anchorite Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 7, D:1) a +0 short sword (2, 9, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, 9, D:1) a +4 ring of slaying (8, -1, D:1) a +0 club a goblin skeleton (10, 26, D:1) a bat skeleton (16, 18, D:1) a hobgoblin corpse (skeletalised by now) (21, 28, D:1) a +0 club 3 stones (27, -1, D:1) a bat skeleton (34, 44, D:1) a +0 robe (35, 18, D:1) a +0 whip (40, 1, D:1) a +0 club 5 stones (40, 10, D:1) a +0 club (45, 35, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (6, 10, D:2) a +0 dagger (17, 12, D:2) a +0 club a goblin skeleton (19, 28, D:2) a rat skeleton (24, 29, D:2) a gnoll skeleton (24, 37, D:2) a gnoll skeleton (25, 33, D:2) a frilled lizard corpse (29, 37, D:2) a quokka skeleton (30, 49, D:2) an amulet of magic regeneration (33, 30, D:2) a +0 dagger (41, 51, D:2) a +0 dagger of holy wrath (43, 7, D:2) a +0 hammer (45, 35, D:2) a bat skeleton (55, 41, D:2) a bat corpse (skeletalised by now)