antaly Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (1, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 22, D:1) a frilled lizard corpse (skeletalised by now) (17, 23, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (21, -17, D:1) a ball python corpse (skeletalised by now) (28, -26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, -6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (50, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 3, D:1) a bat corpse (skeletalised by now) (54, 4, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (18, 8, D:2) a +0 dagger (20, -8, D:2) a +2 mace of protection (32, 0, D:2) a parchment of Call Imp (41, -20, D:2) a staff of air (43, -14, D:2) a +0 mace (44, 4, D:2) a rat corpse (skeletalised by now) (45, 3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip of Dishonour {drain, rC+ rN+ Will- Dex+4} (6690 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the cold staff "Dauh" {rF+ rC+ rCorr Str+6 Dex-4 Ice} (4880 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). Ice: It increases the power of your Ice spells. the lupine talisman of Mofiludgh {+Inv rN+ Dex-2} (4500 gold) [lupine talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). the earth staff of Tyacej {^Contam Will+ Dex+6 Ice Earth} (5020 gold) [staff of earth] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +1 robe of the Wereyak {Rampage rN+++} (3390 gold) Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the riddle talisman of the Miller {rCorr Int+3} (10770 gold) [riddle talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +9 dagger "Nodwoh" {flame, rElec rC- Str+3 Stlth+} (6470 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 spear "Death Rattle" {drain, rPois} (4160 gold) rPois: It protects you from poison. It cannot be enchanted further. the spider talisman "Bisal" {rC+} (3650 gold) [spider talisman] rC+: It protects you from cold. the lupine talisman of Cloud Cover {+Inv rElec Str+3 Dex+3} (8700 gold) [lupine talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +1 short sword of the Ten Olives {venom, +Blink Stlth+} (2540 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. the dragon-coil talisman of the End {+Inv MP+4} (11760 gold) [dragon-coil talisman] +Inv: It lets you turn invisible. MP+4: It affects your magic capacity (+4). the sanguine talisman of the Baku {rElec rN+ Int+3} (12320 gold) [sanguine talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the necromancy staff "Loopy" {rN+ Necro Forge Fire} (4320 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. the +0 leather armour of the Game of Kings {+Inv rF- rC+++ Str+2} (4820 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the scarf of Lifelessness {Harm, rF++ Dex+3} (3780 gold) rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the air staff of the Morning {rElec rF+ Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. the +10 mace "Gulaeph" {flame, Will+ Stlth+} (7080 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the orb of Mezcal {Stardust, Str+4 Int+3} (3170 gold) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Veysh {^Contam rF+ Will+ rCorr Int+4} (4600 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). [Shop] Olluy's Book Emporium a parchment of Foxfire (75 gold) a parchment of Soul Splinter (75 gold) a parchment of Shock (75 gold) a parchment of Olgreb's Toxic Radiance (189 gold) a parchment of Stone Arrow (151 gold) a parchment of Hoarfrost Cannonade (226 gold) a parchment of Searing Ray (113 gold) a parchment of Yara's Violent Unravelling (226 gold) a parchment of Sphinx Sisters (302 gold) [Shop] Zetada Mapn's Assorted Antiques a staff of fire (625 gold) a +0 scale mail (100 gold) [Shop] Tanixa's Assorted Antiques a +0 short sword (90 gold) a +0 whip (75 gold) a +0 scale mail (120 gold) (3, 4, D:3) a +0 dagger (18, 10, D:3) a +0 pair of boots (18, 11, D:3) a +0 dagger (29, -3, D:3) a rat skeleton (29, 3, D:3) a +0 dagger (33, -7, D:3) a +0 whip a +0 short sword a +0 club a +0 spear a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, -7, D:3) a +0 club a gnoll corpse (skeletalised by now) a bat corpse (skeletalised by now) (35, -7, D:3) a quokka corpse (skeletalised by