Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6835449860749001359 753 amissfortunae the Magician (level 8, -3/58 HPs) Began as a Djinni Conjurer on Oct 17, 2024. Slain by a two-headed ogre ... wielding a +0 giant spiked club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:15:25 (4048 turns). amissfortunae the Magician (Djinni Conjurer) Turns: 4048, Time: 00:15:26 Health: -3/58 AC: 2 Str: 8 XL: 8 Next: 7% Gold: 110 EV: 12 Int: 27 God: SH: 0 Dex: 11 rFire + + . r - +3 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.29/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 110 gold pieces. Inventory: Hand Weapons r - a +3 sling (weapon) Missiles c - 65 stones d - 12 poisoned darts m - 8 boomerangs o - a curare-tipped dart u - 6 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves f - a staff of alchemy Jewellery i - a +6 ring of intelligence (left hand) Wands w - a wand of paralysis (4) Scrolls e - a scroll of poison {unknown} h - 2 scrolls of enchant weapon {unknown} p - a scroll of fear {unknown} q - a scroll of immolation {unknown} s - 3 scrolls of blinking {unknown} t - 2 scrolls of enchant armour {unknown} v - 2 scrolls of teleportation {unknown} y - a scroll of identify {unknown} A - a scroll of noise {unknown} Potions b - 2 potions of attraction {unknown} g - 2 potions of heal wounds j - 3 potions of curing k - a potion of magic {unknown} l - a potion of invisibility {unknown} n - 3 potions of enlightenment x - a potion of lignification {unknown} z - 2 potions of haste {unknown} Skills: * Level 4.1 Fighting - Level 2.0 Ranged Weapons + Level 4.0 Dodging + Level 3.0 Stealth * Level 5.0 Spellcasting * Level 5.0 Conjurations * Level 5.0 Hexes * Level 5.0 Summonings * Level 5.0 Necromancy * Level 5.0 Translocations * Level 5.0 Fire Magic * Level 5.0 Ice Magic * Level 5.0 Air Magic * Level 5.0 Earth Magic * Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Grave Claw Necr 68% 2d11 1% 2 g - Ozocubu's Armour Ice 34% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 short sword. You conjure some foxfire! The orc shouts! You hear two shouts! A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. You hear an angry hiss. You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. The foxfire hits the orc! You kill the orc! You conjure some foxfire! A wyvern comes into view. The foxfire hits the two-headed ogre. The two-headed ogre is moderately wounded. Your foxfire dissipates! You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. The wyvern closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The mystic blast hits the wyvern but does no damage. The wyvern bites you! The two-headed ogre hits you with a +0 giant spiked club!! You die... #.#...... ###..$..#.. .#.#..#[#. #....#...# ......... #.....# #....# #Ok.#...# #@#...... ##v####### #.§# .#######.## #.......## #######.# #....# #.#### #.# # You could see a two-headed ogre (ally target) and a wyvern. Vanquished Creatures An ogre (D:4) A phantom (D:4) 3 kobold brigands A scorpion (D:4) A bombardier beetle (D:4) An orc priest (D:3) Ijyb (D:3) An orc wizard (D:3) 9 adders 3 river rats (Sewer) A white imp (D:5) A ribbon worm (D:4) 3 dart slugs 6 orcs 5 ball pythons 5 bats 6 endoplasms 3 giant cockroaches (D:3) 3 hobgoblins 12 jackals 11 kobolds 6 quokkas 3 frilled lizards 12 goblins 7 rats 106 creatures vanquished. Vanquished Creatures (others) 199 foxfires 2 fulminant prisms 201 creatures vanquished. Grand Total: 307 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amissfortunae the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | amissfortunae set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 462 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 462 | D:1 | Learned a level 1 spell: Foxfire 953 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1173 | D:2 | You are sucked into a shaft and drop 1 floor! 1208 | D:3 | Reached skill level 1 in Fighting 1208 | D:3 | Found a glowing drain. 1228 | Sewer | Entered a sewer 1232 | Sewer | Reached XP level 5. HP: 19/37 MP: 0/0 1232 | Sewer | Learned a level 2 spell: Grave Claw 1365 | Sewer | Noticed a kobold brigand 1372 | Sewer | Killed a kobold brigand 1373 | Sewer | Reached XP level 6. HP: 35/43 MP: 0/0 1476 | Sewer | Found a glowing silver altar of Zin. 1555 | D:3 | Found Kagh's Distillery. 1726 | D:3 | Noticed Ijyb 1729 | D:3 | Paralysed by Ijyb for 5 turns 1730 | D:3 | Killed Ijyb 2186 | D:3 | Reached skill level 1 in Ranged Weapons 2197 | D:3 | Reached XP level 7. HP: 41/49 MP: 0/0 2197 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3818 | D:5 | Entered Level 5 of the Dungeon 3932 | D:5 | Reached skill level 5 in Spellcasting 3932 | D:5 | Reached skill level 5 in Conjurations 3932 | D:5 | Reached skill level 5 in Hexes 3932 | D:5 | Reached skill level 5 in Summonings 3932 | D:5 | Reached skill level 5 in Necromancy 3932 | D:5 | Reached skill level 5 in Translocations 3932 | D:5 | Reached skill level 5 in Fire Magic 3932 | D:5 | Reached skill level 5 in Ice Magic 3932 | D:5 | Reached skill level 5 in Air Magic 3932 | D:5 | Reached skill level 5 in Earth Magic 3932 | D:5 | Reached skill level 5 in Alchemy 3932 | D:5 | Reached XP level 8. HP: 51/58 MP: 0/0 4038 | D:5 | Noticed a two-headed ogre 4042 | D:5 | Noticed a wyvern 4048 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_rooms, basic_altar D:3: kennysheep_goblin_castle, layout_loops_ring, serial_shops, shop, portal_sewer_entry_f, hangedman_decor_opposing, grunt_decor_cap D:4: layout_layer_cave D:5: cheibrodos_fzero, layout_layer_cave, kennysheep_little_box, serial_shops, shop, mainiacjoe_ossuary_entry_dusty_tomb, grunt_ministairs_13, minmay_misc_feat_rows, nicolae_twisty_statue_hallways Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Dodging | 3 4 | 4.0 Fighting | 1 2 4 | 4.1 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Ranged Weapons | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 6 | || 6 Fire: Sling | | 26 | || 26 Cast: Magic Dart | 39 | 40 | 1 || 80 Foxfire | 10 | 40 | 67 || 117 Searing Ray | | 6 | 1 || 7 Fulminant Prism | | 1 | 1 || 2 Grave Claw | | 1 | 1 || 2 Ozocubu's Armour | | | 1 || 1 Iskenderun's Myst | | | 2 || 2 Armour: Robe | 13 | 20 | 6 || 39 Dodge: Dodged | 9 | 27 | 10 || 46