amelas Level 1 of the Dungeon (1, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -4, D:1) a ball python corpse (skeletalised by now) (5, 31, D:1) a rat skeleton (7, -5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, 13, D:1) a +0 dagger (23, 9, D:1) a bat corpse (skeletalised by now) (24, 23, D:1) a jackal skeleton (24, 24, D:1) a jackal skeleton (27, 29, D:1) a frilled lizard skeleton (36, 41, D:1) a stone a kobold corpse (skeletalised by now) (38, 39, D:1) a +0 dagger a stone Level 2 of the Dungeon (11, 13, D:2) a rat skeleton (12, 13, D:2) 6 boomerangs (13, 11, D:2) a hobgoblin skeleton (15, 34, D:2) a +0 leather armour (20, 17, D:2) a +0 club a goblin skeleton (31, 21, D:2) a +0 rapier (44, -3, D:2) a +0 short sword a kobold skeleton (44, 4, D:2) an adder corpse (skeletalised by now) (44, 5, D:2) a frilled lizard corpse (skeletalised by now) (47, -2, D:2) a +0 dagger a stone a kobold skeleton (56, -4, D:2) a +0 leather armour (58, -2, D:2) a ball python corpse (skeletalised by now) (65, 8, D:2) a rimehorn talisman Level 3 of the Dungeon (0, 0, D:3) a ring of poison resistance (2, -19, D:3) a +0 whip (6, -2, D:3) a hobgoblin corpse (skeletalised by now) (7, -15, D:3) a +0 chain mail (9, -4, D:3) 6 poisoned darts (18, -21, D:3) a +0 dagger (23, -26, D:3) a +0 robe (27, -11, D:3) a storm talisman (34, -17, D:3) a rat skeleton (43, -21, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 whip "Iroilye" {elec, rElec Will++ Str+2 Stlth-} (4200 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. the +6 hand axe of Turmoil {protect, rN++} (5110 gold) rN++: It greatly protects you from negative energy. the +9 short sword "Vomepaopn" {venom, rC+ rN+} (6680 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. the +3 dagger of Jehez {heavy, rC++} (4310 gold) rC++: It greatly protects you from cold. the +0 leather armour "Ziast" {-Tele rC+ Will+ Slay+3} (2720 gold) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the earth staff "Siuk" {Str+4 Dex+3 Necro Earth} (5230 gold) [staff of earth] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +11 mace of Watchfulness {freeze, rF- Int+4} (6880 gold) rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). the +5 leather armour "Ototuf" {Str+2} (3820 gold) Str+2: It affects your strength (+2). the +0 scale mail of the Pirate {Command, Harm rF- Dex+5} (1950 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). the air staff "Jiaz" {rElec rF+ Str+3 Air Earth} (5090 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the fire staff of Honiqaf {Fly rF+ rN+ Fire Earth} (4390 gold) [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +2 robe of the Leaf {rPois rCorr} (2770 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the air staff "Miyh Maosk" {rElec rF+ Dex+4 Conj Air} (5300 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the air staff of a Gauntlet {+Blink Fly rElec rCorr Int+2 Air} (5090 gold) [staff of air] +Blink: It lets you blink. Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. the +2 cloak of Misconduct {rPois rN+ MP+12 Dex-2 SInv} (5510 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. the +7 chain mail of the Moon {*Corrode rN+ Int+4 Stlth+} (5780 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the hive talisman "Samiwam" {Fly rElec Dex-4} (6300 gold) [hive talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). the earth staff of Charity {rF+ Str+2 Earth} (4320 gold) [staff of earth] rF+: It protects you from fire. