archdaniel Level 1 of the Dungeon (24, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 12, D:1) a +0 mace (30, 32, D:1) a +0 short sword a kobold skeleton (42, 6, D:1) a +0 dagger (45, -4, D:1) a rat corpse (skeletalised by now) (49, 34, D:1) a +0 club Level 2 of the Dungeon (10, -16, D:2) a +0 ring mail (15, 7, D:2) a +0 rapier (16, 6, D:2) a +0 leather armour (17, -26, D:2) a +0 long sword (17, -20, D:2) a talisman of death (20, -16, D:2) a +0 sling (28, -41, D:2) a +0 dagger (28, -2, D:2) a +0 dagger (33, -17, D:2) a bat skeleton (40, -3, D:2) a +0 club a +0 sling (42, -6, D:2) a bat corpse (skeletalised by now) (44, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, 6, D:3) the +8 short sword of Risk Management {drain, *Noise rF+ rC+ rCorr} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (15, 22, D:3) a +0 ring mail a hobgoblin skeleton (18, 4, D:3) a quokka corpse (skeletalised by now) (18, 22, D:3) a +0 dagger (19, 9, D:3) a +0 dagger a +0 club (20, 9, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (23, 14, D:3) a +0 dagger a +0 robe a +0 whip a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 14, D:3) a +0 dagger of venom an orc corpse (skeletalised by now) (36, 22, D:3) a ball python skeleton (37, 17, D:3) a +0 helmet (40, 3, D:3) a +0 trident (40, 16, D:3) a +0 short sword a kobold skeleton (47, 29, D:3) a +0 flail (48, 29, D:3) a +0 dagger a +0 robe (49, -7, D:3) 3 flux baubles (49, 28, D:3) a +0 dagger a +0 robe (50, 23, D:3) a +0 hand axe a +0 leather armour (50, 24, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (4, 0, D:4) a throwing net