archmaggie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 10, D:1) a +0 club (1, 24, D:1) a +0 ring mail (4, 8, D:1) a bat skeleton (8, -3, D:1) a hobgoblin corpse (skeletalised by now) (10, 9, D:1) a hobgoblin skeleton (14, 14, D:1) a +0 dagger (14, 30, D:1) a rat corpse (skeletalised by now) (16, 23, D:1) a +0 mace (17, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -5, D:1) a frilled lizard corpse (skeletalised by now) (26, 16, D:1) a hobgoblin skeleton (27, 3, D:1) a +0 rapier (31, 26, D:1) a rat skeleton (33, 27, D:1) a +0 club a kobold skeleton (43, 18, D:1) a +0 short sword Level 2 of the Dungeon (1, 0, D:2) a +0 club (2, -1, D:2) a frilled lizard corpse (skeletalised by now) (17, -32, D:2) a +0 dagger a goblin skeleton (20, -13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, -39, D:2) a rat corpse (skeletalised by now) (24, -39, D:2) a +0 short sword (24, -9, D:2) a +0 whip (33, -19, D:2) a +0 rapier (34, -33, D:2) a hobgoblin corpse (skeletalised by now) (36, -23, D:2) a +0 ring mail (40, -23, D:2) a quokka corpse (skeletalised by now) (40, -14, D:2) a frilled lizard corpse (skeletalised by now) (51, -18, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gasmyst's Antique Weapon Emporium a +0 club (10 gold) a +0 dagger of electrocution (147 gold) a +6 dagger of venom (722 gold) the +5 hand axe of Truncation {freeze, Int+3} (917 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 flail (73 gold) a +0 war axe (73 gold) a +1 bardiche of protection (525 gold) (0, 0, D:3) a +0 cloak a +0 leather armour (3, -2, D:3) the felid corpse of Natasha (skeletalised by now) (4, 2, D:3) a +0 whip (10, -5, D:3) the felid corpse of Natasha (skeletalised by now) (11, -25, D:3) a hobgoblin corpse (skeletalised by now) (11, -4, D:3) a +0 club a goblin skeleton (13, 2, D:3) a +0 leather armour (16, -26, D:3) a +0 scale mail (19, -26, D:3) a +0 club a +0 leather armour (20, -27, D:3) a +0 club (23, -2, D:3) a +0 dagger (33, -10, D:3) a +0 flail a +0 chain mail a jackal skeleton the human skeleton of Terence (33, -6, D:3) a hobgoblin corpse (skeletalised by now) (34, -19, D:3) a +0 war axe (38, -32, D:3) a +0 chain mail (39, -6, D:3) a ball python skeleton (42, -16, D:3) a +0 spear a +0 sling (47, -27, D:3) a ball python skeleton (47, -21, D:3) a +0 short sword (47, -2, D:3) the felid corpse of Natasha (skeletalised by now) (49, -28, D:3) the scarf "Ocyb" {Harm, *Silence Will+ Slay+3} *Silence: It may silence you when you take damage. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 4 of the Dungeon (0, 0, D:4) a parchment of Awaken Armour (9, -5, D:4) a human skeleton (10, -16, D:4) an oni skeleton (15, -4, D:4) a quokka corpse (skeletalised by now) (16, -11, D:4) a dwarf skeleton (17, -5, D:4) a ball python corpse (17, -4, D:4) a jackal corpse a jackal corpse (17, -3, D:4) a jackal corpse (18, -12, D:4) a human skeleton (18, -3, D:4) a ball python corpse (19, -17, D:4) a dwarf skeleton (22, -7, D:4) a +0 sling (23, -8, D:4) a dwarf skeleton (25, -17, D:4) a dwarf skeleton (35, -15, D:4) a black bear corpse (skeletalised by now) (40, -12, D:4) a +0 club (41, 10, D:4) a +0 leather armour (43, 14, D:4) a ball python skeleton