amelas Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (4, -37, D:1) a +0 short sword (4, -31, D:1) a frilled lizard corpse (skeletalised by now) (5, -20, D:1) a rat corpse (skeletalised by now) (8, -8, D:1) a staff of alchemy (8, -6, D:1) a +0 spear (11, -41, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a +0 club (14, -13, D:1) a hobgoblin corpse (skeletalised by now) (16, -13, D:1) a quokka corpse (skeletalised by now) (19, -26, D:1) a +0 dagger (20, -31, D:1) a bat corpse (skeletalised by now) (21, -6, D:1) a bat skeleton (24, -5, D:1) a +0 robe (45, -45, D:1) a +0 helmet (47, -51, D:1) a +0 whip (53, -46, D:1) a +0 short sword a jackal skeleton Level 2 of the Dungeon [Shop] Efeer's Antique Armour Shop a +0 ring mail (124 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1860 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +1 robe of positive energy (306 gold) a +0 scale mail (124 gold) (0, 0, D:2) a +0 club (6, 25, D:2) a +0 whip (8, -2, D:2) a +0 club (12, 3, D:2) a +0 club a goblin skeleton (13, 2, D:2) a +0 club (17, 27, D:2) a +0 dagger (18, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -8, D:2) a +0 spear (23, 25, D:2) a +0 trident (24, 24, D:2) an adder skeleton (31, 18, D:2) a +0 club a goblin skeleton (32, 3, D:2) a quokka skeleton (34, 2, D:2) a +0 robe a +0 dagger the human skeleton of Jessica (35, -1, D:2) a +0 club (44, 11, D:2) a +0 hammer (44, 13, D:2) a +0 hammer (45, 12, D:2) a +0 hammer (45, 14, D:2) a +0 hammer (45, 15, D:2) a +2 hammer of holy wrath (45, 18, D:2) a +0 hammer (45, 19, D:2) a +2 hammer of holy wrath (46, 16, D:2) the +4 hammer "Roucif" {heavy, *Corrode rF++} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. (46, 18, D:2) a +0 hammer (46, 19, D:2) a +0 hammer (47, 18, D:2) a +0 hammer (47, 19, D:2) a +0 hammer (47, 20, D:2) a +0 hammer (50, 31, D:2) an adder corpse (skeletalised by now) (53, 0, D:2) an iguana skeleton (56, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (15, -11, D:3) a +0 mace (17, 20, D:3) a +0 spear (18, 18, D:3) a +0 dagger (33, 19, D:3) a +3 great sword (42, 6, D:3) a +0 club (47, -4, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, 3, D:4) a +0 short sword (12, -3, D:4) a +0 ring mail of cold resistance (14, -18, D:4) a +0 dagger (20, -13, D:4) a +0 hand axe a +0 ring mail (31, -24, D:4) a +0 hand axe (57, 17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, 7, D:5) 6 gold pieces (4, 6, D:5) 6 gold pieces (10, -8, D:5) an orb of guile