Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 17566220136994260714 210 amissfortunae the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Oct 5, 2024. Was a Believer of Zin. Slain by a jelly (1 damage) ... on level 4 of the Dungeon. The game lasted 00:26:08 (4260 turns). amissfortunae the Conjurer (Octopode Conjurer) Turns: 4260, Time: 00:26:09 Health: 0/31 AC: -3 Str: 8 XL: 5 Next: 87% Magic: 10/10 EV: 12 Int: 21 God: Zin [**....] Gold: 207 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . g - +3 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 4 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 230 gold pieces. You donated 23 gold pieces to Zin. Inventory: Hand Weapons g - a +3 dagger of venom (weapon) l - a +0 short sword of venom s - a +2 dagger of venom Missiles b - 14 stones f - 9 poisoned darts h - 2 throwing nets n - 5 boomerangs Talismans d - a beast talisman Scrolls c - a scroll of enchant armour i - a scroll of butterflies {unknown} m - a scroll of identify {unknown} o - 2 scrolls of poison {unknown} q - a scroll of vulnerability {unknown} Potions a - a potion of magic e - 2 potions of heal wounds {unknown} j - a potion of degeneration {unknown} k - a potion of haste {unknown} r - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Apportation Tloc 6% N/A 13% 1 Soul Splinter Necr 12% N/A 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Mercury Vapours Alch/Air 6% N/A 19% 2 Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The shadow imp is severely wounded. You feel sick. The shadow imp hits you but does no damage. You closely miss the shadow imp. The shadow imp is severely wounded. You feel sick. The shadow imp hits you but does no damage. You completely miss the shadow imp. The shadow imp is severely wounded. You feel sick. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is almost dead. You feel sick. You are no longer poisoned. The shadow imp hits you but does no damage. You hit the shadow imp. You kill the shadow imp! You cannot move. You cannot move. You cannot move. Unknown command. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Your magical contamination has completely faded away. Unknown command. Your transformation is almost over. You feel less wooden. A jelly comes into view. The jelly quivers. The jelly hits you. The acid corrodes you! You are splashed with acid! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly hits you. You die... #.# #.####.# ...# #.##...# ...# #.##.#.# ...# #......### ..# #........###'##### #.##.###.........$ #.#..# #.......... #.#>.###..@J.$.... #........###'##### ###.###### ..# #..# ..# #.## ..# #.# # #.# #.# #.# You could see a jelly. Vanquished Creatures A howler monkey (D:3) 8 gnolls (D:3) 2 adders (D:2) A shadow imp (D:4) 2 dart slugs 2 ribbon worms An orc (D:2) 5 endoplasms 2 giant cockroaches 4 goblins 8 hobgoblins 2 quokkas 9 ball pythons 4 bats A frilled lizard (D:2) 4 kobolds 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amissfortunae the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 448 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1043 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1058 | D:2 | Learned a level 2 spell: Searing Ray 1390 | D:2 | Found a glowing silver altar of Zin. 1410 | D:2 | Became a worshipper of Zin the Law-Giver 1529 | D:2 | Reached * piety under Zin 1579 | D:2 | Found Sejaxtu's Book Boutique. 1797 | D:2 | Reached skill level 5 in Conjurations 2280 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 2400 | D:4 | Reached ** piety under Zin 2425 | D:3 | Zin protects you from harm! 2536 | D:3 | Reached XP level 5. HP: 7/31 MP: 7/9 2735 | D:4 | Learned a level 4 spell: Fulminant Prism 3522 | D:3 | Reached skill level 6 in Conjurations 3892 | D:3 | You fall into a shaft and drop 1 floor! 4259 | D:4 | HP: 1/31 [acid (9)] 4260 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_basic, serial_shops, shop, basic_altar D:3: layout_basic, minmay_misc_feat_tiny, kennysheep_generic_room_11 D:4: kennysheep_six_static_rooms, layout_loops_cross, grunt_decor_cap, serial_park_tiny_pond, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 6 | 4 || 10 Tentacles | 5 | 2 || 7 Dagger | 10 | 21 || 31 Cast: Magic Dart | 57 | 41 || 98 Searing Ray | | 2 || 2 Fulminant Prism | | 2 || 2 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Skin | 4 | 29 || 33 Dodge: Dodged | 8 | 18 || 26 Form: Beast | 1 | || 1 | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4270 | 4062 | 208 | 0 | 1938 | 4 | 1067.5 | Dungeon | 4270 | 4062 | 208 | 0 | 1938 | 4 | 1067.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1287 daAuts D:3: 1175 daAuts D:1: 1000 daAuts D:4: 808 daAuts