Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 5317663618563897305 80 amissfortunae the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Oct 6, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:12:34 (1750 turns). amissfortunae the Conjurer (Octopode Conjurer) Turns: 1750, Time: 00:12:34 Health: -3/27 AC: -3 Str: 8 XL: 4 Next: 39% Magic: 3/8 EV: 12 Int: 20 God: Gold: 107 SH: 0 Dex: 10 Spells: 0/8 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of ice rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: weak-willed, corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Missiles b - 16 poisoned darts l - 9 stones Armour i - a +1 helmet Jewellery f - a ring of ice (left tentacle) Wands m - a wand of charming (9) n - a wand of flame (24) Scrolls c - 2 scrolls of teleportation d - a scroll of noise Potions a - a potion of magic g - a potion of might {unknown} h - a potion of heal wounds j - a potion of brilliance k - a potion of enlightenment Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting * Level 5.2 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Sting Conj/Alch 52% 1d6 4% 1 d - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you read the scroll labelled KAZIT WEAMO, it crumbles to dust. It is a scroll of identify. k - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. j - a potion of brilliance As you read the scroll of identify, it crumbles to dust. h - a potion of heal wounds Crazy Yiuf laughs, "Gnoll blue Hive!" As you read the scroll of identify, it crumbles to dust. c - 2 scrolls of teleportation As you open the door, it creaks loudly! Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak of preservation (chance to affect: 57%) Crazy Yiuf resists with significant effort. Crazy Yiuf hits you with a +4 quarterstaff of chaos. The acid corrodes you! Casting: Fulminant Prism (astonishingly dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak of preservation (81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your willpower is stripped away! The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #......# #.##.##......####. #..###.... ..##.##....### #) ##.# #.. . #.##.##....# ###. #.# ### ##########.## #... #.# #...# #.#. #.# #...# #.#. #.###♣♣ ### #...###.#. #.....♣♣ ♣♣#..)# #...##.... #......♣♣♣♣@g...# #...##..## ##......♣..♣#..÷# #...##.... ##....♣.♣♣♣ ### #...##.#.. ###♣♣♣♣♣ ######.#.# #.... ########## ###.# #........###### #.# ########.##...# #.# #.##.#.####.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 2 gnolls (D:1) A dart slug (D:3) A ribbon worm (D:2) An endoplasm (D:2) 2 giant cockroaches 4 goblins 5 hobgoblins 2 jackals (D:1) 7 ball pythons 2 bats (D:1) 3 frilled lizards (D:2) 5 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amissfortunae the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:2 | Reached XP level 2. HP: 5/17 MP: 3/5 229 | D:1 | Learned a level 2 spell: Searing Ray 231 | D:1 | Learned a level 1 spell: Sting 505 | D:1 | Reached XP level 3. HP: 20/21 MP: 2/6 950 | D:2 | Reached skill level 5 in Conjurations 950 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1132 | D:2 | Learned a level 4 spell: Fulminant Prism 1718 | D:2 | Found a runed translucent door. 1719 | D:2 | Noticed Crazy Yiuf 1750 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, kennysheep_pointless_box, minmay_misc_feat_rugged D:2: layout_loops_cross, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin D:3: minmay_evil_eye, layout_basic, chequers_temple_overflow_minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 1 || 25 Tentacles | 7 | 1 || 8 Constrict | 8 | 1 || 9 Cast: Magic Dart | 36 | 30 || 66 Sting | 1 | || 1 Searing Ray | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 1 | 4 || 5 Stab: Sleeping | 1 | || 1 Armour: Skin | 11 | 3 || 14 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1751 | 1692 | 59 | 0 | 1185 | 3 | 583.7 | Dungeon | 1751 | 1692 | 59 | 0 | 1185 | 3 | 583.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 766 daAuts D:3: 13 daAuts