Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5586248281187801736 611 amissfortunae the Magician (level 7, 0/52 HPs) Began as a Djinni Conjurer on Oct 18, 2024. Shot with an arrow by a centaur (2 damage) ... on level 5 of the Dungeon. The game lasted 00:16:35 (3769 turns). amissfortunae the Magician (Djinni Conjurer) Turns: 3769, Time: 00:16:36 Health: 0/52 AC: 6 Str: 8 XL: 7 Next: 72% Gold: 165 EV: 11 Int: 25 God: SH: 0 Dex: 12 rFire + + . p - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec . f - +1 cloak rCorr . o - +0 pair of gloves SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.28/turn m - +6 ring of intelligence %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons p - a +2 dagger of venom (weapon) Missiles n - 6 poisoned darts Armour a - a +0 robe (worn) f - a +1 cloak (worn) h - a +0 helmet (worn) o - a +0 pair of gloves (worn) Magical Staves l - a staff of death Jewellery b - a ring of see invisible (left hand) m - a +6 ring of intelligence (right hand) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} g - 5 scrolls of identify {unknown} q - a scroll of torment {unknown} s - a scroll of revelation {unknown} u - a scroll of butterflies {unknown} v - a scroll of amnesia {unknown} Potions i - a potion of might {unknown} j - 4 potions of curing {unknown} k - 2 potions of brilliance {unknown} r - a potion of haste {unknown} w - a potion of enlightenment {unknown} Skills: * Level 4.0 Fighting + Level 2.3 Dodging + Level 2.6 Stealth * Level 5.8 Spellcasting * Level 5.8 Conjurations * Level 5.8 Hexes * Level 5.8 Summonings * Level 5.8 Necromancy * Level 5.8 Translocations * Level 5.8 Fire Magic * Level 5.8 Ice Magic * Level 5.8 Air Magic * Level 5.8 Earth Magic * Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 7% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Call Imp Summ 72% N/A 1% 2 g - Blink Tloc 72% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 3 runed translucent doors, eunhae's ghost, novice CoHu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded) Okay, then. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 88% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The centaur shoots an arrow. The arrow barely misses you. As you read the scroll labelled UXEACE VUTSY, it crumbles to dust. It is a scroll of enchant armour. Okay, then. You feel ready to blink again. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. You die... #.####...#.# # #.# #...#.# # ....##.# #...#.# . ......####...#.# .# #..#.....#...#.##.### ##..#.###.......>..... ..................### # #.#.#####c..#..(.... #####......†..#.@.[..... ......†..c.##...######## #######.##.###.## .........c.....# #######c##.##### #.##.# #.##.######## #c##)........ #....[......# You could see a centaur. Vanquished Creatures The ghost of starfall the Chiller, an amateur GnIE (D:3) A phantom (D:4) A hound (D:4) 2 orc priests (D:4) A centaur skeleton (D:3) A bullfrog skeleton (D:3) Terence (D:3) 2 iguanas (D:5) 7 gnolls (D:4) 6 adders 2 dart slugs 2 ribbon worms 6 orcs 7 ball pythons 6 endoplasms 3 giant cockroaches 6 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds (D:2) A quokka (D:3) A bat (D:2) 3 frilled lizards 8 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 1 creature vanquished. Vanquished Creatures (others) 11 fulminant prisms 11 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amissfortunae the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | amissfortunae set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 342 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 342 | D:1 | Learned a level 1 spell: Summon Small Mammal 894 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1826 | D:3 | Found a runed translucent gate. 1826 | D:3 | Found a runed translucent gate. 1826 | D:3 | Found a runed translucent gate. 1832 | D:3 | Noticed starfall's ghost (amateur GnIE) 2120 | D:3 | Reached skill level 1 in Fighting 2173 | D:3 | Noticed Terence 2180 | D:3 | Killed Terence 2181 | D:3 | Reached XP level 5. HP: 29/37 MP: 0/0 2181 | D:3 | Learned a level 2 spell: Call Imp 2453 | D:3 | Killed starfall's ghost 2454 | D:3 | Reached skill level 5 in Spellcasting 2454 | D:3 | Reached skill level 5 in Conjurations 2454 | D:3 | Reached skill level 5 in Hexes 2454 | D:3 | Reached skill level 5 in Summonings 2454 | D:3 | Reached skill level 5 in Necromancy 2454 | D:3 | Reached skill level 5 in Translocations 2454 | D:3 | Reached skill level 5 in Fire Magic 2454 | D:3 | Reached skill level 5 in Ice Magic 2454 | D:3 | Reached skill level 5 in Air Magic 2454 | D:3 | Reached skill level 5 in Earth Magic 2454 | D:3 | Reached skill level 5 in Alchemy 2454 | D:3 | Reached XP level 6. HP: 10/45 MP: 0/0 2917 | D:4 | Reached XP level 7. HP: 40/50 MP: 0/0 2917 | D:4 | Learned a level 2 spell: Blink 3574 | D:5 | Entered Level 5 of the Dungeon 3616 | D:5 | Found a runed translucent gate. 3616 | D:5 | Noticed eunhae's ghost (novice CoHu) 3620 | D:5 | Found a runed translucent gate. 3621 | D:5 | Found a runed translucent gate. 3767 | D:5 | HP: 1/52 [centaur/arrow (3)] 3769 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, minmay_bisected D:2: layout_basic, minmay_hedge_maze, minmay_indecisive_spiral D:3: layout_loops_corners, gammafunk_ghost_necromancy, moated_statue, hex_medium, uniq_terence D:4: layout_basic, moated_statue, hangedman_abyss_or_decor_passed D:5: layout_loops_ring, gammafunk_ghost_nasty_kobolds, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Fighting | 1 2 3 4 | 4.0 Stealth | 2 | 2.6 Dodging | | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 65 | 47 | 48 || 160 Summon Small Mamm | 2 | 2 | || 4 Fulminant Prism | | 2 | 9 || 11 Iskenderun's Myst | | 3 | || 3 Call Imp | | 3 | || 3 Searing Ray | | 3 | 1 || 4 Blink | | | 2 || 2 Use: Scroll | | | 1 || 1 Armour: Robe | 1 | 7 | 10 || 18 Dodge: Dodged | 4 | 7 | 7 || 18