anchorite Level 1 of the Dungeon (2, -8, D:1) a hobgoblin corpse (skeletalised by now) (6, -11, D:1) a +0 sling (13, -18, D:1) a staff of conjuration (14, -16, D:1) a +0 short sword (21, -10, D:1) a +0 leather armour (21, 1, D:1) a +0 scale mail (25, -23, D:1) a +0 leather armour (25, -7, D:1) a jackal corpse (skeletalised by now) (29, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -19, D:1) a +0 dagger 4 stones (39, 8, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (43, 10, D:1) a hobgoblin skeleton (44, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 28, D:2) a bat corpse (skeletalised by now) (5, -9, D:2) a +0 dagger (13, -4, D:2) a +0 dagger of holy wrath (20, 4, D:2) a +0 rapier (28, -10, D:2) a +0 chain mail (35, -6, D:2) a quokka corpse (skeletalised by now) (45, 4, D:2) a hobgoblin corpse (skeletalised by now) (48, 6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 whip of flaming (3, 9, D:3) a +0 ring mail (12, 22, D:3) a rat skeleton (24, -2, D:3) a +5 ring of evasion (34, 50, D:3) 12 gold pieces (35, 51, D:3) a scroll of identify (36, 52, D:3) 13 gold pieces (38, 45, D:3) a +0 whip (54, 43, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom an orc corpse (10, -16, D:4) a bombardier beetle corpse (15, -11, D:4) a +0 trident (19, -2, D:4) the ring of the Imbibing Madman {Wiz Str+3 Int+2 Dex+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3).