Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 7854260664223424123 5996 amelas the Toxicologist (level 10, -4/67 HPs) Began as a Mummy Enchanter on Oct 23, 2025. Was a Believer of Uskayaw. Slain by a marrowcuda (6 damage) ... summoned by a marrowcuda ... on level 9 of the Dungeon. The game lasted 00:15:45 (9625 turns). amelas the Toxicologist (Mummy Enchanter) Turns: 9625, Time: 00:15:46 Health: -4/67 AC: 4 Str: 15 XL: 10 Next: 55% Magic: 22/31 EV: 11 Int: 22 God: Uskayaw [**....] Gold: 232 SH: 0 Dex: 21 Spells: 10/25 levels left rFire + . . (50%) h - +2 dagger (venom) rCold + + . (33%) (no offhand) rNeg + + + (0%) o - +0 leather armour of Terror {Str+2 Dex+4} rPois ∞ (0%) (no helmet) rElec + (33%) e - +0 cloak "Kaorisedgh" {rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth + l - ring of Seupreng {rC+ Will+ MP+9 Dex+3 Stlth-} HPRegen 0.31/turn k - ring of the Barnacled God {rElec rF+ Int+4 Dex+2 Stlth-} MPRegen 0.22/turn %: faith @: confusing by touch, about to teleport, very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Renounce Religion, Stomp, Line Pass You were on level 9 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 470 gold pieces. You spent 238 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger c - a +0 rapier h - a +2 dagger of venom (weapon) m - the +0 trident "Dahanguodd" {protect, Int+3} (You found it on level 6 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles d - 7 javelins f - 19 boomerangs g - 19 poisoned darts j - a throwing net p - 3 silver javelins Armour b - a +0 robe e - the +0 cloak "Kaorisedgh" (worn) {rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. n - a +0 buckler o - the +0 leather armour of Terror (worn) {Str+2 Dex+4} (You found it on level 7 of the Dungeon) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Magical Staves i - a staff of alchemy Jewellery k - the ring of the Barnacled God (worn) {rElec rF+ Int+4 Dex+2 Stlth-} (You found it on level 5 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. l - the ring of Seupreng (worn) {rC+ Will+ MP+9 Dex+3 Stlth-} (You acquired it on level 6 of the Dungeon) [ring of magical power] rC+: It protects you from cold. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Wands a - a wand of flame (9) d - a wand of digging (5) p - a wand of polymorph (11) e - a wand of paralysis (10) Scrolls t - 4 scrolls of teleportation V - 2 scrolls of vulnerability N - 4 scrolls of noise T - 2 scrolls of torment g - a scroll of fog S - a scroll of silence c - a scroll of blinking {unknown} p - a scroll of poison d - a scroll of summoning {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of enchant armour {unknown} k - 3 scrolls of revelation {unknown} Skills: - Level 2.0 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth + Level 8.2 Spellcasting * Level 5.3 Conjurations - Level 4.0 Hexes + Level 9.7 Alchemy - Level 2.0 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 34% N/A 6% 2 b - Confusing Touch Hex 26% N/A 5% 3 c - Olgreb's Toxic Radia Alch 51% N/A 1% 4 d - Mephitic Cloud Conj/Alch/Air 31% N/A 3% 3 e - Tukima's Dance Hex 26% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 3% 1 Shock Conj/Air 80% 1d8 3% 1 Soul Splinter Necr 52% N/A 9% 1 Summon Small Mammal Summ 36% N/A 9% 1 Hailstorm Conj/Ice 20% 3d7 9% 3 Stone Arrow Conj/Erth 40% 3d9 9% 3 Gloom Hex/Necr 52% N/A 12% 3 Inner Flame Hex/Fire 17% N/A 12% 3 Blink Tloc 18% N/A 14% 2 Call Imp Summ 18% N/A 14% 2 Cause Fear Hex 13% N/A 17% 4 Fugue of the Fallen Necr 13% N/A 26% 3 Launch Clockwork Bee Frge 9% N/A 26% 3 Ozocubu's Armour Ice 9% N/A 26% 3 Passwall Erth 9% N/A 26% 3 Swiftness Air 9% N/A 26% 3 Iskenderun's Battlesphe Conj/Frge 20% 2d9 30% 4 Anguish Hex/Necr 13% N/A 36% 4 Eringya's Surprising Cr Summ 9% N/A 65% 4 Starburst Conj/Fire 10% 6d5 99% 6 Enfeeble Hex 13% N/A 100% 7 Fulsome Fusillade Conj/Alch 21% (3-5)d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26425 Temple (1/1) D:4 Zot: 5972 Lair (0/5) D:8 Bailey (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:2 ?? D:7 * Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. You took 5 damage! You barely miss the marrowcuda. The marrowcuda bites you but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda is engulfed in freezing vapours. The marrowcuda closely misses you. The marrowcuda bites you but does no damage. The orc warrior misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You took 10 damage! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The marrowcuda closely misses you. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The marrowcuda barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The marrowcuda closely misses you. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The marrowcuda barely misses you. You took 23 damage! Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (heavily wounded, poisoned, chance to confuse on hit: 57%, 71% to hit) The bolt of light hits the orc warrior! The orc warrior is almost dead. The orc warrior is blinded. The now-empty wand crumbles to dust. The marrowcuda closely misses you. The marrowcuda bites you. You die... Your body falls in perfect tune with the rhythm. #.........# #.≈≈.∩.~~..# #.. #....!....###.~~...~≈.. #.. #...≈~~....##.~≈...~~.# ##. #.~~~~~≈..))#.~~.∩..~.# #. #..≈~~~~.)....≈.......# ## #..≈~~~≈......~~...≈~.# # #...~≈~........~F.F~~.## # #.~.≈...~.....FoFF~~~..# # #.............{F@F.≈~..# # ##.............FF≈~~...# ### ###.............~F~.#.# ##.. ######..####........#######.O. #### #.........