archmaggie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -3, D:1) a +0 whip (3, 0, D:1) a +0 dagger (4, -14, D:1) a +0 whip (7, -10, D:1) a +0 dagger (8, -2, D:1) a parchment of Blink (11, -31, D:1) a ball python skeleton (14, -35, D:1) a ball python skeleton (26, -18, D:1) a jackal skeleton (27, -18, D:1) a jackal skeleton (28, -18, D:1) a jackal skeleton (29, -17, D:1) a frilled lizard skeleton (29, -8, D:1) a quokka corpse (skeletalised by now) (31, 4, D:1) a +0 dagger a quokka corpse (skeletalised by now) (36, -8, D:1) a +0 ring mail (38, 0, D:1) a +0 ring mail (39, -31, D:1) a +0 robe (39, -27, D:1) a frilled lizard skeleton (41, -16, D:1) a bat skeleton (44, -26, D:1) a hobgoblin skeleton (44, -13, D:1) a ball python skeleton (44, -8, D:1) a +0 dagger (45, -18, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, 1, D:2) a +0 dagger (4, 2, D:2) a +0 tower shield (5, -20, D:2) a +0 long sword (5, -18, D:2) 2 large rocks (8, -18, D:2) a frilled lizard corpse (skeletalised by now) (8, -17, D:2) a +0 short sword (12, -55, D:2) a +0 sling (21, -36, D:2) a +0 club a goblin skeleton (22, -32, D:2) a bat skeleton (22, -1, D:2) a +0 mace (49, -6, D:2) a +0 sling a +0 dagger (50, -50, D:2) a +0 dagger (52, -18, D:2) a potion of moonshine (56, -43, D:2) a frilled lizard corpse (skeletalised by now) (70, 0, D:2) a hobgoblin corpse (skeletalised by now) (71, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -5, D:3) a +0 short sword a kobold corpse (1, -2, D:3) a +0 flail (4, 1, D:3) a +0 chain mail (14, 4, D:3) the +2 robe of the Zebra {*Corrode rPois Str+5 Stlth-} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (22, 6, D:3) a +0 club