a +0 leather armour (44 gold) a +0 robe (19 gold) a scroll of identify (44 gold) a tin of tremorstones (2/2) (880 gold) a potion of curing (66 gold) a lightning rod (4/4) (880 gold) a ring of wizardry (660 gold) [Shop] Qupi Tunkil's Assorted Antiques a +0 long sword of holy wrath (190 gold) a quill talisman (172 gold) a lightning rod (4/4) (920 gold) a +0 scale mail (92 gold) a wand of iceblast (4) (220 gold) a lightning rod (4/4) (920 gold) a +2 flail of protection (372 gold) a +0 short sword (69 gold) the +6 dagger of Kisus {antimagic, rN+ Int+2} (1182 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 scale mail of the Worm {Slay+2} (1021 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (27, -17, D:5) a human skeleton (29, -13, D:5) an orc skeleton (31, -19, D:5) a merfolk skeleton (32, -10, D:5) a +0 war axe (33, -15, D:5) an elf skeleton (42, -4, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (6, 19, D:6) a +1 whip of flaming (9, 24, D:6) a +0 short sword (20, 2, D:6) a +0 shortbow (23, 3, D:6) a +0 chain mail (42, -16, D:6) a +0 morningstar (44, -23, D:6) a hound corpse (skeletalised by now) (45, -23, D:6) a +0 falchion a +2 leather armour of cold resistance (46, -19, D:6) a +0 flail (50, -31, D:6) a +0 trident (59, 15, D:6) an adder skeleton Level 7 of the Dungeon (16, -15, D:7) a potion of lignification the Ecumenical Temple