Dungeon Crawl Stone Soup version 0.34-a0-598-g4bf5c0297e (webtiles) character file. Game seed: 4297779447513250321 34 amelas the Conjurer (level 3, -3/26 HPs) Began as an Armataur Conjurer on Aug 11, 2025. Slain by Sigmund ... wielding a +2 heavy scythe (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:05 (1795 turns). amelas the Conjurer (Armataur Conjurer) Turns: 1795, Time: 00:03:06 Health: -3/26 AC: 4 Str: 12 XL: 3 Next: 14% Magic: 1/5 EV: 8 Int: 20 God: Gold: 118 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the +1 pair of gloves "Uniuzygo" {Harm rElec rC-} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Jewellery b - a +4 ring of protection Scrolls c - a scroll of fear {unknown} e - a scroll of brand weapon {unknown} h - a scroll of blinking {unknown} k - a scroll of revelation {unknown} m - 4 scrolls of identify {unknown} q - a scroll of enchant armour {unknown} u - a scroll of immolation {unknown} v - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} l - 3 potions of invisibility {unknown} n - 2 potions of heal wounds {unknown} o - 6 potions of curing {unknown} p - a potion of moonshine {unknown} s - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 11% 3d6 19% 3 Summon Ice Beast Ice/Summ 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispel Undead Necr 1% 3d6 85% 4 Leda's Liquefaction Alch/Erth 0% N/A 85% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a ball python (81% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. o - 6 coppery potions (gained 1) There is a stone staircase leading up here. You see here the +1 pair of gloves "Uniuzygo" {Harm rElec rC-}. Okay, then. c - the +1 pair of gloves "Uniuzygo" {Harm rElec rC-} Sigmund the Dreaded comes into view. He is wielding a +2 heavy scythe. Sigmund hits you but does no damage. Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you! Ouch! That really hurt! You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you! Ouch! That really hurt! You die... #.# #. #.#### ..# #.. #. #.# ### #.# #. #.# ... #. #.# #.# .#.###.##.# #.# .....{..#.# #.# #.#.# #†# ####.#.# ######.######.#.@..#.# ..............#.####.# ######.########.# #.# .......#>.......# #.# ########.###########.# .............<.......# ##<..###.############# #...# #.# ##### #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:3) A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches 7 hobgoblins 2 ball pythons (D:3) 5 bats 4 frilled lizards 3 goblins (D:1) A kobold (D:2) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 332 | D:1 | Reached skill level 4 in Conjurations 356 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 600 | D:1 | Found a faded altar of an unknown god. 1083 | D:3 | Learned a level 2 spell: Searing Ray 1574 | D:3 | Reached XP level 3. HP: 26/26 MP: 2/5 1684 | D:3 | Identified the +1 pair of gloves "Uniuzygo" {Harm rElec | rC-} 1785 | D:3 | Noticed Sigmund 1795 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minivault_5, dreamdust_princess_bridge D:2: layout_basic D:3: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.6 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 2 Cast: Magic Dart || 39 Searing Ray || 11 Armour: Robe || 24 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1794 | 1734 | 60 | 0 | 1515 | 3 | 598.0 | Dungeon | 1794 | 1734 | 60 | 0 | 1515 | 3 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:3: 715 daAuts D:2: 222 daAuts