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. the blade talisman "Oqusij" {Harm rElec rC+ Int+3} (7350 gold) [blade talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the ring of Stoicism {Fly rPois rF- Will+++ Stlth-} (4870 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (0, 0, D:4) a +0 robe (3, -7, D:4) a +0 whip (5, -10, D:4) a +0 flail (15, -32, D:4) a +0 scale mail (20, -37, D:4) a +0 scale mail (25, -15, D:4) a +0 dagger (25, -13, D:4) a +0 flail an orc skeleton (26, -15, D:4) a +0 mace a +0 leather armour (27, -28, D:4) an adder skeleton (28, -18, D:4) a +0 dagger a +0 leather armour an orc skeleton (36, -3, D:4) a +0 dagger an orc corpse (skeletalised by now) (37, -3, D:4) a +0 whip a +0 leather armour (37, 3, D:4) a +0 club (38, -6, D:4) an adder corpse (skeletalised by now) (38, -3, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (38, 2, D:4) a +0 whip (41, -4, D:4) a +0 dagger a +0 robe (43, -17, D:4) a hobgoblin skeleton (44, -43, D:4) a +0 hammer (44, -42, D:4) a +0 hammer of draining (44, -32, D:4) a +0 hammer (44, -31, D:4) a +0 hammer (44, -30, D:4) a +0 hammer (45, -34, D:4) a +0 hammer (45, -33, D:4) a +4 quarterstaff of chaos (45, -32, D:4) a +0 hammer (45, -31, D:4) a +0 hammer (46, -38, D:4) a +2 hammer of holy wrath (46, -36, D:4) a +0 hammer (46, -35, D:4) a +0 hammer (46, -32, D:4) a +0 hammer (46, -31, D:4) a +0 hammer (47, -41, D:4) a +0 hammer (47, -39, D:4) a +0 hammer (47, -37, D:4) a +0 hammer (50, -22, D:4) 5 boomerangs Level 5 of the Dungeon (9, -15, D:5) a +0 giant spiked club (16, -39, D:5) a +0 helmet (22, -51, D:5) a +0 trident a +0 leather armour (29, -48, D:5) a +0 club (46, -5, D:5) a +0 dagger a +0 robe (47, -26, D:5) a +0 leather armour (47, -19, D:5) a +0 hand axe (50, -34, D:5) a parchment of Shock Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, 29, D:6) a +0 hand axe (9, 29, D:6) a +0 short sword a +0 ring mail a +0 short sword (9, 30, D:6) a +0 dagger (9, 31, D:6) a +0 short sword a +1 leather armour of cold resistance (10, 25, D:6) 5 poisoned darts (22, 36, D:6) a scarab talisman (24, 17, D:6) a +0 halberd (48, -1, D:6) a +0 dagger a +0 robe (49, -1, D:6) a +0 whip a +0 ring mail (49, 0, D:6) a +0 hand axe a +0 mace Level 7 of the Dungeon (7, 18, D:7) a +0 robe (11, -19, D:7) a +2 barding (12, -16, D:7) a +0 chain mail (17, 13, D:7) a +0 spear (18, 12, D:7) a +0 spear (19, -9, D:7) a +0 ring mail (19, 12, D:7) a +0 spear a +0 spear (20, 12, D:7) a +0 spear (23, -13, D:7) a +0 long sword (30, -7, D:7) a +0 chain mail (32, 18, D:7) a +0 halberd (33, -10, D:7) a -2 pair of boots (33, 18, D:7) a +0 halberd (34, 16, D:7) a +0 spear (34, 17, D:7) a +0 spear a +0 buckler a +0 ring mail a +0 spear (37, -13, D:7) a -2 chain mail (37, -3, D:7) a -2 pair of gloves (38, -10, D:7) a +0 shortbow (41, -10, D:7) a -2 helmet (41, -6, D:7) a -2 hat (49, -9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (49, -8, D:7) a +0 club a +0 mace (52, 12, D:7) a +0 chain mail (57, -10, D:7) a +0 buckler Level 8 of the Dungeon (17, 2, D:8) a +0 shortbow (21, -28, D:8) a +1 leather armour of positive energy (23, -43, D:8) a +0 ring mail a +3 heavy trident (24, -43, D:8) a +0 flail (25, -45, D:8) a +0 plate armour a +0 glaive (30, -10, D:8) a +0 robe (34, -47, D:8) a +0 club a +0 chain mail (34, -46, D:8) a +0 orcbow a +0 war axe a +0 chain mail (34, 3, D:8) 4 poisoned darts (35, -48, D:8) a +0 mace (36, -14, D:8) a +0 whip (37, -48, D:8) a +0 club (37, -15, D:8) a +0 robe a +0 whip (38, -49, D:8) a +0 whip a +0 ring mail (38, -13, D:8) a +0 spear (39, -13, D:8) a +0 spear (42, -16, D:8) a +0 scale mail (47, 0, D:8) a +0 dagger (50, 2, D:8) a +0 falchion (68, -42, D:8) a +0 scimitar Level 9 of the Dungeon (13, 0, D:9) a +0 orcbow (17, 11, D:9) a +0 war axe (21, 34, D:9) a parchment of Animate Dead (35, 5, D:9) a +0 whip (35, 7, D:9) a +0 flail (35, 8, D:9) a +0 dagger a +0 robe (44, 21, D:9) a +0 mace (58, 32, D:9) a +0 robe Level 10 of the Dungeon [Shop] Letont Nicy's Antique Armour Boutique a +0 ring mail (132 gold) a +0 barding of cold resistance (990 gold) the +0 plate armour "Eceaphagur" {Fly rC+ Int+2} (1263 gold) Fly: It grants you flight. