Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 15312337404408264308 8 antaly the Trooper (level 2, 15/23 HPs) Began as a Demonspawn Gladiator on Sept 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (107 turns). antaly the Trooper (Demonspawn Gladiator) Turns: 107, Time: 00:00:16 Health: 15/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 19 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 2.7 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You kill the hobgoblin! An endoplasm is nearby! Found a parchment of Anguish. A jackal comes into view. The jackal barks! You hear a loud squeak. You hear a bark! The endoplasm freezes you. You are frozen. There are monsters nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. The endoplasm misses you. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! A jackal comes into view. There are monsters nearby! The jackal bites you. The jackal completely misses you. There are monsters nearby! You barely miss the jackal. The jackal bites you but does no damage. A jackal comes into view. The jackal barks! You hit the jackal. The jackal is moderately wounded. You hear an angry hiss. A jackal comes into view. There are monsters nearby! You slash the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. A dart slug comes into view. A rat comes into view. There are monsters nearby! The rat squeaks loudly. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# #.### #.# ####.### #...####.# #...#####.##...# #............##. # #.#.######..##.. ##. #. #.#.# ##..#.# ....#.######.#.## ##...# #.w.........$..########..# #.......h@.###............ #.:.....h...# ........### #...r.................>.... ....####################... ##. ##.###∩∩###.†. # #............. #∩........)... #............ ##..........÷. You could see a dart slug, 2 jackals and a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antaly the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 104 | D:1 | Reached XP level 2. HP: 14/23 MP: 2/2 107 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms Action || total ---------------------------++------- Attack: Normal || 17 Melee: Long sword || 17 Armour: Leather armour || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 61 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 61 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts