amelas Level 1 of the Dungeon [Shop] Zeppes's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (13, 9, D:1) a +0 plate armour (29, 20, D:1) a +0 dagger (36, 43, D:1) a +0 spear (57, 44, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -10, D:2) a +0 dagger a +0 club (3, -11, D:2) a hobgoblin skeleton (3, -10, D:2) a +0 mace a +0 animal skin a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton (5, -11, D:2) a +0 dagger a goblin skeleton (13, -30, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (27, -3, D:2) a +0 club (30, -20, D:2) a +0 dagger a goblin skeleton (39, -19, D:2) a +0 club (41, -1, D:2) a +0 whip (45, -15, D:2) a hobgoblin skeleton (48, 3, D:2) a +0 short sword (51, -18, D:2) a jackal skeleton (51, -17, D:2) a jackal skeleton (51, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc skeleton (5, -5, D:3) a +0 club an orc skeleton (23, -2, D:3) a +0 leather armour (27, -2, D:3) a hobgoblin corpse (skeletalised by now) (58, 7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (1, 12, D:4) a +0 dagger a +0 chain mail (1, 13, D:4) a +0 falchion an orc corpse (skeletalised by now) (3, 14, D:4) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (4, 13, D:4) a ball python corpse (skeletalised by now) (20, 30, D:4) a +0 hand axe 3 boomerangs an orc skeleton (20, 42, D:4) a hobgoblin corpse (skeletalised by now) (24, 30, D:4) a hound skeleton (28, 37, D:4) a ball python corpse (skeletalised by now) (28, 41, D:4) a quokka corpse (skeletalised by now) (30, -4, D:4) a +0 plate armour (33, 10, D:4) a jackal skeleton (34, 1, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -17, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (1, -16, D:5) 14 gold pieces (2, -18, D:5) a parchment of Ensorcelled Hibernation (2, -16, D:5) a quill talisman (2, -14, D:5) a +0 pair of boots (3, -18, D:5) a parchment of Sublimation of Blood (3, -15, D:5) a book of Minor Magic (4, -17, D:5) 13 gold pieces (4, -16, D:5) 11 gold pieces (4, -15, D:5) a +0 buckler (4, -14, D:5) 5 gold pieces (4, -13, D:5) an adder corpse a clockroach corpse a scorpion corpse (7, -4, D:5) 6 boomerangs (23, 2, D:5) a +0 ring mail (32, -34, D:5) a +0 mace (36, -17, D:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, 0, D:5) a hound corpse (skeletalised by now) (42, 0, D:5) a water moccasin corpse (skeletalised by now) (43, -22, D:5) a black bear corpse (skeletalised by now) (47, -21, D:5) a +0 club