Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 11255796517308993677 14 arca3244 the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on Jan 3, 2026. Quit the game on level 1 of the Dungeon on Jan 12, 2026. The game lasted 00:03:11 (321 turns). arca3244 the Caller (Merfolk Summoner) Turns: 321, Time: 00:03:11 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 5/5 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A tiny devil pulls itself out of the air. The bat closely misses your cerulean imp. You lose 2MP, and have [3/5] MP The bat barely misses your cerulean imp. Your cerulean imp hits the bat but does no damage. Found 5 gold pieces. Your cerulean imp hits the bat with a -3 spear. The bat barely misses you. The bat misses you. The bat completely misses you. Your cerulean imp misses the bat. The bat closely misses you. Your cerulean imp barely misses the bat. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The bat misses you. Your cerulean imp hits the bat but does no damage. You lose 1MP, and have [2/5] MP The bat closely misses you. Your cerulean imp closely misses the bat. The bat barely misses your quokka. Your quokka barely misses the bat. Your cerulean imp misses the bat. The bat barely misses your quokka. Your quokka closely misses the bat. Your cerulean imp barely misses the bat. Your quokka closely misses the bat. Your cerulean imp hits the bat from afar with a -3 spear. The bat dies! Your cerulean imp disappears in a puff of smoke! You swap places. You see here a bat corpse. Your quokka disappears in a puff of smoke! You now have 5 gold pieces. You see here a bat corpse. A frilled lizard comes into view. MP Full (5) Welcome back, arca3244 the Merfolk Summoner. Press ? for a list of commands and other information. A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##..# #..# #.##..# #..# #.##..# #..# #.##..# #..# #.....######..# #...†.........# #.#...........# .#######.############# .g.l...@........ ########.####### .... #.#.# ..#.# ### # You could see a goblin and a frilled lizard (asleep). Vanquished Creatures A jackal (D:1) A giant cockroach (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 6 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 11 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arca3244 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Reached XP level 2. HP: 8/19 MP: 5/5 151 | D:1 | Learned a level 2 spell: Call Imp 321 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_curves, eino_curves_01, eino_curves_02 Action || total ---------------------------++------- Melee: Unarmed || 25 Cast: Summon Small Mamm || 12 Call Imp || 3 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 28