Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8915983355146903001 3 ardhavat the Chiller (level 1, 0/13 HPs) Began as a Gnoll Ice Elementalist on May 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (186 turns). ardhavat the Chiller (Gnoll Ice Elementalist) Turns: 186, Time: 00:02:54 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 4/6 EV: 12 Int: 14 God: Gold: 32 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . e - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of fire Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 7.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal misses you. The jackal bites you. The bat moves out of view. You barely miss the jackal. Your bite misses the jackal. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You completely miss the jackal. The jackal misses you. The jackal completely misses you. The rat barely misses you. The jackal misses you. You closely miss the jackal. The jackal misses you. x2 The jackal closely misses you. The rat barely misses you. You barely miss the jackal. The jackal bites you. The jackal misses you. The rat bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. You hit the rat. The rat is heavily wounded. The jackal bites you. The jackal barely misses you. x2; The rat bites you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat closely misses you. The jackal closely misses you. You are too injured to fight recklessly! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal! You kill the jackal! The jackal misses you. The rat barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) You freeze the rat! You kill the rat! The jackal bites you. You die... #. . ∆ #.#. # #..#######.#.. #..........#.### #.##......#####.#.. ∆ #.............#.#.# ......#..l........#.# ##.......h........#.# #........@.......#.# #................#.## #......#+#+###+#....### ##+#+#.# #...#....# #.# #######.##...# #. ........# #.## ......#'####..# ............# # ............#.# You could see a jackal and a frilled lizard. Vanquished Creatures A jackal (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardhavat the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 186 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a Action || total ---------------------------++------- Melee: Whip || 10 Unarmed || 7 Bite || 4 Cast: Freeze || 2 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 36