Dungeon Crawl Stone Soup version 0.34-a0-831-g757fed6239 (webtiles) character file. Game seed: 7469194723647462251 0 antaly the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Sept 21, 2025. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (21 turns). antaly the Ducker (Demonspawn Gladiator) Turns: 21, Time: 00:00:13 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a staircase leading out of the dungeon. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. A quokka comes into view. An endoplasm comes into view. The endoplasm quivers. A quokka comes into view. A kobold comes into view. It is wielding a +0 dagger. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The quokka bites you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... .. ♣♣ ..♣ ..♣ .. ♣.. .♣ ..♣ ..♣ ..♣ . ..♣...♣.. .♣ ..♣♣K.....♣♣.♣ ...r♣♣..♣.♣♣ ♣Jr♣...♣.♣♣♣♣♣♣ ...♣S@.♣..♣...♣.♣♣♣♣ ♣......♣♣.♣♣♣.♣...♣ ♣♣....♣...♣.♣.♣♣..♣ ...♣....♣♣.♣..♣♣..♣♣ ♣.....♣♣...♣♣.♣..♣.<♣ ♣♣♣♣♣♣ ♣♣♣♣ ♣♣♣♣♣♣♣♣♣ You could see an endoplasm, 2 quokkas, a ball python and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antaly the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, kennysheep_flooded_box, hangedman_decor_opposing Action || total ---------------------------++------- Attack: Normal || 3 Melee: Long sword || 3 Armour: Leather armour || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 15 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 15 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts