antaly Level 1 of the Dungeon (0, 29, D:1) a +0 dagger (1, 21, D:1) a +0 dagger (7, 7, D:1) a +0 club (21, 25, D:1) a +0 leather armour (22, -9, D:1) a ball python corpse (skeletalised by now) (24, 22, D:1) a hobgoblin skeleton (27, -6, D:1) a +0 leather armour (30, 4, D:1) a ball python skeleton (31, 6, D:1) a quokka skeleton (36, 10, D:1) a bat skeleton (45, 25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -49, D:2) a rimehorn talisman (3, -45, D:2) a +0 club (10, -36, D:2) a throwing net (22, -48, D:2) a +0 dagger a kobold skeleton (26, -25, D:2) a +0 quarterstaff (31, -12, D:2) a +0 ring mail (31, -8, D:2) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (38, -13, D:2) a dart slug corpse (39, -15, D:2) an adder corpse (41, -17, D:2) a +0 leather armour (45, -24, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, -41, D:2) a bat skeleton (56, -45, D:2) a frilled lizard skeleton (59, -35, D:2) a +0 dagger (60, -36, D:2) a +0 short sword the +8 sling "Grim Tooth" {drain, Will+ Dex+5 SInv} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Level 3 of the Dungeon (0, 2, D:3) a throwing net (1, -5, D:3) a +0 dagger (2, 4, D:3) a javelin