Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 9116349145704938095 96 amelas the Conjurer (level 4, -7/30 HPs) Began as a Mummy Conjurer on July 30, 2025. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (2736 turns). amelas the Conjurer (Mummy Conjurer) Turns: 2736, Time: 00:03:41 Health: -7/30 AC: 5 Str: 10 XL: 4 Next: 41% Magic: 2/10 EV: 11 Int: 19 God: Gold: 145 SH: 0 Dex: 10 Spells: 8/11 levels left rFire x . . (150%) e - +3 short sword (freeze) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . b - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +3 short sword of freezing (weapon) Armour a - a +0 robe (worn) b - a +1 pair of boots (worn) f - a +0 cloak (worn) Jewellery d - a ring of ice Scrolls c - a scroll of acquirement {unknown} d - a scroll of fog {unknown} b - a scroll of blinking N - a scroll of noise w - a scroll of enchant weapon e - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting * Level 4.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Rending Blade Conj/Frge 12% 2d7 50% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The ogre shouts! You hear a bark! You hear a shout! A jackal comes into view. The jackal barks! You hear a bark! x3 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the goblin. You kill the goblin! The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) A jackal comes into view. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the jackal! You kill the jackal! The searing ray misses the ogre. The searing ray hits the jackal! You kill the jackal! A jackal comes into view. The ogre barely misses you. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the ogre. The searing ray hits the jackal. The jackal is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! Ouch! That really hurt! The searing ray misses the ogre. The searing ray misses the jackal. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. .. .# +# #####..... #??$#.##.# #...#..#.## #@..#.....## #O###)##....# #h#...#.#....# #.##...##.##..## #†#...#...#.#...###.## #.##.......##.##....... #?#...####....#.#.###.#. ## ... #.#..###..##.#. .# #.#............ You could see an ogre and a jackal. Vanquished Creatures 5 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches 3 hobgoblins 6 jackals 4 ball pythons 5 bats 3 frilled lizards (D:2) 6 goblins 9 kobolds 2 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 664 | D:1 | Learned a level 2 spell: Searing Ray 1233 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/7 1760 | D:2 | Found Abbuorch's Book Boutique. 2199 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 2729 | D:3 | Noticed an ogre 2736 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: minmay_razor_zed, layout_loops_ring, serial_shops, nicolae_shop_waterfront D:3: layout_basic, mainiacjoe_overflow_alcove_1, serial_glass, glass_columns_a, glass_columns_a, hellmonk_ecumenical_altar_inner_sanctum, minmay_misc_feat_plants, st_stairs_7, minmay_vboxes, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 4 | 4.4 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 18 | || 18 Short sword | 17 | 10 || 27 Cast: Magic Dart | 24 | || 24 Searing Ray | 24 | 8 || 32 Use: Scroll | | 3 || 3 Armour: Robe | 36 | 12 || 48 Dodge: Dodged | 35 | 6 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2733 | 2602 | 131 | 0 | 2299 | 3 | 911.0 | Dungeon | 2733 | 2602 | 131 | 0 | 2299 | 3 | 911.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1313 daAuts D:1: 1189 daAuts D:3: 229 daAuts