amelas Level 1 of the Dungeon (2, -5, D:1) a +0 whip (2, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -5, D:1) a potion of attraction (3, 22, D:1) a ring of positive energy (6, -3, D:1) a +0 club a goblin skeleton (6, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, -2, D:1) a hobgoblin skeleton (12, 12, D:1) a potion of curing (13, 1, D:1) a potion of magic (13, 12, D:1) a rat corpse (skeletalised by now) (14, 0, D:1) a jackal skeleton (23, 10, D:1) a frilled lizard corpse (skeletalised by now) (27, 18, D:1) a jackal corpse (skeletalised by now) (30, 12, D:1) a potion of mutation (31, 10, D:1) a +0 short sword (32, -6, D:1) a quokka skeleton (33, 0, D:1) a +1 hand axe of freezing (33, 7, D:1) a ball python skeleton (38, -4, D:1) a +0 dagger (44, -10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 8, D:2) a +0 club (6, 10, D:2) a hobgoblin corpse (skeletalised by now) (7, 11, D:2) 4 poisoned darts (10, 6, D:2) an adder corpse (skeletalised by now) (18, -5, D:2) a frilled lizard skeleton (22, 8, D:2) a +0 chain mail (30, 6, D:2) a potion of enlightenment (33, -13, D:2) a +0 club (37, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (42, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of magic (1, -3, D:3) 3 boomerangs (1, 23, D:3) a quokka corpse (skeletalised by now) (5, 33, D:3) the +7 mace of Conformity {freeze, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (8, 21, D:3) a +0 club (9, 18, D:3) a +0 dagger a goblin skeleton (12, 21, D:3) a +0 whip a +0 flail a gnoll skeleton (13, 17, D:3) a +0 leather armour (13, 21, D:3) a +0 flail a gnoll corpse (skeletalised by now) (17, 15, D:3) a hobgoblin skeleton (22, 12, D:3) a +2 dagger of draining a goblin skeleton (30, 16, D:3) a +0 whip (35, 12, D:3) a +0 robe (38, 31, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) the +5 hand axe of Moral Flaws {flame, *Noise ^Fragile Int+7} *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (4, 12, D:4) an adder corpse (skeletalised by now) (9, 25, D:4) 2 potions of mutation (11, 23, D:4) a +0 halberd (13, 6, D:4) a +0 trident an orc corpse (skeletalised by now) (13, 17, D:4) a +0 leather armour (16, 19, D:4) a hound skeleton (17, 7, D:4) a +0 short sword a +0 leather armour (18, 8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 21, D:4) a medusa talisman (21, 22, D:4) a potion of ambrosia (22, -1, D:4) a +0 sling (28, 39, D:4) a parchment of Inner Flame (32, 3, D:4) a +0 mace an orc corpse (skeletalised by now) (36, 18, D:4) a quokka corpse (39, 6, D:4) a potion of lignification (39, 20, D:4) a +0 ring mail a +0 hand axe (47, 22, D:4) an inkwell talisman Level 5 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (270 gold) (14, -11, D:5) an adder corpse