amelas Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 5, D:1) a hobgoblin skeleton (5, 11, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin skeleton (6, 20, D:1) a ball python corpse (skeletalised by now) (9, 6, D:1) a +0 scale mail (10, 5, D:1) a +0 pair of boots (11, 15, D:1) a +0 scale mail (18, 11, D:1) a rat skeleton (20, -2, D:1) a +0 sling (22, -5, D:1) a frilled lizard corpse (skeletalised by now) (26, 16, D:1) a +0 leather armour (28, 22, D:1) a rat corpse (skeletalised by now) (29, -15, D:1) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, -4, D:1) a bat corpse (skeletalised by now) (44, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (9, 16, D:2) a +0 chain mail (10, -4, D:2) a +1 whip of electrocution a bat skeleton (11, -2, D:2) a +0 short sword (15, 5, D:2) a +0 scythe a +0 robe (18, 25, D:2) a +0 ring mail (19, 33, D:2) a +0 dagger a goblin skeleton (25, -9, D:2) a hobgoblin skeleton (27, -4, D:2) a rat skeleton (30, 29, D:2) a quokka corpse (skeletalised by now) (37, 27, D:2) a +0 club (39, 7, D:2) a +0 club (43, -16, D:2) 5 poisoned darts (44, -5, D:2) a ball python skeleton (52, -4, D:2) a bat corpse (skeletalised by now) (52, 1, D:2) a +0 hand axe (53, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 flail of protection an adder corpse (skeletalised by now) (0, 1, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 4, D:3) a +0 whip (4, 2, D:3) a staff of cold (5, 3, D:3) a bat corpse (skeletalised by now) (9, -3, D:3) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (11, -15, D:3) an adder skeleton (13, -40, D:3) a +0 quarterstaff (19, -35, D:3) the +8 dagger of Distant Worlds {pain, rElec rF+ Int+3 Dex-4} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (19, -9, D:3) a +0 leather armour (20, -24, D:3) a +0 short sword (22, -8, D:3) a quokka corpse (skeletalised by now) (27, -28, D:3) a +0 short sword 2 stones a +0 whip a kobold corpse (28, -32, D:3) a rat skeleton (36, -22, D:3) a ball python corpse (skeletalised by now) (37, -34, D:3) 4 javelins (41, -21, D:3) a +0 club (43, -33, D:3) a +0 quarterstaff (44, -33, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (0, 4, D:4) a +0 flail a +0 spear the felid corpse of amelas a gnoll corpse a gnoll corpse (2, 5, D:4) a +0 pair of gloves