amelas the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of Cocytus {rPois} [quill talisman] rPois: It protects you from poison. (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 10, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (59, 36, D) a parchment of Silence (59, 37, D) the air staff "Weecame" {rElec rF++ Will+ rCorr Air Earth} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (60, 11, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (60, 36, D) a parchment of Death's Door (60, 37, D) an amulet of faith (61, 2, D) a +0 trident (61, 16, D) a staff of conjuration (61, 26, D) a +1 mace of holy wrath (61, 36, D) 4 potions of haste (61, 37, D) a +4 halberd of pain (unseen) (62, 0, D) the +0 scale mail of the Jabberwock {rN+} rN+: It protects you from negative energy. (62, 3, D) a +0 mace a +0 flail (62, 8, D) the +11 rapier of the Abyss {holy, rPois Will+ Str+3 Dex-4} rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (62, 9, D) a staff of alchemy (62, 11, D) a troll corpse (skeletalised by now) (62, 12, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (62, 36, D) the ring "Muobyot" {rElec AC+4 Slay+2} [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (62, 37, D) a parchment of Irradiate (63, 8, D) a parchment of Fortress Blast (63, 17, D) a +2 longbow of freezing (63, 26, D) a +1 buckler of cold resistance (63, 27, D) a staff of alchemy (63, 36, D) a staff of earth (unseen) (63, 37, D) a ring of see invisible (64, 16, D) the +2 short sword "Qasoodaf" {vamp, Str+3} Str+3: It affects your strength (+3). (64, 17, D) a parchment of Iskenderun's Mystic Blast (64, 20, D) a +0 short sword (64, 26, D) the +5 woodcutter's axe (64, 27, D) a staff of air (65, 18, D) a +0 hand axe (65, 26, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (67, 0, D) a +2 robe of fire resistance (68, 0, D) a +0 long sword of electrocution (68, 8, D) a +0 hand axe a +0 ring mail (69, 3, D) a shapeshifter corpse (skeletalised by now) (70, 8, D) a +2 battleaxe of electrocution (70, 9, D) the +4 mace of Woe {freeze, +Blink Dex+2} +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). (70, 15, D) 4 large rocks (70, 17, D) 3 large rocks (70, 36, D) a +2 shortbow of flaming (70, 37, D) a +0 chain mail (70, 39, D) a staff of earth a +2 heavy hand axe an orc corpse an orc corpse (71, 10, D) a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 17, D) a +0 arbalest (71, 26, D) a +1 short sword of venom a +0 arbalest a +5 plate armour of ponderousness a yaktaur corpse (skeletalised by now) (71, 27, D) 6 large rocks a cyclops corpse (skeletalised by now) (71, 36, D) a +0 short sword (71, 37, D) a parchment of Call Canine Familiar (71, 39, D) a +1 flail of holy wrath a +0 leather armour a +0 hand axe a boomerang (71, 40, D) a +0 whip an orc corpse (72, 8, D) a +1 chain mail of resonance (72, 10, D) a +0 club an orc corpse (skeletalised by now) (72, 17, D) 3 large rocks a parchment of Fulminant Prism a cyclops corpse (skeletalised by now) (72, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 27, D) a +0 arbalest a parchment of Hoarfrost Cannonade a yaktaur corpse (skeletalised by now) (72, 28, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 29, D) a +0 orcbow a centaur corpse (skeletalised by now) (72, 36, D) a staff of cold (72, 37, D) a staff of fire (72, 38, D) a +0 dagger a +0 robe a +0 long sword a +3 plate armour of archery an orc corpse (72, 39, D) a +0 club a +0 partisan a +0 chain mail (73, 1, D) a +0 hand axe (73, 16, D) a staff of air (73, 17, D) a staff of conjuration (73, 36, D) a +0 dagger (74, 2, D) a +0 shortbow of freezing a +0 leather armour a +0 battleaxe of flaming an orc corpse (skeletalised by now) (74, 7, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (74, 27, D) 4 large rocks (75, 1, D) a +0 short sword (75, 16, D) a +0 arbalest