amelas Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -5, D:1) a bat skeleton (5, -7, D:1) 2 flux baubles (6, -6, D:1) a +0 dagger a kobold skeleton (7, -4, D:1) a hobgoblin skeleton (11, 5, D:1) a bat skeleton a ball python skeleton (13, -10, D:1) a +0 dagger (16, 16, D:1) a +0 club a rat skeleton (17, -2, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a +0 plate armour (21, 13, D:1) 2 potions of might (21, 16, D:1) a potion of brilliance (27, -24, D:1) a bat skeleton (27, -17, D:1) a ball python skeleton (28, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 0, D:1) a +0 rapier (38, -19, D:1) 3 stones (48, -5, D:1) a +0 short sword (48, -4, D:1) a ball python corpse (skeletalised by now) (49, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) an adder skeleton (3, -7, D:2) a ball python skeleton (5, -24, D:2) a +0 dagger (9, 4, D:2) an adder skeleton (21, 24, D:2) a potion of curing (22, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 6, D:2) a +0 helmet (24, -15, D:2) a +0 dagger a +0 robe (27, -15, D:2) a +0 hand axe a +0 leather armour a +0 whip a +0 dagger a +0 robe (35, 24, D:2) an adder corpse (skeletalised by now) (37, -19, D:2) a rat corpse (skeletalised by now) (40, -12, D:2) a +0 club (41, -20, D:2) a +0 club a +0 robe (45, 11, D:2) a +0 trident (50, 14, D:2) a +0 dagger (51, 7, D:2) a bat corpse (skeletalised by now) (51, 9, D:2) a +0 leather armour (55, -3, D:2) a +0 dagger (56, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (60, -1, D:2) a +0 dagger a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 3, D:3) a +0 club (4, -1, D:3) 2 potions of curing (5, 0, D:3) 2 potions of moonshine (7, 4, D:3) a +0 mace (7, 11, D:3) a +0 dagger a goblin skeleton (9, 14, D:3) a +0 spear (9, 43, D:3) a river rat skeleton a ball python skeleton (10, 39, D:3) a jackal skeleton (15, 30, D:3) a rat skeleton (23, 26, D:3) a jackal corpse (skeletalised by now) (24, 28, D:3) a +0 pair of gloves (30, 40, D:3) a potion of heal wounds (32, -3, D:3) a bat corpse (skeletalised by now) (32, 6, D:3) a rat skeleton (35, 41, D:3) a +0 dagger (36, 30, D:3) a potion of brilliance (39, 40, D:3) a quokka corpse (skeletalised by now) (40, 21, D:3) a potion of curing a +0 leather armour (45, 1, D:3) a +0 dagger (45, 5, D:3) a +0 club (46, -2, D:3) an adder skeleton (51, 18, D:3) a potion of attraction (52, -3, D:3) a +0 club 3 stones (52, -1, D:3) a +0 club a goblin skeleton (52, 0, D:3) a +0 club a +0 club a goblin skeleton (53, 0, D:3) a +0 dagger a +0 club a +0 scale mail the goblin skeleton of Ijyb (55, 6, D:3) a +0 hand axe (58, 16, D:3) a potion of enlightenment (60, 24, D:3) a ring of poison resistance (61, -6, D:3) 4 poisoned darts (62, 8, D:3) a potion of enlightenment Level 4 of the Dungeon (5, 4, D:4) a scarab talisman (5, 16, D:4) a howler monkey corpse (skeletalised by now) (7, 14, D:4) a +0 morningstar (19, 16, D:4) a +0 sling a +0 club (24, 20, D:4) a +0 whip (26, -10, D:4) 2 potions of enlightenment (27, 16, D:4) a +0 ring mail (31, -9, D:4) a steam dragon corpse (skeletalised by now) (32, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, 34, D:4) a +0 club a kobold corpse (skeletalised by now) (41, 10, D:4) the +2 long sword of an ice cave {freeze, Will++ Dex+4} Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (44, 11, D:4) a potion of invisibility Level 5 of the Dungeon (4, 6, D:5) a +0 trident (7, 13, D:5) a +0 giant club (12, -4, D:5) a +0 hand axe (20, 31, D:5) a parchment of Inner Flame (29, 33, D:5) a +0 giant spiked club (32, 3, D:5) a +0 flail (36, 8, D:5) a scarab talisman (37, 24, D:5) a potion of moonshine (48, 5, D:5) a potion of heal wounds (50, 10, D:5) a potion of curing (52, 25, D:5) a +0 scale mail (53, 18, D:5) a +0 flail (53, 20, D:5) a +0 club (54, 21, D:5) a +0 hand axe a +0 leather armour (55, 22, D:5) a +0 short sword a +0 ring mail (56, 23, D:5) a +0 short sword of venom a +0 leather armour Level 6 of the Dungeon [Shop] Edi Codua's Jewellery Boutique an amulet of regeneration (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) the medusa talisman of Nemelex Xobeh's Grace {rF+ MP-7 Int+7} (511 gold) [medusa talisman] rF+: It protects you from fire. MP-7: It affects your magic capacity (-7). Int+7: It affects your intelligence (+7). a wellspring talisman (175 gold) a ring of willpower (unknown) (350 gold) a +4 ring of protection (unknown) (504 gold) a +5 ring of evasion (504 gold) a +5 ring of evasion (504 gold) a ring of protection from cold (unknown) (350 gold) (0, 0, D:6) a spider talisman (3, 25, D:6) a +0 robe (12, -6, D:6) a +0 rapier (15, 7, D:6) a potion of might (17, 24, D:6) a +0 mace (23, 5, D:6) a +0 club a +0 dagger (25, 17, D:6) a +0 war axe (26, 4, D:6) 4 atropa-tipped darts (27, 0, D:6) a +0 dagger a +0 robe (27, 1, D:6) a +0 club a +0 leather armour (28, 0, D:6) a +0 whip (36, 14, D:6) a potion of attraction (43, 18, D:6) a +0 flail a +0 club (44, 16, D:6) a +0 spear (45, -2, D:6) a +0 plate armour (54, -5, D:6) a potion of brilliance Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 15, D:7) a +0 hand axe (6, 15, D:7) a +0 club (7, 15, D:7) a +0 whip a +0 dagger a +0 robe (8, 15, D:7) a +0 dagger a +0 leather armour (9, 15, D:7) a +0 flail a +0 robe (12, -16, D:7) a +0 glaive (14, 14, D:7) a +1 short sword a +0 robe (15, 14, D:7) a +2 long sword a +0 robe (16, 14, D:7) a +4 morningstar of freezing a +0 robe (17, -20, D:7) a parchment of Soul Splinter (20, -10, D:7) a +0 robe a +4 mace of protection (22, -9, D:7) a +0 robe a +0 dagger (24, -9, D:7) a +0 dagger (25, -9, D:7) a +0 robe a +0 dagger (44, -9, D:7) a +0 short sword a +0 scale mail (57, -37, D:7) a potion of magic Level 8 of the Dungeon [Shop] Ipaafih's Weapon Emporium the +8 demon trident "Rift" {distort, reach+} (2771 gold) It cannot be enchanted further. a +4 shortbow of freezing (712 gold) a +5 giant club (756 gold) the +5 partisan of Icune {flame, Str+5} (1432 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 long sword of freezing (345 gold) the +6 scimitar "Pior" {antimagic, Dex+4} (1648 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 2 datura-tipped darts (46 gold) a +5 morningstar of protection (889 gold) (0, 0, D:8) a +0 ring mail (2, 22, D:8) a +0 whip (3, 21, D:8) a +0 spear (3, 23, D:8) a +0 whip of venom a +0 robe a +0 halberd (5, 16, D:8) a +3 battleaxe a +0 ring mail (6, 22, D:8) a +0 great sword (8, 27, D:8) a +0 trident a +0 chain mail (9, 22, D:8) a +2 mace of draining (10, 16, D:8) a +0 mace a +0 leather armour (13, 20, D:8) a +2 heavy trident (unseen) (13, 21, D:8) a parchment of Iskenderun's Battlesphere (13, 27, D:8) 2 gold pieces (14, 26, D:8) a +0 mace (14, 28, D:8) 2 gold pieces (15, 27, D:8) 2 gold pieces (17, 25, D:8) 2 gold pieces (18, 20, D:8) 26 gold pieces (18, 21, D:8) a +1 dire flail of venom (unseen) (23, -2, D:8) a potion of haste (25, -1, D:8) a potion of lignification (37, 8, D:8) a +0 leather armour a +0 short sword (38, 31, D:8) a +0 leather armour (38, 34, D:8) a +0 leather armour (55, 19, D:8) a +0 dagger (56, 19, D:8) a +0 club 2 stones (56, 22, D:8) a +0 short sword (57, 24, D:8) a +3 short sword of speed (60, 26, D:8) a +0 short sword (65, 46, D:8) 2 potions of enlightenment the Ecumenical Temple