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 chain mail (198 gold) a +0 ring mail (132 gold) a +2 leather armour of willpower (627 gold) a +0 robe (29 gold) a +0 robe (29 gold) (21, 18, D:10) a +0 dagger 4 stones (22, 18, D:10) a +0 club (23, 17, D:10) a +0 short sword (23, 36, D:10) a +0 plate armour (24, 25, D:10) a +0 flail a +0 battleaxe a +0 plate armour a +0 short sword (27, 36, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (6, 23, D:11) a +0 whip a +0 robe (7, 24, D:11) a +0 scale mail (14, -18, D:11) a +0 sling (18, 21, D:11) a +0 long sword a +0 plate armour (18, 22, D:11) a +0 dagger a +0 robe (19, 19, D:11) a +0 club (19, 21, D:11) a +0 trident (20, 23, D:11) a +0 flail a +0 ring mail (22, 20, D:11) a +0 trident (29, 19, D:11) a +0 flail (55, -3, D:11) the +18 Lear's hauberk a +0 pair of gloves of infusion a +0 pair of boots of rampaging a +0 cloak a +0 vampiric whip a +8 short sword of freezing (61, -5, D:11) a +1 halberd of protection a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) 65 gold pieces a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (13, -4, D:12) a +0 hand axe a +0 scale mail (14, -5, D:12) a +0 whip of electrocution a +0 leather armour a +0 dagger a +0 robe (18, -18, D:12) 3 large rocks (22, -13, D:12) a +0 short sword a +0 leather armour (22, -6, D:12) a +0 dire flail (23, -11, D:12) a +0 giant club (24, -11, D:12) a +0 mace the Necropolis (4, 24, Necropolis) a +0 dagger (4, 25, Necropolis) 14 gold pieces (4, 26, Necropolis) a +1 arbalest of flaming (unseen) (5, 26, Necropolis) a manual of Earth Magic (6, 24, Necropolis) a +0 spear (6, 25, Necropolis) 10 gold pieces (6, 26, Necropolis) a potion of resistance (9, -4, Necropolis) a potion of mutation (9, -2, Necropolis) the +7 sling of Classification {chaos, rElec} rElec: It insulates you from electricity. (unseen) (11, -4, Necropolis) a potion of heal wounds (11, -2, Necropolis) the +6 whip of the Pariah {chaos, *Rage rF+ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (12, -3, Necropolis) the orb of Zin's Wrath {Mayhem, Regen+ Int+4 Air Alch} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (13, -3, Necropolis) a +2 demon whip of venom (unseen) (38, 15, Necropolis) a +0 leather armour (38, 17, Necropolis) a parchment of Iskenderun's Battlesphere (38, 18, Necropolis) a staff of alchemy (unseen) (39, 15, Necropolis) 9 gold pieces (39, 18, Necropolis) 11 gold pieces (40, 11, Necropolis) a +0 longbow a +0 short sword a +0 leather armour (40, 12, Necropolis) a +1 dagger of electrocution a +0 robe (41, 11, Necropolis) 15 gold pieces (43, 12, Necropolis) a +0 short sword a +0 robe (44, 11, Necropolis) a +0 scimitar a +0 robe a +0 flail (49, 23, Necropolis) a +0 short sword a +0 ring mail (50, 18, Necropolis) a +0 hat (50, 21, Necropolis) a +0 shortbow a +0 short sword a +0 leather armour (51, 15, Necropolis) 4 gold pieces a +0 long sword a +0 ring mail (51, 16, Necropolis) 5 gold pieces a +0 short sword a +0 robe (51, 18, Necropolis) a potion of magic (53, 17, Necropolis) a +0 flail