Dungeon Crawl Stone Soup version 0.34-a0-1018-g9bf671e83b (webtiles) character file. Game seed: 16930689077831620170 29 antaly the Slasher (level 3, 0/28 HPs) Began as a Coglin Gladiator on Oct 26, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (887 turns). antaly the Slasher (Coglin Gladiator) Turns: 887, Time: 00:00:37 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 16% Magic: 3/3 EV: 11 Int: 7 God: Gold: 78 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Rafael} rCold . . . (100%) f - +0 dagger {Ishpreet} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Rafael} f - a +0 dagger (offhand) {Ishpreet} Missiles d - 5 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of blinking {unknown} m - a scroll of enchant weapon {unknown} Potions f - a potion of brilliance {unknown} j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} Skills: + Level 2.3 Fighting * Level 3.7 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 52% 1 Ozocubu's Armour Ice 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Robin attacks as they pursue you! Robin hits you with a +6 club. You closely miss the goblin with your +0 dagger. You barely miss the goblin with your +0 long sword. The goblin no longer looks unusually strong. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin with your +0 dagger. You kill the goblin! The hobgoblin closely misses you. The goblin closely misses you. Robin says, "Kneel, worm!" Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. You see here a +0 dagger. Robin attacks as they pursue you! Robin hits you with a +6 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin no longer looks unusually strong. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin no longer looks unusually strong. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #....####.....##....## ######..## ##...###..).## #......## ##### #..#... #....#.## #..#..♣ ###....#..#### #####..♣P♣~ #............#####...~♣~~♣~♣ ....<#....#..##.......♣♣~~P~~~~ #### #....##...#####~♣~~~~~~~~≈ #....####@g###♣♣P~~~~~P≈≈≈ ###### #.g...♣~P~~P~~~≈≈≈ #.g.h.~~~~~P~≈≈≈≈≈ ###)g♣♣P~~~~~~≈~~≈ #.g.~P~~♣P~P≈~≈≈ ##...P~~P~~~~≈≈≈ #..g.g))#..♣♣♣P~~~~~~ .....####.##.~~♣♣~~~~ .... #.###.♣.♣.♣♣♣ You could see Robin, a jackal, a hobgoblin (strong) and 3 goblins. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) 5 hobgoblins A jackal (D:2) 2 quokkas A ball python (D:2) A bat (D:2) 2 frilled lizards (D:1) 7 goblins 6 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antaly the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 863 | D:2 | Identified the +0 scale mail "Sujiumy" {*Corrode Str+3 | Int+5} 869 | D:2 | Noticed Robin 872 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 886 | D:2 | HP: 1/28 [goblin/+0 club[Robin] (3)] 887 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, minmay_splitting_lines D:2: layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_shore_b, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.3 Long Blades | | 3.7 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Dagger || 43 Long sword || 44 Stab: Sleeping || 1 Armour: Leather armour || 46 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 914 | 891 | 23 | 76 | 657 | 2 | 457.0 | Dungeon | 914 | 891 | 23 | 76 | 657 | 2 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 601 daAuts D:2: 312 daAuts