now) (37, -9, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (15, 5, D:4) a +0 club (23, 29, D:4) a +0 club a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (24, 28, D:4) a +0 halberd (24, 29, D:4) a +0 whip (25, 29, D:4) a +0 club (33, 39, D:4) an iguana skeleton (34, 30, D:4) a hobgoblin skeleton (35, 40, D:4) a parchment of Jinxbite (48, 31, D:4) a ball python skeleton (51, 33, D:4) a quokka skeleton (59, 4, D:4) a +1 dagger of venom a goblin corpse (skeletalised by now) (63, 11, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (5, -26, D:5) a parchment of Summon Small Mammal (12, 0, D:5) a +0 robe (13, -17, D:5) a +0 leather armour (13, 21, D:5) a +0 scale mail (14, 9, D:5) an iguana corpse (skeletalised by now) (15, -32, D:5) a medusa talisman (18, -1, D:5) a hound skeleton (19, 0, D:5) a +0 short sword 2 boomerangs a +0 leather armour an adder skeleton (24, -26, D:5) an orb of glass (25, -15, D:5) the +3 whip "Baokkah" {flame, rC++ Will+ Int+3} rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, 9, D:5) a quokka skeleton (30, 19, D:5) 15 gold pieces (32, 13, D:5) a +0 hand axe a +0 war axe (33, -11, D:5) an adder skeleton (35, 9, D:5) a +0 helmet (38, 1, D:5) an adder skeleton (42, 8, D:5) a +0 leather armour (47, -2, D:5) an iguana skeleton (52, -5, D:5) a +0 ring mail (56, -8, D:5) a parchment of Scorch Level 6 of the Dungeon (1, -38, D:6) a +0 chain mail (21, -48, D:6) the necromancy staff of Valiance {rF+ rN+ Necro} [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (22, 7, D:6) a +0 hand axe (43, -10, D:6) a +0 robe (46, -51, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (47, -43, D:6) a +0 giant club (49, -16, D:6) a +0 scale mail (55, -21, D:6) a +0 long sword (64, -17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (3, 23, D:7) a +0 robe a +0 dagger (15, 9, D:7) 3 flux baubles (15, 31, D:7) a +0 buckler a +0 spear (17, -7, D:7) a howler monkey corpse (skeletalised by now) (17, -6, D:7) a howler monkey corpse (skeletalised by now) (20, -1, D:7) a +0 falchion (24, 11, D:7) a +0 shortbow (24, 40, D:7) a parchment of Kinetic Grapnel (26, 18, D:7) +0 steam dragon scales a steam dragon skeleton (33, 19, D:7) a +0 whip (33, 20, D:7) a +0 flail (34, 19, D:7) a +0 flail a +0 falchion a +0 chain mail an orc skeleton (35, 19, D:7) a +0 mace a +0 chain mail (37, 1, D:7) a +0 hand axe (39, 27, D:7) a +0 whip a +0 falchion a +0 leather armour (39, 40, D:7) a bullfrog corpse (skeletalised by now) (40, 26, D:7) a +0 dagger a +0 robe (46, 25, D:7) 6 large rocks a cyclops corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Paekh's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of fear (56 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a manual of Ice Magic (1120 gold) a scroll of noise (14 gold) (0, 0, D:8) a +0 short sword a +0 dagger 8 poisoned darts a kobold skeleton (2, -2, D:8) a +1 dagger of venom (3, -23, D:8) a +0 helmet (6, 14, D:8) a +1 dagger of draining (7, -17, D:8) a +0 club a +0 whip a kobold skeleton a kobold skeleton (8, -18, D:8) a +0 short sword a stone a +0 dagger a curare-tipped dart a +0 short sword a howler monkey skeleton (8, -17, D:8) 3 stones a +0 club a howler monkey skeleton (12, -20, D:8) a +3 trident a +0 ring mail (15, 13, D:8) a +0 dagger a +0 robe (16, 12, D:8) a +5 dagger a +0 robe a +0 falchion a +0 robe (19, -20, D:8) a +0 spear 4 boomerangs (19, -19, D:8) a +0 trident a +0 ring mail (23, -24, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (24, 7, D:8) a parchment of Blink (31, -5, D:8) a +0 demon whip of venom (31, 7, D:8) a wyvern corpse (skeletalised by now) (33, 1, D:8) a +0 broad axe (49, 13, D:8) a +0 long sword a +0 plate armour a +0 dagger (49, 14, D:8) a +0 war axe a +0 club a +0 leather armour a +0 whip Level 9 of the Dungeon (0, 0, D:9) a wyvern corpse (skeletalised by now) (5, -39, D:9) a +3 vampiric trident a +2 robe an orb of mesmerism (5, -8, D:9) a +0 dagger a +0 robe a +0 whip a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -37, D:9) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (6, -36, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (6, -35, D:9) a +0 club a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, -8, D:9) a +0 hand axe a +0 club an orc corpse (skeletalised by now) (7, -38, D:9) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (7, -35, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (11, -3, D:9) a +0 flail a +0 ring mail a +0 short sword of electrocution a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -51, D:9) a +0 spear a +0 animal skin a wolf corpse (skeletalised by now) (24, -10, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (24, 5, D:9) a +0 ring mail (28, -10, D:9) a +5 heavy spear a +0 mace a +0 leather armour (30, -26, D:9) a +0 trident (30, -8, D:9) a +0 club 5 stones (30, -7, D:9) a +0 short sword a +0 club a curare-tipped dart a kobold skeleton (42, -49, D:9) a +0 ring mail (45, -51, D:9) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -52, D:9) a +0 dagger a +0 hand axe a +0 leather armour a +0 morningstar a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -37, D:9) a +0 halberd a +0 plate armour (58, -37, D:9) a +0 dagger a +0 robe (58, -23, D:9) a +0 dagger a +0 robe (59, -36, D:9) a +0 club Level 10 of the Dungeon [Shop] Kidd's Distillery a potion of resistance (unknown) (120 gold) a potion of might (48 gold) a potion of heal wounds (96 gold) a potion of enlightenment (60 gold) 2 potions of enlightenment (120 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) [Shop] Dacuzor's Magic Scroll Shop 2 scrolls of fog (132 gold) a parchment of Summon Seismosaurus Egg (216 gold) a scroll of enchant armour (124 gold) a scroll of silence (157 gold) a scroll of identify (33 gold) a scroll of fear (66 gold) (0, 0, D:10) a +0 falchion (3, 4, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (13, 8, D:10) a +0 spear (14, 9, D:10) a +0 ring mail a +0 trident of pain a gnoll skeleton (15, 9, D:10) a +0 club a +0 club a gnoll skeleton (15, 10, D:10) a +0 club (15, 11, D:10) a +0 flail (15, 33, D:10) a yak corpse (skeletalised by now) (16, 34, D:10) a yak corpse (skeletalised by now) (21, -7, D:10) a +0 ring mail (27, 11, D:10) a +0 robe (27, 23, D:10) a +0 whip (31, 21, D:10) a +0 orcbow (32, 26, D:10) a +1 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (33, 37, D:10) a +0 dagger (33, 42, D:10) a yak skeleton (36, 40, D:10) a yak skeleton (48, 25, D:10) a +0 whip Level 11 of the Dungeon [Shop] Tsuof's Tempting Trifles a manual of Throwing (1200 gold) 3 scrolls of teleportation (135 gold) a +0 triple sword (225 gold) a manual of Translocations (1200 gold) a Trismegistus Codex (540 gold) a talisman of death (600 gold) a book of the Tundra (450 gold) a +0 troll leather armour (225 gold) (4, -8, D:11) a +0 chain mail (8, 3, D:11) a +0 shortbow (9, 1, D:11) a +0 quarterstaff (18, -6, D:11) a +0 dire flail of holy wrath (20, -30, D:11) a +0 flail (25, -1, D:11) a fortress talisman (28, 12, D:11) a +0 ring mail (38, -7, D:11) a +0 pair of boots of earth (39, 8, D:11) a +2 whip of holy wrath (42, -3, D:11) a manticore corpse (skeletalised by now) (43, -5, D:11) a +0 mace (49, -12, D:11) a +0 morningstar (55, -2, D:11) a +0 rapier a human corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 scale mail an orc corpse (1, -3, Orc:1) 23 gold pieces (1, -2, Orc:1) 16 gold pieces (2, -1, Orc:1) a +0 trident (2, 0, Orc:1) a +0 club a +0 flail an orc corpse (2, 1, Orc:1) a +0 hand axe an orc corpse (3, 0, Orc:1) a +0 short sword a +0 chain mail an orc corpse (3, 1, Orc:1) a +0 falchion a +0 dagger a +0 leather armour an orc corpse (4, -1, Orc:1) a +0 battleaxe a +0 plate armour a +0 short sword a +0 plate armour an orc corpse (5, -1, Orc:1) a +0 short sword (5, 0, Orc:1) a +2 flail of draining (unseen) (9, 1, Orc:1) 20 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a rime drake corpse (skeletalised by now) (8, -1, Lair:1) a water moccasin corpse (skeletalised by now) (12, 19, Lair:1) a komodo dragon skeleton (17, 10, Lair:1) a lindwurm corpse (skeletalised by now) (18, 2, Lair:1) a +3 whip of venom (18, 3, Lair:1) a human corpse (skeletalised by now) (18, 4, Lair:1) a +2 hat of ice (19, 10, Lair:1) a lindwurm corpse (skeletalised by now) (21, 23, Lair:1) a +0 scale mail (22, 23, Lair:1) a black bear skeleton (23, 23, Lair:1) a -3 short sword (23, 24, Lair:1) a -3 helmet (24, 24, Lair:1) a human skeleton (28, -28, Lair:1) a parchment of Shock (28, 24, Lair:1) a rime drake skeleton (29, 24, Lair:1) a bullfrog skeleton (32, -4, Lair:1) the +8 flail of Conscience {flame, rPois Int+9 Dex-5} rPois: It protects you from poison. