applic Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 5, D:1) a +0 club (11, 25, D:1) a bat corpse (skeletalised by now) (25, 20, D:1) a +0 club (26, 20, D:1) a +0 dagger a kobold skeleton (32, -5, D:1) a hobgoblin corpse (skeletalised by now) (33, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 9, D:1) a +0 whip (40, 10, D:1) a rat skeleton (49, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -3, D:2) a rat corpse (19, -3, D:2) a javelin (20, -2, D:2) a javelin (21, -1, D:2) a javelin (24, 1, D:2) 15 gold pieces (29, 1, D:2) a jackal corpse (29, 2, D:2) a rat corpse (30, 2, D:2) a jackal corpse (32, 3, D:2) a +0 short sword a kobold corpse (35, 5, D:2) a parchment of Kinetic Grapnel (35, 8, D:2) a +0 ring mail (35, 10, D:2) a +0 dagger (39, 6, D:2) 5 gold pieces (42, 17, D:2) a +0 dagger a +0 robe (44, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 8, D:3) a +0 helmet an adder corpse