ansdjwhgdk Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (2, 3, D:1) a ball python corpse (skeletalised by now) (14, 16, D:1) a rat skeleton (19, -3, D:1) 5 stones (26, -2, D:1) a +0 robe a human skeleton (38, 29, D:1) a +3 ring mail (52, 17, D:1) a frilled lizard skeleton (52, 18, D:1) a ball python skeleton (52, 20, D:1) 3 stones (60, -14, D:1) a +0 leather armour (60, 39, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 10, D:2) a bat corpse (skeletalised by now) (1, 11, D:2) 5 stones (10, 24, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 30, D:2) a +0 robe (10, 48, D:2) a +0 dagger (15, 11, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (16, 45, D:2) a +4 dagger (29, 15, D:2) a +0 hand axe (36, 0, D:2) a hobgoblin corpse (skeletalised by now) (53, 41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse (3, 5, D:3) a frilled lizard corpse (14, 3, D:3) a +0 club (24, -4, D:3) a +0 whip (34, 1, D:3) an adder corpse (39, -1, D:3) 5 gold pieces (41, 5, D:3) a stone (43, -2, D:3) a scroll of identify (46, 5, D:3) a +0 dagger a goblin corpse (47, 11, D:3) a quokka corpse (48, 3, D:3) 18 gold pieces (52, 8, D:3) 11 gold pieces