antaly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 7, D:1) a +0 club (11, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 18, D:1) a +0 scale mail (25, 18, D:1) a +0 whip (32, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 39, D:1) a +0 robe (47, 50, D:1) a +0 robe (54, 17, D:1) a +0 club (54, 40, D:1) a +0 robe (63, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 10, D:2) a +0 robe (10, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 27, D:2) a +0 spear (20, -14, D:2) a ball python corpse (skeletalised by now) (20, -9, D:2) a +0 ring mail (23, 22, D:2) an adder skeleton (32, -5, D:2) a medusa talisman (35, -16, D:2) a +0 dagger a goblin skeleton (35, -15, D:2) a hobgoblin corpse (skeletalised by now) (35, -14, D:2) a rat corpse (skeletalised by now) (37, -4, D:2) a ball python skeleton (37, 8, D:2) a +0 robe (37, 11, D:2) a +0 ring mail a +0 club a +0 dagger a +0 club a hobgoblin skeleton (38, 9, D:2) a +0 leather armour (38, 11, D:2) a +0 helmet a +0 dagger a +0 club a +0 animal skin a +0 whip the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (39, 11, D:2) a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (39, 12, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (41, 19, D:2) a +0 club (41, 22, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (54, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (9, -7, D:3) a +0 hand axe an orc corpse (skeletalised by now) (10, -7, D:3) a +0 club an orc corpse (skeletalised by now) (11, 14, D:3) a quokka skeleton (12, 12, D:3) a jackal skeleton (15, 11, D:3) a +0 club a goblin skeleton (21, 12, D:3) an adder skeleton (22, 12, D:3) a howler monkey skeleton (23, 15, D:3) a +0 short sword of electrocution (24, 4, D:3) a +0 sling (25, 12, D:3) a +0 sling (28, -14, D:3) a staff of cold (28, 19, D:3) 2 poisoned darts (30, 3, D:3) a +0 hand axe (32, -21, D:3) a +0 sling (34, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (24, -15, D:4) a ball python skeleton (25, -15, D:4) a ball python skeleton (29, -26, D:4) a +0 whip an orc corpse (skeletalised by now) (42, -22, D:4) a quokka corpse (skeletalised by now) (42, -7, D:4) a +0 spear (44, -24, D:4) a +0 hand axe (53, 5, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (54, 4, D:4) a +0 club a +0 club (54, 5, D:4) a +0 flail (54, 6, D:4) a +0 spear a gnoll corpse (skeletalised by now) (62, -13, D:4) a parchment of Magic Dart Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -6, D:5) a +0 dire flail a +0 robe (8, -22, D:5) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (11, -50, D:5) a water moccasin skeleton (14, -52, D:5) a +0 dagger (14, -34, D:5) a +0 helmet (15, -33, D:5) a +0 robe (15, -31, D:5) a +0 shortbow (21, -43, D:5) a +0 hand axe (35, -7, D:5) a +0 mace (40, -20, D:5) a +0 giant club an ogre skeleton (42, -20, D:5) an adder skeleton (49, -19, D:5) a parchment of Call Canine Familiar (56, -38, D:5) a black bear skeleton (59, -38, D:5) a +0 leather armour (60, -15, D:5) a hound corpse (skeletalised by now) (63, -15, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 whip of flaming a +0 robe (5, 7, D:6) a scarf of shadows (9, -13, D:6) 2 large rocks (10, 16, D:6) a +0 dagger a +0 robe (11, 15, D:6) a +0 whip a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 15, D:6) a +0 dagger an orc corpse (skeletalised by now) (12, 16, D:6) a +0 short sword a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 25, D:6) a +0 dagger a +0 robe (27, 27, D:6) a +0 hand axe a +0 club a +0 leather armour (28, 25, D:6) a +0 club a +0 scale mail (29, 21, D:6) a scarf of harm (31, 34, D:6) the quill talisman of Limited Liability {rPois Str+3} [quill talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). (32, 28, D:6) a +0 hand axe (35, 25, D:6) a +0 flail (45, -4, D:6) a +0 leather armour (45, 24, D:6) a +0 club an orc skeleton (45, 25, D:6) a +0 robe a +1 dagger of electrocution an orc skeleton (45, 26, D:6) a +0 chain mail a +2 trident of pain an orc skeleton (46, 25, D:6) a +0 leather armour a +0 falchion (50, 17, D:6) a +0 short sword 3 stones (50, 18, D:6) a +0 short sword a +0 club a kobold skeleton (51, 18, D:6) a +0 whip (51, 31, D:6) a +0 rapier (52, 17, D:6) a +0 short sword a kobold skeleton Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Yphyrch" {Wildshape *Slow Will+ Int+6} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). the +3 whip of Eniuwisaji {spect, Dex+4} (3660 gold) Dex+4: It affects your dexterity (+4). the +0 helmet of Xaarymp {+Blink Int+4} (2690 gold) +Blink: It lets you blink. Int+4: It affects your intelligence (+4). the ring of Poodgh {rElec Dex+6} (5000 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). the ring "Plog" {rPois MP+9 Dex+7} (4590 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex+7: It affects your dexterity (+7). the +2 leather armour of Anaesthesia {Will+} (2460 gold) Will+: It increases your willpower. the wellspring talisman of the Playwright {rC+ rN+ Dex+2} (5090 gold) [wellspring talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the ring "Zaick" {MP+9 Str+6 Slay-5} (2000 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the ring "Imoefad" {rElec Will+ Str+9 Int-2} (5770 gold) [ring of strength] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+9: It affects your strength (+9). Int-2: It affects your intelligence (-2). the ring of Falihyizu {rF+++ rC+} (5650 gold) [ring of protection from fire] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. the +5 mace of the Shining Light {protect, Will+ Str+3} (4750 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). the necromancy staff of the First Tusks {+Blink rC- rN+ Str+2 Necro} (3620 gold) [staff of necromancy] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the +5 robe of Fadogax {Rampage Fly rPois Dex-5} (2870 gold) Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). the +1 robe of Makhleb's Castigation {Harm ^Drain rN+++ Str+2} (3250 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). the amulet "Wivyann" {Spirit -Tele +Inv Int+3 SInv} (4750 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the death talisman "Goal" {Rampage rElec Str-2 Dex+3} (12140 gold) [talisman of death] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). the +2 hand axe of the Head {pain, rF+ Str+4 Int+3 Dex-4} (3780 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). the alchemy staff of Tension {rPois Str+4 Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. the +2 ring mail "Zaewaw" {Harm rF+} (2800 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. the +1 leather armour of Tunep {rPois rC- Will++} (2520 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (14, -1, D:7) a +0 club (22, -8, D:7) a +0 flail (22, -6, D:7) a +0 whip a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (23, -6, D:7) a +0 club a gnoll skeleton (24, -8, D:7) a +0 spear (24, -7, D:7) a +0 spear a gnoll skeleton (43, 36, D:7) a +3 quarterstaff of chaos a +0 cloak of willpower (44, 39, D:7) the +5 hammer of the Mushroom {venom, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (50, 24, D:7) a parchment of Kinetic Grapnel (53, 6, D:7) an iguana skeleton (59, 4, D:7) a +0 trident (64, 21, D:7) an orb of energy a +0 robe a +4 trident of draining the barachi skeleton of Jeremiah Level 8 of the Dungeon (0, 12, D:8) a +2 spectral quarterstaff a +4 sling a +0 leather armour (3, -1, D:8) a +0 war axe (5, 19, D:8) a -2 halberd of venom a +1 animal skin the gnoll skeleton of Grum (5, 24, D:8) a parchment of Vampiric Draining (6, 19, D:8) a wolf skeleton (15, 21, D:8) a +0 scale mail (17, -16, D:8) a +0 flail an orc corpse (skeletalised by now) (25, -3, D:8) a +0 orcbow a centaur skeleton (28, -8, D:8) +0 steam dragon scales a steam dragon skeleton (30, 9, D:8) a +0 giant club (41, -21, D:8) a bullfrog corpse (skeletalised by now) (41, 3, D:8) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 12, D:8) a +0 chain mail (42, 3, D:8) a +0 mace a +0 leather armour a +0 club (42, 4, D:8) a +0 short sword Level 9 of the Dungeon (0, 1, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 6, D:9) a +0 hand axe (12, 5, D:9) a +0 hand axe (12, 7, D:9) a +0 hand axe (13, 6, D:9) a +0 hand axe (18, -11, D:9) a +0 club (19, -11, D:9) a +0 leather armour a +0 club a gnoll skeleton (20, -12, D:9) a +0 club a +0 whip a gnoll skeleton (20, -11, D:9) a +0 whip (21, -11, D:9) a +0 spear a gnoll skeleton (22, -23, D:9) a bullfrog corpse (skeletalised by now) (33, -14, D:9) a +0 scale mail Level 10 of the Dungeon (26, 10, D:10) a +0 quarterstaff (31, 14, D:10) a +0 dagger (32, 16, D:10) a +0 dagger a +0 leather armour (32, 17, D:10) a +0 flail a +0 plate armour an orc skeleton (33, 13, D:10) a +0 dagger a +0 ring mail a +0 short sword an orc skeleton (34, 13, D:10) a +0 dagger a +0 robe (38, -10, D:10) a +0 leather armour (39, -3, D:10) a +5 flail a +0 robe a +1 dagger a +0 robe a +2 morningstar a +0 robe (40, -5, D:10) a +0 halberd a +0 robe (40, 24, D:10) +0 acid dragon scales an acid dragon skeleton (48, 26, D:10) a +0 troll leather armour a troll skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog skeleton (1, -1, Lair:1) a bullfrog skeleton (2, -1, Lair:1) a blink frog skeleton (3, 0, Lair:1) a blink frog skeleton (4, -13, Lair:1) a +0 hand axe (7, -40, Lair:1) a bullfrog skeleton (16, -30, Lair:1) a yak skeleton (16, -28, Lair:1) a bullfrog skeleton (17, -28, Lair:1) a rime drake skeleton (26, -55, Lair:1) a +0 leather armour (28, -34, Lair:1) a +0 halberd (29, -6, Lair:1) a +0 long sword the human skeleton of Harold (35, -43, Lair:1) an elephant corpse (skeletalised by now) (40, -8, Lair:1) a komodo dragon skeleton a cane toad skeleton (40, -7, Lair:1) a komodo dragon skeleton (41, -30, Lair:1) a +1 demon whip of venom (45, 5, Lair:1) a +0 quarterstaff (46, -23, Lair:1) a water moccasin skeleton (54, -37, Lair:1) a bullfrog corpse (skeletalised by now) (56, -39, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad skeleton (16, -3, Lair:2) a hydra skeleton (19, -29, Lair:2) a +0 pair of boots of stealth (20, 10, Lair:2) a water moccasin skeleton (20, 11, Lair:2) a cane toad skeleton (27, -10, Lair:2) a +0 club (48, -17, Lair:2) a +2 cloak of air (48, -16, Lair:2) 14 gold pieces (49, -16, Lair:2) a +0 robe (50, -17, Lair:2) a ring of willpower (50, -16, Lair:2) a maw talisman (52, 3, Lair:2) a +0 robe (57, -15, Lair:2) a hydra corpse (skeletalised by now) (58, -7, Lair:2) a komodo dragon skeleton (58, 11, Lair:2) a polar bear corpse (skeletalised by now) (63, 15, Lair:2) a +0 falchion (64, 17, Lair:2) a +0 flail