Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 14175911110310055539 2 archmaggie the Grave Robber (level 1, 4/14 HPs) Began as a Human Necromancer on June 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (104 turns). archmaggie the Grave Robber (Human Necromancer) Turns: 104, Time: 00:00:32 Health: 4/14 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of poison resistance (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.8 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5896 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka is severely wounded. The quokka barely misses you. Your soul wisp misses the quokka. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. Your soul wisp touches the quokka. You hit the quokka. You kill the quokka! Your soul wisp disappears in a puff of smoke! HP restored. You see here a quokka corpse. A kobold comes into view. The kobold shouts! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 63%) The kobold resists with significant effort. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 63%) The kobold resists with significant effort. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 63%) The kobold resists with significant effort. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .≈≈.≈.≈≈..# #... .≈.<≈..≈..#####..# #... .≈.≈≈..≈....##..# .#.. .≈.....≈..#....##..... ≈≈.....≈..###.....#.# .......≈..###..###..# ≈≈≈≈≈≈≈≈..#....###.## ..................[# ............####@### ##..#..........K..# ..##......###..#.!. #### #.. ###.. ### ## You could see a kobold. Vanquished Creatures 2 quokkas (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | archmaggie the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 4 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 64 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 64 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+