Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 17659926525947740474 29 antaly the Slasher (level 3, -2/28 HPs) Began as a Coglin Gladiator on Oct 27, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (970 turns). antaly the Slasher (Coglin Gladiator) Turns: 970, Time: 00:00:38 Health: -2/28 AC: 5 Str: 14 XL: 3 Next: 16% Magic: 3/3 EV: 12 Int: 7 God: Gold: 13 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Rupprecht} rCold . . . (100%) f - +0 dagger {Yeongsuk} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves {Fire} SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Rupprecht} f - a +0 dagger (offhand) {Yeongsuk} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of gloves of fire (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.5 Fighting + Level 3.4 Long Blades - Level 1.7 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 52% 1 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal closely misses you. The jackal bites you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for an epifunctional transmission. You just need some more time... The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal attacks as it pursues you! The jackal bites you but does no damage. There is a stone staircase leading up here. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You climb upwards. There is a stone staircase leading down here. You completely miss the jackal with your +0 dagger. You barely miss the jackal with your +0 long sword. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal with your +0 long sword. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. You closely miss the jackal with your +0 long sword. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. The jackal is severely wounded. You slash the jackal with your +0 long sword! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...#..#..#.#'#######'### #...........#.# #.......# #...........#'###.......# #########.###..÷#.......# #..# ###.........# ##########.## #######'### ...........>###########)### ............#.>†.....##...## .....|......#...@..........# ............#..h.h....(....# ............#..............# ............#..............# ..........†..........####### #####'#..###.........# #.#..# #.........# #.#..# #.######### #.######.# You could see 2 jackals. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) 4 frilled lizards 5 goblins (D:1) 3 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antaly the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 172 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 963 | D:2 | Reached XP level 3. HP: 3/28 MP: 3/3 968 | D:1 | HP: 1/28 [jackal (3)] 970 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, minmay_misc_feat_ornament, minmay_misc_feat_secret_circle, minmay_crystal_room D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 2.5 Long Blades | | 3.4 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 59 Long sword || 63 Stab: Sleeping || 2 Armour: Leather armour || 65 Dodge: Dodged || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 858 | 116 | 0 | 699 | 2 | 487.0 | Dungeon | 974 | 858 | 116 | 0 | 699 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 959 daAuts D:2: 15 daAuts