Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 9780342295902959740 82 amelas the Magician (level 4, -7/31 HPs) Began as a Djinni Hedge Wizard on Sept 11, 2025. Mangled by an orc wizard ... wielding a +2 dagger of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1662 turns). amelas the Magician (Djinni Hedge Wizard) Turns: 1662, Time: 00:02:36 Health: -7/31 AC: 2 Str: 9 XL: 4 Next: 70% Gold: 101 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} m - a scroll of summoning {unknown} Potions f - a potion of mutation {unknown} j - a potion of attraction {unknown} k - 2 potions of curing {unknown} l - a potion of might {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 c - Call Imp Summ 38% N/A 3% 2 d - Blink Tloc 38% N/A 3% 2 e - Mephitic Cloud Conj/Alch/Air 19% N/A 7% 3 f - Magic Dart Conj 76% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc, wielding a +0 flail (71% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe (64% to hit) The zap misses the orc wizard. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe (64% to hit) The zap hits the orc wizard. The orc wizard is moderately wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of electrocution and wearing a +0 robe (moderately wounded, 64% to hit) The zap hits the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The orc barely misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc hits you with a +0 flail! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Your cerulean imp barely misses the orc. The orc attacks as it pursues you! The orc barely misses you. Something hits you. You are electrocuted!! Ouch! That really hurt! You die... # # ..## #.######....# #.#.@o...$..# #...5........ #...#.####....# #.. #.......... #. #..######### # #..#<....... #........... #..#........ #............. You could see an orc (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 giant cockroaches 3 hobgoblins 2 jackals (D:1) A quokka (D:2) A bat (D:1) An endoplasm (D:2) A frilled lizard (D:1) 4 goblins 3 kobolds 5 rats 31 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A giant cockroach (D:2) 2 quokkas (D:1) A bat (D:2) 2 endoplasms (D:2) A goblin (D:1) 8 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | amelas set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 276 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1075 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1075 | D:2 | Learned a level 1 spell: Shock 1103 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1662 | D:3 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_basic D:3: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Call Imp | 8 | 6 || 14 Shock | 7 | 40 || 47 Blink | | 2 || 2 Grave Claw | | 1 || 1 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 2 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1661 | 1606 | 55 | 0 | 1395 | 3 | 553.7 | Dungeon | 1661 | 1606 | 55 | 0 | 1395 | 3 | 553.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 703 daAuts D:3: 15 daAuts