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (44, -5, Lair:1) a cane toad skeleton (44, -4, Lair:1) a bullfrog skeleton (44, -3, Lair:1) a cane toad skeleton a cane toad skeleton (44, -2, Lair:1) a raven skeleton (47, 15, Lair:1) a wolf skeleton (47, 16, Lair:1) a wolf skeleton (47, 18, Lair:1) a catoblepas skeleton (48, -10, Lair:1) a water moccasin skeleton (48, 15, Lair:1) a wolf skeleton (48, 18, Lair:1) a cane toad skeleton (49, -1, Lair:1) a +0 short sword (49, 4, Lair:1) a medusa talisman (53, -2, Lair:1) an elephant corpse (skeletalised by now) (64, 5, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (0, 24, Lair:2) a rime drake skeleton (3, 12, Lair:2) a +2 hat (6, 17, Lair:2) a +0 short sword (7, 8, Lair:2) a parchment of Scorch (22, 27, Lair:2) a wyvern corpse (skeletalised by now) (25, 15, Lair:2) a blink frog skeleton (40, 19, Lair:2) a +0 arbalest (40, 21, Lair:2) a yak skeleton (54, 47, Lair:2) a +0 flail (57, -6, Lair:2) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (58, 34, Lair:2) an elephant corpse (61, -5, Lair:2) a +0 leather armour (63, 1, Lair:2) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (69, -5, Lair:2) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the serpent talisman of the Dice {Fly rF+} [serpent talisman] Fly: It grants you flight. rF+: It protects you from fire. (69, 4, Lair:2) an adder corpse (skeletalised by now) Level 3 of the Lair of Beasts (8, -22, Lair:3) a blink frog corpse (skeletalised by now) (9, -23, Lair:3) a water moccasin skeleton (10, -29, Lair:3) a +0 leather armour (10, -12, Lair:3) a +0 dire flail a naga skeleton (16, -4, Lair:3) a +0 hand axe of venom a naga skeleton (18, 1, Lair:3) a raven skeleton a bullfrog skeleton (18, 2, Lair:3) a basilisk skeleton (19, -5, Lair:3) a yak skeleton (19, -4, Lair:3) a death yak skeleton a yak skeleton (20, -5, Lair:3) a death yak skeleton (20, 5, Lair:3) a spider talisman (21, -5, Lair:3) a yak skeleton (21, -4, Lair:3) a death yak skeleton a yak skeleton (30, -21, Lair:3) a water moccasin skeleton (38, -11, Lair:3) a dream sheep skeleton (39, -18, Lair:3) a +0 spear (39, -10, Lair:3) a dream sheep skeleton a dream sheep skeleton (52, -6, Lair:3) a +2 leather armour of fire resistance (54, -8, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (13, -45, Lair:4) a +0 flail (26, -41, Lair:4) a rime drake skeleton (29, -4, Lair:4) the +6 morningstar of the Hills {venom, rC+} rC+: It protects you from cold. It cannot be enchanted further. (33, -5, Lair:4) a granite talisman (37, -12, Lair:4) a water moccasin skeleton (51, -35, Lair:4) a cane toad skeleton (61, -32, Lair:4) a +0 robe (69, -53, Lair:4) a staff of fire (69, -41, Lair:4) a komodo dragon corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (skeletalised by now) (0, 27, Lair:5) a yak skeleton (0, 29, Lair:5) a rime drake skeleton (1, 0, Lair:5) a yak corpse (skeletalised by now) (3, 47, Lair:5) an elephant skeleton a cane toad skeleton (3, 48, Lair:5) an elephant skeleton an elephant skeleton (16, 18, Lair:5) a komodo dragon skeleton a cane toad skeleton (17, 18, Lair:5) a basilisk skeleton (22, 37, Lair:5) a dream sheep skeleton a dream sheep skeleton (23, 37, Lair:5) a dream sheep skeleton an elephant skeleton (26, 33, Lair:5) a +0 robe (30, 0, Lair:5) a komodo dragon skeleton (31, 40, Lair:5) a +0 ring mail (34, 42, Lair:5) a cane toad skeleton a death yak skeleton a death yak skeleton (35, 22, Lair:5) a black mamba skeleton (36, 48, Lair:5) a rimehorn talisman (39, 33, Lair:5) a +0 halberd (50, 2, Lair:5) a cane toad skeleton (51, 3, Lair:5) a +0 dagger a +0 robe (51, 35, Lair:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an elephant corpse (skeletalised by now) (52, 5, Lair:5) a +0 dagger a +0 robe a dire elephant skeleton a human skeleton (52, 23, Lair:5) a +0 scale mail (53, 22, Lair:5) a +0 glaive (53, 23, Lair:5) a parchment of Iskenderun's Mystic Blast (54, 35, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Snake Pit