anycall54 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -16, D:1) a +0 dagger (5, 9, D:1) 6 stones (7, -6, D:1) a +0 whip a stone a kobold skeleton (8, 10, D:1) a +0 dagger a goblin skeleton (10, 10, D:1) a bat skeleton (12, 14, D:1) a +0 dagger a kobold skeleton (14, 3, D:1) a rat skeleton a frilled lizard skeleton (15, -1, D:1) a +0 dagger (16, -6, D:1) a bat corpse (skeletalised by now) (22, 20, D:1) a hobgoblin skeleton (23, 3, D:1) a frilled lizard corpse (skeletalised by now) (26, 21, D:1) a +0 hand axe (30, 2, D:1) a rat corpse (skeletalised by now) (30, 13, D:1) a +0 war axe (32, 18, D:1) a ball python skeleton (33, -14, D:1) a scarf of harm (33, -5, D:1) a quill talisman (34, 4, D:1) a +0 short sword (37, -7, D:1) a +0 dagger (38, -7, D:1) a +0 whip 4 stones a rat skeleton (41, -1, D:1) a +0 club a goblin skeleton (43, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hayguesu's Jewellery Emporium the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of protection from cold (unknown) (350 gold) the amulet of Ximaqed {Faith Str+3} (746 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). the ring of Amueqyju {rC+ MP+9 Dex+3} (564 gold) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). an amulet of faith (unknown) (560 gold) a ring of protection from cold (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) (3, 6, D:2) an adder skeleton (6, 0, D:2) a hobgoblin skeleton (10, -10, D:2) a +0 hand axe (11, -11, D:2) a +0 whip a +0 club (11, -10, D:2) a +0 spear (12, -11, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (13, 14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, 1, D:2) a ball python skeleton (16, 5, D:2) a bat skeleton (19, 8, D:2) a +0 short sword a +0 chain mail (19, 14, D:2) a ball python corpse (skeletalised by now) (21, 1, D:2) a +0 buckler (31, -9, D:2) a ball python corpse (skeletalised by now) (32, -5, D:2) a +0 whip (33, 0, D:2) a frilled lizard corpse (skeletalised by now) (43, -1, D:2) a +0 dagger (57, -1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Viocw's General Store a book of Touch (286 gold) a wand of flame (22) (unknown) (200 gold) a wand of flame (7) (unknown) (63 gold) the scarf of Onwag {repulsion, Fly} (248 gold) Fly: It grants you flight. the granite talisman of Bedevilment {Str+3} (1890 gold) [granite talisman] Str+3: It affects your strength (+3). a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) a phial of floods (520 gold) (28, 6, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (29, 8, D:3) a +0 club a goblin skeleton (30, 8, D:3) a ball python skeleton (35, -3, D:3) a +0 dagger a +0 robe (35, -2, D:3) a +0 hand axe an orc skeleton (35, -1, D:3) a +0 trident a +0 ring mail an orc skeleton (36, -2, D:3) a bat skeleton (38, -6, D:3) a +0 dagger 2 stones (38, -4, D:3) an adder skeleton (41, -3, D:3) a +0 flail (45, 20, D:3) 5 stones (49, 7, D:3) a +0 robe Level 4 of the Dungeon (2, 29, D:4) a +0 ring mail (3, -2, D:4) a +0 dagger (15, 34, D:4) a +0 trident a +0 chain mail (17, 32, D:4) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (45, 33, D:4) a +0 dagger (45, 34, D:4) a +0 club a +0 chain mail (45, 35, D:4) a +0 mace a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) (47, 33, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 34, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 2, D:4) a +0 robe (56, 35, D:4) a jackal corpse (skeletalised by now) (57, 35, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (3, -44, D:5) a +0 whip a +0 dagger an orc corpse (skeletalised by now) (4, -44, D:5) a +0 dagger (4, -11, D:5) a +0 shortbow (5, -6, D:5) 7 stones (7, 2, D:5) a +0 whip a +0 leather armour (8, -48, D:5) 4 stones (15, -17, D:5) a +0 leather armour (22, -40, D:5) 5 stones (41, 4, D:5) a +0 robe (46, -50, D:5) an iguana corpse (skeletalised by now) (48, -20, D:5) a +0 hand axe a +0 leather armour an orc skeleton an adder skeleton (49, -24, D:5) a +0 ring mail (49, -10, D:5) a +0 leather armour (56, -40, D:5) a +4 heavy dire flail a +0 chain mail Level 6 of the Dungeon (12, -8, D:6) the quill talisman of Hubris {Rampage rElec rC- Str+8 Int+4} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). (19, 4, D:6) a +0 ring mail (20, -10, D:6) a +0 robe (21, -7, D:6) 5 stones (29, 6, D:6) a +0 hand axe an orc corpse (30, 7, D:6) a hound corpse (34, 21, D:6) a potion of resistance (39, 21, D:6) a +0 leather armour (51, 5, D:6) an iguana corpse (skeletalised by now)