Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 11737637110551140040 17264 amelas the Unseen (level 12, -3/60 HPs) Began as a Kobold Enchanter on Oct 5, 2025. Was an Elder of Ashenzari. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Orcish Mines. The game lasted 00:18:01 (13237 turns). amelas the Unseen (Kobold Enchanter) Turns: 13237, Time: 00:18:02 Health: -3/60 AC: 13 Str: 6 XL: 12 Next: 80% Magic: 0/26 EV: 22 Int: 17 God: Ashenzari [****..] Gold: 650 SH: 0 Dex: 19 Spells: 21/32 levels left rFire . . . (100%) q - +2 dagger (venom) rCold . . . (100%) g - orb of the Ensconced Malaise {Guile, Dev, Self} (curse) rNeg . . . (100%) s - +0 troll leather armour rPois . (100%) h - +0 helmet "Thunder Perfect Mind" {Snipe, Bglg, Fort} (curse) rElec . (100%) p - +2 cloak of Apeoromancy {Cun, Bglg} (curse) rCorr . (100%) f - +0 pair of gloves "Eternal Together" {Comp, Sorc} (curse) SInv + l - +0 pair of boots "Eternal With Me" {Stlth+, Self, Bglg} (curse) Will ..... d - amulet "Secrets of Ashenzari" {Spirit, Sorc, Dev} (curse) Stlth +++++++++ n - ring of willpower HPRegen 1.10/turn j - ring "Behold Eternity" {AC+4, Range, Sorc} (curse) MPRegen 0.20/turn %: clarity, guardian spirit @: studying 2 skills, invisible A: small, no large weapons, nightstalker 3 a: Renounce Religion, Shatter the Chains You were on level 2 of the Orcish Mines. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You visited the chambers of the Necropolis 1 time. You collected 650 gold pieces. Inventory: Hand Weapons k - the +9 long sword of Doari {freeze, rElec rC+ Will++ Str-4} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). q - a +2 dagger of venom (weapon) Missiles e - 8 atropa-tipped darts Armour a - +0 acid dragon scales b - a +0 robe f - the cursed +0 pair of gloves "Eternal Together" (worn) {Comp, Sorc} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Sorcery: Conjurations and Alchemy. g - the cursed orb of the Ensconced Malaise (worn) {Guile, Dev, Self} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Introspection: Fighting and Spellcasting. h - the cursed +0 helmet "Thunder Perfect Mind" (worn) {Snipe, Bglg, Fort} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Fortitude: Armour and Shields. l - the cursed +0 pair of boots "Eternal With Me" (worn) {Stlth+, Self, Bglg} (You found it on level 6 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. o - +0 steam dragon scales p - the cursed +2 cloak of Apeoromancy (worn) {Cun, Bglg} (You found it on level 10 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Hexes and Translocations. r - a +2 kite shield s - a +0 troll leather armour (worn) Magical Staves c - a staff of alchemy Jewellery d - the cursed amulet "Secrets of Ashenzari" (worn) {Spirit, Sorc, Dev} (You found it on level 1 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Devices: Evocations and Shapeshifting. i - an amulet of alchemy j - the cursed ring "Behold Eternity" (worn) {AC+4, Range, Sorc} (You found it on level 6 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Sorcery: Conjurations and Alchemy. m - a ring of resist corrosion n - a ring of willpower (worn) Wands b - a wand of light (14) c - a wand of iceblast (3) (quivered) a - a wand of flame (21) p - a wand of polymorph (13) Scrolls V - 3 scrolls of vulnerability t - 7 scrolls of teleportation s - a scroll of summoning W - a scroll of brand weapon p - 3 scrolls of poison I - a scroll of immolation S - 2 scrolls of silence x - a scroll of amnesia N - 2 scrolls of noise w - a scroll of enchant weapon r - 2 scrolls of revelation f - a scroll of fear Potions i - a potion of invisibility c - 7 potions of curing A - a potion of attraction M - a potion of mutation o - 3 potions of moonshine g - 3 potions of magic h - a potion of haste a - a potion of ambrosia L - a potion of lignification w - a potion of heal wounds b - a potion of brilliance Skills: + Level 10.2 Short Blades * Level 12.8(14.5) Dodging * Level 15.2(16.9) Stealth + Level 8.0(10.8) Spellcasting + Level 8.1(11.7) Hexes - Level 4.0(6.4) Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 58% N/A 1% 2 b - Confusing Touch Hex 49% N/A 1% 3 c - Apportation Tloc 20% N/A 10% 1 d - Yara's Violent Unrav Hex/Alch 14% 3d7 28% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 98% 2d3 1% 2 Sigil of Binding Hex 49% N/A 1% 3 Tukima's Dance Hex 49% N/A 1% 3 Gloom Hex/Necr 58% N/A 3% 3 Kinetic Grapnel Frge 36% 1d5 11% 1 Poisonous Vapours Alch/Air 40% 1d2 11% 1 Soul Splinter Necr 36% N/A 11% 1 Anguish Hex/Necr 14% N/A 11% 4 Construct Spike Launche Frge 18% 2d3 17% 2 Grave Claw Necr 18% 2d8 17% 2 Sublimation of Blood Necr 9% N/A 17% 2 Launch Clockwork Bee Frge 9% N/A 32% 3 Vampiric Draining Necr 9% 2d6 32% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 32% 3 Summon Ice Beast Ice/Summ 9% N/A 34% 3 Ozocubu's Armour Ice 9% N/A 36% 3 Flame Wave Conj/Fire 10% 2d6 73% 4 Forge Lightning Spire Air/Frge 9% 3d4 75% 4 Malign Gateway Summ/Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:11 Orc (2/2) D:9 Elf: Orc:2 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 ( D:7 =!= Orc:2 *: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll (chance to affect: 75%) The deep troll looks drowsy... The ogre shouts! You hear a shout! You hear two shouts! You hear a shout! x3 The ogre mage points at the ogre and mumbles some strange words. The ogre seems to speed up. The orc wizard completely misses you. The ogre closely misses you. The helpless deep troll fails to defend itself. You spit the deep troll like a pig!!!!! You kill the deep troll! The ogre mage points at the two-headed ogre and mumbles some strange words. The two-headed ogre seems to speed up. The orc wizard closely misses you. The ogre completely misses you. You hear a shout! Your base Spellcasting skill increases to level 8! You catch the helpless ogre completely off-guard! You perforate the ogre like a sieve!!! You kill the ogre! You hear a shout! x2 You catch the helpless orc wizard completely off-guard! You skewer the orc wizard like a kebab!!! You kill the orc wizard! The ogre mage hits you but does no damage. You hit the orc. The orc is poisoned. The orc is moderately wounded. You hit the orc. The orc looks as sick as possible! The orc is severely wounded. You kill the orc! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (fast, unable to see you, chance to affect: 75%) The two-headed ogre looks drowsy... The ogre mage hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ,,,{.....o.....,,,,,,, ,,,,.{.........,,,,,,, ,,,∩......∩......,,,,, ,,,,.......#......,,,* ,,,{..{{..........,,,, ,,,,,......)).....,,,* ,,,,,,..{.