Dungeon Crawl Stone Soup version 0.35-a0-553-g410214eee1 (webtiles) character file. Game seed: 15518920392570267258 6 archmaggie the Grave Robber (level 1, 0/15 HPs) Began as a Human Necromancer on June 22, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (163 turns). archmaggie the Grave Robber (Human Necromancer) Turns: 163, Time: 00:00:44 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 15 God: Gold: 2 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5836 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a jackal (almost dead, chance to affect: 63%) The jackal resists with significant effort. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You encounter a goblin. It is wielding a +0 club. The frilled lizard misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The frilled lizard bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 63%) The jackal resists with significant effort. The jackal barely misses you. The jackal leaves your sight. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You encounter a kobold. It is wielding a +0 club. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #..# #..# #..### #....# #.)#.##### .#.#.#K#.#.### .......gh...).######## ...#>#.#l#.#.#........# .........h.h@..######.# ...#.#.#.#.#.### #.# ##...........# #.# ##.#.#.#.#.## #.# #...........# #.# ##.#.#†#.#.########.# #.....).)...........# ####.#.#.#.#.#.######## #...#.########...##### You could see 3 jackals, a goblin, a kobold and a frilled lizard. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:1) 2 goblins (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | archmaggie the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Reached skill level 1 in Fighting 163 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, basic_ecumenical_altar, st_stairs_10 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Cast: Soul Splinter || 8 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 102 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 102 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+