antaly Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 4, D:1) a hobgoblin corpse (skeletalised by now) (2, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, -16, D:1) a +0 leather armour (8, 12, D:1) a +0 mace (10, 10, D:1) a +0 dagger a goblin skeleton (15, 11, D:1) an inkwell talisman (22, -12, D:1) a bat corpse (skeletalised by now) (23, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 25, D:1) a rat corpse (skeletalised by now) (34, 8, D:1) a ball python corpse (skeletalised by now) (34, 19, D:1) a +0 whip (34, 21, D:1) a bat corpse (skeletalised by now) (38, 18, D:1) a +0 ring mail (42, -16, D:1) a +0 short sword (48, -23, D:1) a bat corpse (skeletalised by now) (48, 0, D:1) a hobgoblin skeleton a jackal skeleton (49, 1, D:1) a jackal skeleton (51, -4, D:1) a +0 dagger Level 2 of the Dungeon (1, -18, D:2) a +0 short sword (2, -18, D:2) a +0 scale mail (4, 1, D:2) a +0 spear (15, -2, D:2) a rat corpse (skeletalised by now) (18, 32, D:2) an inkwell talisman (23, 17, D:2) a hobgoblin corpse (skeletalised by now) (27, -12, D:2) a quokka corpse (skeletalised by now) (32, 32, D:2) a +0 sling (33, 4, D:2) a +0 club a kobold corpse (skeletalised by now) (37, -2, D:2) a +0 dagger (51, 44, D:2) a scarab talisman (57, 36, D:2) 2 poisoned darts (59, -13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lexkustedgh's Weapon Shoppe a +0 club (7 gold) a +0 hand axe (42 gold) 5 poisoned darts (42 gold) the +8 rapier of Circularity {drain, *Corrode rElec rPois Str+8} (1110 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+8: It affects your strength (+8). It cannot be enchanted further. a +1 rapier of venom (190 gold) 4 large rocks (84 gold) a +0 trident (49 gold) a +0 dagger (28 gold) 5 poisoned darts (42 gold) a +0 trident (49 gold) (0, 0, D:3) a +0 whip a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 short sword (2, -1, D:3) a +0 dagger a kobold corpse (skeletalised by now) (4, 9, D:3) a +0 robe (4, 46, D:3) a +0 war axe (5, 49, D:3) a +0 whip a +0 flail a gnoll corpse (6, 49, D:3) a ball python corpse a hound skeleton (7, 23, D:3) a +0 trident (9, 21, D:3) a +0 sling (9, 45, D:3) a storm talisman (21, 0, D:3) a +0 dagger (23, 39, D:3) a +0 club a goblin skeleton (29, 24, D:3) a +0 leather armour (32, 0, D:3) a +0 dagger a kobold skeleton (39, -6, D:3) a +0 sling (41, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -4, D:3) a +0 flail (42, 21, D:3) a bat skeleton (42, 22, D:3) a +0 buckler (44, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -8, D:3) a +0 dagger (46, 10, D:3) a +0 whip (47, -11, D:3) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of curing (9, -8, D:4) a +0 whip a river rat corpse (10, -7, D:4) a +0 spear a gnoll corpse (10, -6, D:4) a +0 short sword (11, -8, D:4) a bullfrog corpse (16, -7, D:4) a scroll of identify (21, -6, D:4) a +0 war axe a sewer (0, 0, Sewer) a +0 dagger