archdaniel Level 1 of the Dungeon (0, 5, D:1) a +0 short sword a kobold skeleton (1, 5, D:1) a hobgoblin skeleton a rat skeleton (3, -12, D:1) a +0 club (5, 14, D:1) a +0 dagger a stone (5, 15, D:1) a +0 whip (7, 21, D:1) a +0 flail (8, -13, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a +0 dagger a +0 whip a gnoll skeleton (11, -6, D:1) a bat skeleton (13, -6, D:1) a +0 robe (23, 10, D:1) a +0 giant club (23, 16, D:1) a +0 club (26, -8, D:1) a +0 hand axe of flaming (32, 1, D:1) a +0 club (32, 14, D:1) a hobgoblin skeleton (33, 4, D:1) a ball python skeleton (37, 6, D:1) a bat corpse (skeletalised by now) (40, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 18, D:2) a rat corpse (skeletalised by now) (14, -9, D:2) a +0 ring mail (17, -1, D:2) a quokka skeleton (19, -1, D:2) a +0 dagger a goblin skeleton (19, 22, D:2) a +0 club (27, 23, D:2) a +0 whip (33, 5, D:2) a rat corpse (skeletalised by now) (34, 25, D:2) a +0 shortbow (35, 24, D:2) a bat corpse (skeletalised by now) (36, 24, D:2) a +0 flail (37, 25, D:2) a +0 short sword (38, 19, D:2) a +0 spear a gnoll corpse (skeletalised by now) (40, 8, D:2) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (45, 9, D:2) a ball python corpse (skeletalised by now) (52, -7, D:2) an inkwell talisman (53, 16, D:2) a +0 dagger (58, 5, D:2) a +0 robe (58, 7, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, 9, D:2) a +0 short sword a +0 leather armour a +0 morningstar a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fymil's Armour Shop the +0 pair of gloves "Tytto" {Harm rC+} (259 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. It cannot be enchanted further. a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) an orb of glass (364 gold) a +0 pair of boots (63 gold) the +3 pair of boots "Baosuiqe" {Bane rN+ rCorr Str+3} (596 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 chain mail (84 gold) (0, 1, D:3) a rat corpse (skeletalised by now) (1, -1, D:3) a +0 cloak (1, 0, D:3) an adder corpse (skeletalised by now) (2, -1, D:3) a jackal corpse (skeletalised by now) (2, 1, D:3) a +0 spear a +0 chain mail a hobgoblin corpse (skeletalised by now) (3, 17, D:3) a +0 dagger a +0 whip 5 stones an orc skeleton (4, -1, D:3) a jackal corpse (skeletalised by now) (4, 17, D:3) a +0 hand axe (4, 18, D:3) a +0 club an orc skeleton (5, 17, D:3) a +0 robe (6, 17, D:3) a +0 mace (12, -9, D:3) a +0 leather armour (18, 10, D:3) a rat skeleton (24, 33, D:3) a quokka corpse (skeletalised by now) (25, 33, D:3) a +0 dagger (28, 0, D:3) a +0 ring mail (29, 5, D:3) a +0 flail a +0 ring mail an orc skeleton (29, 33, D:3) a +0 falchion (37, 23, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (11, 3, D:4) a +0 club (12, 5, D:4) an iguana corpse (30, 8, D:4) a hobgoblin corpse